世界のトレーディングカードゲーム市場

Global Trading Card Games Market

世界のトレーディングカードゲーム市場

商品番号 : SMB-79185

出版社BCC Research
出版年月2025年5月
ページ数103
価格タイプシングルユーザライセンス
価格USD 2,950
種別英文調査報告書

本レポートは、専門店、ホビーショップ、量販店、オンラインプラットフォームといった主要な流通チャネルに焦点を当て、消費者のアクセスと購買行動への影響を評価しています。ゲームジャンル(ファンタジー、SF、ホラー、ライセンスタイトルなど)別に市場を評価し、様々なプレイヤー層への訴求力を明らかにしています。また、カードスリーブ、デッキボックス、ダイス、トークン、コイン、その他ゲームプレイやコレクションをサポートするアクセサリーといった主要製品カテゴリーについても考察しています。

Report Highlights

This report provides an overview of the global TCG market size and a detailed analysis of key market players, their product offerings, and strategic initiatives. Using 2024 as the base year, the report presents estimated market data for 2025 through 2030.

本レポートは、世界のTCG市場規模の概要と、主要市場プレーヤー、その製品ラインナップ、そして戦略的取り組みに関する詳細な分析を提供します。2024年を基準年として、2025年から2030年までの市場予測データを提示しています。

Report Scope

The report analyzes the market trends in the global trading card games (TCG) market. It provides global revenue using 2024 as the base year, with projections from 2025 through 2030, including compound annual growth rates (CAGR) for the forecast period.

The report focuses on major distribution channels, including specialty and hobby stores, mass market retailers and online platforms, and assesses their influence on consumer access and purchasing behavior. It evaluates the market by game genre (e.g., fantasy, sci-fi, horror, licensed titles), highlighting their appeal to different player segments. It also explores key product categories such as card sleeves, deck boxes, dice, tokens, coins and other accessories that support gameplay and collection.

The report provides a comprehensive regional analysis covering North America, Europe, Asia-Pacific and the Rest of the World (RoW), which includes Latin America, the Middle East, and Africa. It also evaluates the drivers, challenges and emerging trends. The study concludes with an analysis of major companies in the global TCG market and their offerings.

Report Synopsis

Report MetricsDetails
Base year considered2024
Forecast period considered2025-2030
Base year market size$7.8 billion
Market size forecast$11.8 billion
Growth rateCAGR of 7.4% for the forecast period of 2024-2029
Units considered$ Millions
Segments coveredDistribution Channel, Product Category, Game Genre, and Region
Regions coveredNorth Americas, Europe, Asia-Pacific, and Rest of World
Countries coveredU.S., Canada, U.K., Germany, China, Japan, Latin America, Middle East and Africa
Key Market Drivers
  • Ongoing trend of new card releases.
  • High prices of advanced TCG packs.
  • Broad age appeal through diverse game types.
  • Digital integration and hybrid models.
  • Expansion into emerging markets.
  • Development of e-sports and competitive play.
Companies studied
AMIGO GAMESBANDAI NAMCO HOLDINGS INC.
BROCCOLIBUSHIROAD INC.
CRYPTOZOIC ENTERTAINMENTCYGAMES INC.
FANTASY FLIGHT PUBLISHING INC.FUNKO
HASBROKONAMI
PANINI S.P.A.POKÉMON
SQUARE ENIXTOMY CO. LTD.

Report Includes

– An overview of the global market for trading card games (TCG)

– Analyses of the global market trends, with sales data for 2024, estimates for 2025, forecasts for 2027 and 2029, and projected CAGRs through 2030

– Evaluation of the overall TCG market size, and corresponding market share analysis by distribution channel, product category, game genre, and region

– Highlights of emerging technological trends, opportunities and gaps estimating current and future demand for TCG

– Information on the latest developments in TCG, such as blockchain-based collectibles, augmented reality (AR) integration and AI-powered gameplay enhancements; and upcoming developments, and economic trends

– Coverage of advances in printing technology, card authentication and digital collectibles, and new monetization models for players and publishers; and discussion of blockchain technology and non-fungible tokens (NFTs) as the driving forces in the market

– Identification of challenges and discussion of how to overcome these to be able to reach commercialization potential, and ESG trends of the market

– Market share analysis of the key companies of the industry and coverage of their proprietary technologies, strategic alliances and other market strategies

– Profiles of the leading companies

Table of Contents

Chapter 1 Executive Summary

Market Outlook

Scope of Report

Market Summary

Market Dynamics and Growth Factors

Emerging Technologies

Segmental Analysis

Regional Analysis

Conclusion

Chapter 2 Market Overview

Overview

Price Trend Analysis

Players Demographics

Factors Influencing Buyer Behavior

Future Outlook

Impact of Tariffs Imposed by the U.S. on Several Countries

Analysis of Macroeconomic Factors

Value Chain Analysis

Porter’s Five Forces Analysis

Regulatory Scenario

The U.S.

European Union [EU]

Japan

China

India

Brazil

Chapter 3 Market Dynamics

Key Takeaways

Market Drivers

Ongoing Trend of New Card Releases

High Prices of Advanced TCG Packs

Broad Age Appeal Through Diverse Game Types

Market Restraints

Rising Number of Counterfeit Trading Cards

Negative Perception Due to the Addictive Nature of TCG

Market Opportunities

Digital Integration and Hybrid Models

Expansion Into Emerging Markets

Development of Esports and Competitive Play

Chapter 4 Emerging Technologies

Overview

Emerging Technologies

Augmented Reality (AR)

Near-Field Communication (NFC)

Blockchain and Non-Fungible Tokens (NFTs)

Chapter 5 Market Segmentation Analysis

Segmentation Breakdown

Market Breakdown by Distribution Channel

Key Takeaways

Specialty Stores and Hobby Stores

Mass Market Stores

Online Stores

Market Breakdown by Game Genre

Key Takeaways

Fantasy

Sci-Fi

Horror

Licensed

Market Breakdown by Product Category

Key Takeaways

Core Cards

Sleeves

Deck Boxes

Others

Geographic Breakdown

Market Breakdown by Region

Key Takeaways

North America

Asia-Pacific

Europe

Rest of the World

Chapter 6 Competitive Landscape

Key Takeaways

Ecosystem Analysis

Card Material and Printing Suppliers

Game Publishers and Developers

Product Manufacturers and Distributors

Retailers and E-Commerce Platforms

Key Companies Analysis

The Pokémon Co.

Hasbro Inc.

Bandai Namco

Strategic Analysis

Recent Developments

Chapter 7 Appendix

Research Methodology

Abbreviations

Company Profiles

AMIGO GAMES

BANDAI NAMCO HOLDINGS INC.

BROCCOLI

BUSHIROAD INC.

CRYPTOZOIC ENTERTAINMENT

CYGAMES INC.

FANTASY FLIGHT PUBLISHING INC.

FUNKO

HASBRO

KONAMI

PANINI S.P.A.

POKÉMON

SQUARE ENIX

TOMY CO. LTD.

List of Tables

Summary Table : Global Trading Card Games (TCG) Market, by Region, Through 2030

Table 1 : Globally Popular TCGs, 2024

Table 2 : Porter’s Five Forces: Rating Scale

Table 3 : Global TCG Market, by Distribution Channel, Through 2030

Table 4 : Global TCG Market for Specialty Stores and Hobby Stores, by Region, Through 2030

Table 5 : Global TCG Market for Mass Market Stores, by Region, Through 2030

Table 6 : Global TCG Market for Online Stores, by Region, Through 2030

Table 7 : Global TCG Market, by Game Genre, Through 2030

Table 8 : Global TCG Market in the Fantasy Genre, by Region, Through 2030

Table 9 : Global TCG Market in the Sci-Fi Genre, by Region, Through 2030

Table 10 : Global TCG Market in the Horror Genre, by Region, Through 2030

Table 11 : Global TCG Market in the Licensed Genre, by Region, Through 2030

Table 12 : Global TCG Market, by Product Category, Through 2030

Table 13 : Global TCG Market for Core Cards, by Region, Through 2030

Table 14 : Global TCG Market for Sleeves, by Region, Through 2030

Table 15 : Global TCG Market for Deck Boxes, by Region, Through 2030

Table 16 : Global TCG Market for Other TCG Products, by Region, Through 2030

Table 17 : Global TCG Market, by Region, Through 2030

Table 18 : North American TCG Market, by Country, Through 2030

Table 19 : North American TCG Market, by Distribution Channel, Through 2030

Table 20 : North American TCG Market, by Game Genre, Through 2030

Table 21 : North American TCG Market, by Product Category, Through 2030

Table 22 : Asia-Pacific TCG Market, by Country/Region, Through 2030

Table 23 : Asia-Pacific TCG Market, by Distribution Channel, Through 2030

Table 24 : Asia-Pacific TCG Market, by Game Genre, Through 2030

Table 25 : Asia-Pacific TCG Market, by Product Category, Through 2030

Table 26 : European TCG Market, by Country, Through 2030

Table 27 : European TCG Market, by Distribution Channel, Through 2030

Table 28 : European TCG Market, by Game Genre, Through 2030

Table 29 : European TCG Market, by Product Category, Through 2030

Table 30 : Rest of the World TCG Market, by Region, Through 2030

Table 31 : Rest of the World TCG Market, by Distribution Channel, Through 2030

Table 32 : Rest of the World TCG Market, by Game Genre, Through 2030

Table 33 : Rest of the World TCG Market, by Product Category, Through 2030

Table 34 : Market Share of Top Three Producers of TCGs, 2024

Table 35 : Recent Developments in the Global TCG Market, December 2023– April 2025

Table 36 : Abbreviations Used in the Report

Table 37 : Amigo Games: Company Snapshot

Table 38 : Amigo Games: Product Portfolio

Table 39 : Bandai Namco Holdings Inc.: Company Snapshot

Table 40 : Bandai Namco Holdings Inc.: Financial Performance, FY 2022 and 2023

Table 41 : Bandai Namco Holdings Inc.: Product Portfolio

Table 42 : Bandai Namco Holdings Inc.: News/Key Developments, 2024 and 2025

Table 43 : BROCCOLI: Company Snapshot

Table 44 : BROCCOLI: Product Portfolio

Table 45 : Bushiroad Inc.: Company Snapshot

Table 46 : Bushiroad Inc.: Financial Performance, FY 2022 and 2023

Table 47 : Bushiroad Inc.: Product Portfolio

Table 48 : Bushiroad Inc.: News/Key Developments, 2025

Table 49 : Cryptozoic Entertainment: Company Snapshot

Table 50 : Cryptozoic Entertainment: Product Portfolio

Table 51 : Cygames Inc.: Company Snapshot

Table 52 : Cygames Inc.: Product Portfolio

Table 53 : Fantasy Flight Publishing Inc.: Company Snapshot

Table 54 : Fantasy Flight Publishing Inc.: Product Portfolio

Table 55 : Fantasy Flight Publishing Inc.: News/Key Developments, 2024

Table 56 : Funko: Company Snapshot

Table 57 : Funko: Financial Performance, FY 2023 and 2024

Table 58 : Funko: Product Portfolio

Table 59 : Hasbro: Company Snapshot

Table 60 : Hasbro: Financial Performance, FY 2023 and 2024

Table 61 : Hasbro: Product Portfolio

Table 62 : Konami: Company Snapshot

Table 63 : Konami: Financial Performance, FY 2022 and 2023

Table 64 : Konami: Product Portfolio

Table 65 : Konami: News/Key Developments, 2025

Table 66 : Panini S.p.A.: Company Snapshot

Table 67 : Panini S.p.A.: Product Portfolio

Table 68 : Pokémon: Company Snapshot

Table 69 : Pokémon: Product Portfolio

Table 70 : Pokémon: News/Key Developments, 2024 and 2025

Table 71 : Square Enix: Company Snapshot

Table 72 : Square Enix: Financial Performance, FY 2022 and 2023

Table 73 : Square Enix: Product Portfolio

Table 74 : Tomy Co. Ltd.: Company Snapshot

Table 75 : Tomy Co. Ltd.: Financial Performance, FY 2022 and 2023

Table 76 : Tomy Co. Ltd.: Product Portfolio

List of Figures

Summary Figure : Global Trading Card Games (TCG) Market Shares, by Region, 2024

Figure 1 : TCG Market: Value Chain Analysis

Figure 2 : Porter’s Five Forces Analysis

Figure 3 : Emerging Technologies in TCGs

Figure 4 : Emerging Technologies in TCGs

Figure 5 : Global TCG Market Shares, by Distribution Channel, 2024

Figure 6 : Global TCG Market Shares of Specialty Stores and Hobby Stores, by Region, 2024

Figure 7 : Global TCG Market Shares of Mass Market Stores, by Region, 2024

Figure 8 : Global TCG Market Shares of Online Stores, by Region, 2024

Figure 9 : Global TCG Market Shares, by Game Genre, 2024

Figure 10 : Global TCG Market Shares in the Fantasy Genre, by Region, 2024

Figure 11 : Global TCG Market Shares in the Sci-Fi Genre, by Region, 2024

Figure 12 : Global TCG Market Shares in the Horror Genre, by Region, 2024

Figure 13 : Global TCG Market Shares in the Licensed Genre, by Region, 2024

Figure 14 : Global TCG Market Shares, by Product Category, 2024

Figure 15 : Global TCG Market Shares for Core Cards, by Region, 2024

Figure 16 : Global TCG Market Shares for Sleeves, by Region, 2024

Figure 17 : Global TCG Market Shares for Deck Boxes, by Region, 2024

Figure 18 : Global TCG Market Shares for Other TCG Products, by Region, 2024

Figure 19 : Global Trading Card Games (TCG) Market Shares, by Region, 2024

Figure 20 : Bandai Namco Holdings Inc.: Revenue Shares, by Business Unit, FY 2023

Figure 21 : Bandai Namco Holdings Inc.: Revenue Shares, by Country/Region, FY 2023

Figure 22 : Bushiroad Inc.: Revenue Shares, by Business Unit, FY 2023

Figure 23 : Funko: Revenue Shares, by Product, FY 2024

Figure 24 : Funko: Revenue Shares, by Country/Region, FY 2024

Figure 25 : Hasbro: Revenue Shares, by Business Unit, FY 2024

Figure 26 : Hasbro: Revenue Shares, by Country/Region, FY 2024

Figure 27 : Konami: Revenue Shares, by Business Unit, FY 2023

Figure 28 : Konami: Revenue Shares, by Country/Region, FY 2023

Figure 29 : Square Enix: Revenue Shares, by Business Unit, FY 2023

Figure 30 : Tomy Co. Ltd.: Revenue Shares, by Country/Region, FY 2023