エンターテインメント向け没入型ディスプレイ市場の成長と動向分析レポート

Immersive Display in Entertainment Market Size, Share & Trends Analysis Report

エンターテインメント向け没入型ディスプレイ市場 : テクノロジー (LED、OLED、その他)、解像度 (4K、8K)、用途 (劇場および映画館、娯楽施設、博物館および展示会)、地域、セグメント別予測による市場規模、成長と動向分析レポート 2024-2030年
Immersive Display in Entertainment Market Size, Share & Trends Analysis Report By Technology (LED, OLED, Others), By Resolution (4K, 8K), By Application (Theater & Cinema, Entertainment Venues, Museum & Exhibitions), By Region, And Segment Forecasts, 2024 - 2030

商品番号 : SMB-69520

出版社Grand View Research
出版年月2024年10月
ページ数120
価格タイプシングルユーザライセンス
価格USD 4,950
種別英文調査報告書

Market Size & Trends

The global immersive display in entertainment market size was valued at USD 2,746.5 million in 2023 and is expected to grow at a CAGR of 23.6% from 2024 to 2030.

世界のエンターテインメント向け没入型ディスプレイ市場規模は、2023 年に 27 億 4,650 万米ドルと評価され、2024 年から 2030 年にかけて 23.6% の CAGR で成長すると予想されています。

The market is advancing rapidly with the increasing adoption of interactive and 3D display technologies, enhancing audience engagement and experience. Innovations such as High Dynamic Range (HDR) and projection mapping are enhancing visual quality and creating more immersive environments in live performances, and cinematic experiences, which is expected to further fuel the market growth in the coming years.

エンターテインメント向け没入型ディスプレイ市場の成長と動向分析レポート
immersive-display-in-entertainment-market-share

The increasing consumer demand for highly immersive entertainment experiences is a major market driver. Audiences are seeking more engaging, realistic, and interactive content, whether in theaters, museums, or theme parks. This trend is fueling investments in advanced display technologies, such as 4K/8K resolution, 3D, and holographic displays, which offer richer visual depth and heightened sensory engagement. As consumer expectations continue to rise, entertainment providers are leveraging immersive displays to differentiate themselves and offer unique, memorable experiences.

In addition, immersive display technologies are gaining traction in museums and exhibitions for their ability to deliver interactive and informative experiences. By using technologies such as VR, AR, and projection mapping, museums can engage visitors in a more meaningful way, turning static exhibits into dynamic, participatory environments. This trend is driving the adoption of immersive displays beyond traditional entertainment spaces.

Furthermore, as the demand for immersive content grows, there is a corresponding rise in the creation of entertainment specifically designed for immersive displays. Content creation studios are increasingly producing films, video games, and virtual experiences in 4K, 8K, VR, and 360-degree formats to cater to the needs of immersive theaters, VR experiences, and interactive exhibits. This growth in immersive content creation is propelling the wider adoption of immersive displays, as entertainment venues require specialized content that maximizes the potential of these advanced display technologies.

Moreover, the rapid development of display technologies, content creation tools, and sensory enhancements is transforming the way audiences engage with entertainment, leading to a surge in demand for immersive experiences. These innovations are enhancing the visual, auditory, and interactive aspects of entertainment, creating more lifelike and captivating experiences for consumers. Projection technology has also witnessed significant advancements, with innovations in laser projection systems, holographic displays, and projection mapping. This technology is widely used in theme parks, concerts, and exhibitions to transform ordinary spaces into interactive and visually captivating experiences.

Immersive Display In Entertainment Market Report Scope

Report AttributeDetails
Market size value in 2024USD 3,198.9 million
Revenue forecast in 2030USD 11,402.5 million
Growth rateCAGR of 23.6% from 2024 to 2030
Actual data2018 – 2023
Forecast period2024 – 2030
Quantitative unitsRevenue in USD million and CAGR from 2024 to 2030
Report CoverageRevenue forecast, company ranking, competitive landscape, growth factors, and trends
Segments coveredTechnology, resolution, application, region
Regional scopeNorth America, Europe, Asia Pacific, Latin America, Middle East & Africa
Country scopeU.S.; Canada; Mexico; UK; Germany; France; Italy; Spain; China; Australia; Japan; India; South Korea; Brazil; South Africa; Saudi Arabia; U.A.E.
Key companies profiledBarco; Christie Digital Systems USA, Inc.; Disguise Technologies Limited; Leyard; LG Electronics; Panasonic Holdings Corporation; Prysm Systems, Inc.; ROE Visual; Samsung Electronics Co., Ltd.; Sharp Corporation; Shenzhen INFiLED Electronics Co., Ltd.; Sony Corporation
Customization scopeFree report customization (equivalent to up to 8 analyst’s working days) with purchase. Addition or alteration to country, regional & segment scope.

Global Immersive Display In Entertainment Market Report Segmentation

This report forecasts revenue growth at global, regional, and country levels and provides an analysis of the latest industry trends in each of the sub-segments from 2018 to 2030. For this study, Grand View Research has segmented the global immersive display in entertainment market report based on technology, resolution, application, and region:

  • Technology Outlook (Revenue, USD Million, 2018 – 2030)
  • LED
  • OLED
  • Others
  • Resolution Outlook (Revenue, USD Million, 2018 – 2030)
  • 4K
  • 8K
  • Others
  • Application Outlook (Revenue, USD Million, 2018 – 2030)
  • Theater & Cinema
  • Entertainment Venues
  • Museum & Exhibitions
  • Content Creation Studios
  • Theme Parks & Amusement Parks
  • Others
  • Regional Outlook (Revenue, USD Million, 2018 – 2030)
  • North America

o U.S.

o Canada

o Mexico

  • Europe

o UK

o Germany

o France

  • Asia Pacific

o China

o Australia

o Japan

o India

o South Korea

  • Latin America

o Brazil

  • Middle East & Africa

o South Africa

o Saudi Arabia

o UAE

Table of Contents

Chapter 1. Methodology and Scope

1.1. Market Segmentation & Scope

1.2. Market Definitions

1.3. Information Procurement

1.3.1. Information analysis

1.3.2. Market formulation & data visualization

1.3.3. Data validation & publishing

1.4. 1.4 Research Scope and Assumptions

1.4.1. List of Data Sources

Chapter 2. Executive Summary

2.1. Immersive Display in Entertainment Market Snapshot

2.2. Immersive Display in Entertainment Market- Segment Snapshot

2.3. Immersive Display in Entertainment Market- Competitive Landscape Snapshot

Chapter 3. Immersive Display in Entertainment Market – Industry Outlook

3.1. Market Lineage Outlook

3.2. Industry Value Chain Analysis

3.3. Market Dynamics

3.3.1. Market Driver Analysis

3.3.2. Market Restraint Analysis

3.3.3. Industry Challenges

3.3.4. Industry Opportunities

3.4. Industry Analysis Tools

3.4.1. Porter’s analysis

3.4.2. Macroeconomic analysis

3.5. Technology Trends

Chapter 4. Immersive Display in Entertainment Market: Technology Estimates & Trend Analysis

4.1. Technology Movement Analysis & Market Share, 2023 & 2030

4.2. Immersive Display in Entertainment Market Estimates & Forecast, By Technology (USD Million)

4.2.1. LED

4.2.2. OLED

4.2.3. Others

Chapter 5. Immersive Display in Entertainment Market: Resolution Estimates & Trend Analysis

5.1. Resolution Movement Analysis & Market Share, 2023 & 2030

5.2. Immersive Display in Entertainment Market Estimates & Forecast, By Resolution (USD Million)

5.2.1. 4K

5.2.2. 8K

5.2.3. Others

Chapter 6. Immersive Display in Entertainment Market: Application Estimates & Trend Analysis

6.1. Industry Vertical Movement Analysis & Market Share, 2023 & 2030

6.2. Immersive Display in Entertainment Market Estimates & Forecast (USD Million)

6.2.1. Theater & Cinema

6.2.2. Entertainment Venues

6.2.3. Museum & Exhibitions

6.2.4. Content Creation Studios

6.2.5. Theme Parks & Amusement Parks

6.2.6. Others

Chapter 7. Regional Estimates & Trend Analysis

7.1. Immersive Display in Entertainment Market by Region, 2023 & 2030

7.2. North America

7.2.1. North America Immersive Display in Entertainment Market Estimates & Forecasts, 2018 – 2030 (USD Million)

7.2.2. U.S.

7.2.3. Canada

7.2.4. Mexico

7.3. Europe

7.3.1. Europe Immersive Display in Entertainment Market Estimates & Forecasts, 2018 – 2030 (USD Million)

7.3.2. UK

7.3.3. Germany

7.3.4. France

7.4. Asia Pacific

7.4.1. Asia Pacific Immersive Display in Entertainment Market Estimates & Forecasts, 2018 – 2030 (USD Million)

7.4.2. China

7.4.3. Japan

7.4.4. India

7.4.5. South Korea

7.4.6. Australia

7.5. Latin America

7.5.1. Latin America Immersive Display in Entertainment Market Estimates & Forecasts, 2018 – 2030 (USD Million)

7.5.2. Brazil

7.6. Middle East & Africa (MEA)

7.6.1. MEA Immersive Display in Entertainment Market Estimates & Forecasts, 2018 – 2030 (USD Million)

7.6.2. UAE

7.6.3. Saudi Arabia

7.6.4. South Africa

Chapter 8. Immersive Display in Entertainment Market – Competitive Landscape

8.1. Recent Developments & Impact Analysis, By Key Market Participants

8.2. Company Categorization

8.3. Participant’s Overview

8.4. Financial Performance

8.5. Product Benchmarking

8.6. Company Market Positioning Analysis

8.7. Company Heat Map Analysis

8.8. Strategy Mapping

8.8.1. Expansion/Divestiture

8.8.2. Collaborations/Partnerships

8.8.3. New Product Launches

8.8.4. Contract

8.9. Company Profiles

8.9.1. Barco

8.9.1.1. Participant’s Overview

8.9.1.2. Financial Performance

8.9.1.3. Product Benchmarking

8.9.1.4. Recent Developments

8.9.2. Christie Digital Systems USA, Inc.

8.9.2.1. Participant’s Overview

8.9.2.2. Financial Performance

8.9.2.3. Product Benchmarking

8.9.2.4. Recent Developments

8.9.3. Disguise Technologies Limited

8.9.3.1. Participant’s Overview

8.9.3.2. Financial Performance

8.9.3.3. Product Benchmarking

8.9.3.4. Recent Developments

8.9.4. Leyard

8.9.4.1. Participant’s Overview

8.9.4.2. Financial Performance

8.9.4.3. Product Benchmarking

8.9.4.4. Recent Developments

8.9.5. LG Electronics

8.9.5.1. Participant’s Overview

8.9.5.2. Financial Performance

8.9.5.3. Product Benchmarking

8.9.5.4. Recent Developments

8.9.6. Panasonic Holdings Corporation

8.9.6.1. Participant’s Overview

8.9.6.2. Financial Performance

8.9.6.3. Product Benchmarking

8.9.6.4. Recent Developments

8.9.7. Prysm Systems, Inc.

8.9.7.1. Participant’s Overview

8.9.7.2. Financial Performance

8.9.7.3. Product Benchmarking

8.9.7.4. Recent Developments

8.9.8. ROE Visual

8.9.8.1. Participant’s Overview

8.9.8.2. Financial Performance

8.9.8.3. Product Benchmarking

8.9.8.4. Recent Developments

8.9.9. Samsung Electronics Co.Ltd

8.9.9.1. Participant’s Overview

8.9.9.2. Financial Performance

8.9.9.3. Product Benchmarking

8.9.9.4. Recent Developments

8.9.10. Sharp Corporation

8.9.10.1. Participant’s Overview

8.9.10.2. Financial Performance

8.9.10.3. Product Benchmarking

8.9.10.4. Recent Developments

8.9.11. Shenzhen INFiLED Electronics Co., Ltd.

8.9.11.1. Participant’s Overview

8.9.11.2. Financial Performance

8.9.11.3. Product Benchmarking

8.9.11.4. Recent Developments

8.9.12. Sony Corporation

8.9.12.1. Participant’s Overview

8.9.12.2. Financial Performance

8.9.12.3. Product Benchmarking

8.9.12.4. Recent Developments

List of Tables

Table 1 Immersive Display in Entertainment Market – Key Market Driver Impact

Table 2 Global Immersive Display in Entertainment Market – Key Market Restraint Impact

Table 3 Global Immersive Display in Entertainment Market – Key Market Opportunities

Table 4 Global Immersive Display in Entertainment Market – Key Market Challenges

Table 5 Immersive Display in Entertainment Market Revenue Estimates and Forecast, By Technology, 2018 – 2030 (USD Million)

Table 6 Immersive Display in Entertainment Market Revenue Estimates and Forecast, By Resolution, 2018 – 2030 (USD Million)

Table 7 Immersive Display in Entertainment Market Revenue Estimates and Forecast, By Application, 2018 – 2030 (USD Million)

Table 8 Recent Developments & Impact Analysis, By Key Market Participants

Table 9 Company Heat Map Analysis

Table 10 Key Companies Launching New Products

Table 11 Key Companies Pursuing Expansions

Table 12 Key Companies Pursuing Mergers & Acquisitions

Table 13 Key Companies Collaborations

List of Figures

Fig. 1 Market Segmentation And Scope

Fig. 2 Information Procurement

Fig. 3 Data Analysis Models

Fig. 4 Market Formulation And Validation

Fig. 5 Data Validating & Publishing

Fig. 6 Market Snapshot

Fig. 7 Segment Snapshot (1/2)

Fig. 8 Segment Snapshot (2/2)

Fig. 9 Competitive Landscape Snapshot

Fig. 10 Immersive Display in Entertainment Market , 2018 – 2030 (USD Million)

Fig. 11 Immersive Display in Entertainment Market — Value Chain Analysis

Fig. 12 Immersive Display in Entertainment Market— Market Dynamics

Fig. 13 Immersive Display in Entertainment Market — Porter’s Five Forces Analysis

Fig. 14 Immersive Display in Entertainment Market — PESTEL Analysis

Fig. 15 Immersive Display in Entertainment Market, By Technology: Key Takeaways

Fig. 16 Immersive Display in Entertainment Market, By Technology: Market Share, 2023 & 2030

Fig. 17 LED Immersive Display in Entertainment Market Estimates & Forecasts, 2018 – 2030 (USD Million)

Fig. 18 OLED Immersive Display in Entertainment Market Estimates & Forecasts, 2018 – 2030 (USD Million)

Fig. 19 Others Immersive Display in Entertainment Market Estimates & Forecasts, 2018 – 2030 (USD Million)

Fig. 20 Immersive Display in Entertainment Market, By Resolution: Key Takeaways

Fig. 21 Immersive Display in Entertainment Market, By Resolution: Market Share, 2023 & 2030

Fig. 22 4K Immersive Display in Entertainment Market Estimates & Forecasts, 2018 – 2030 (USD Million)

Fig. 23 8K Immersive Display in Entertainment Market Estimates & Forecasts, 2018 – 2030 (USD Million)

Fig. 24 Others Immersive Display in Entertainment Market Estimates & Forecasts, 2018 – 2030 (USD Million)

Fig. 25 Immersive Display in Entertainment Market, By Application: Key Takeaways

Fig. 26 Immersive Display in Entertainment Market, By Application: Market Share, 2023 & 2030

Fig. 27 Theater & Cinema Immersive Display in Entertainment Market Estimates & Forecasts, 2018 – 2030 (USD Million)

Fig. 28 Entertainment Venues Immersive Display in Entertainment Market Estimates & Forecasts, 2018 – 2030 (USD Million)

Fig. 29 Museum & Exhibitions Immersive Display in Entertainment Market Estimates & Forecasts, 2018 – 2030 (USD Million)

Fig. 30 Content Creation Studios Immersive Display in Entertainment Market Estimates & Forecasts, 2018 – 2030 (USD Million)

Fig. 31 Theme Parks & Amusement Parks Immersive Display in Entertainment Market Estimates & Forecasts, 2018 – 2030 (USD Million)

Fig. 32 Others Immersive Display in Entertainment Market Estimates & Forecasts, 2018 – 2030 (USD Million)

Fig. 33 Regional Marketplace: Key Takeaways

Fig. 34 Regional Marketplace: Key Takeaways

Fig. 35 North America Immersive Display in Entertainment Market Estimates & Forecast, 2018 – 2030 (USD Million)

Fig. 36 U.S. Immersive Display in Entertainment Market Estimates & Forecast, 2018 – 2030 (USD Million)

Fig. 37 Canada Immersive Display in Entertainment Market Estimates & Forecast, 2018 – 2030 (USD Million)

Fig. 38 Mexico Immersive Display in Entertainment Market Estimates & Forecast, 2018 – 2030 (USD Million)

Fig. 39 Europe Immersive Display in Entertainment Market Estimates & Forecast, 2018 – 2030 (USD Million)

Fig. 40 Germany Immersive Display in Entertainment Market Estimates & Forecast, 2018 – 2030 (USD Million)

Fig. 41 UK Immersive Display in Entertainment Market Estimates & Forecast, 2018 – 2030 (USD Million)

Fig. 42 France Immersive Display in Entertainment Market Estimates & Forecast, 2018 – 2030 (USD Million)

Fig. 43 Asia Pacific Immersive Display in Entertainment Market Estimates & Forecast, 2018 – 2030 (USD Million)

Fig. 44 China Immersive Display in Entertainment Market Estimates & Forecast, 2018 – 2030 (USD Million)

Fig. 45 India Immersive Display in Entertainment Market Estimates & Forecast, 2018 – 2030 (USD Million)

Fig. 46 Japan Immersive Display in Entertainment Market Estimates & Forecast, 2018 – 2030 (USD Million)

Fig. 47 Australia Immersive Display in Entertainment Market Estimates & Forecast, 2018 – 2030 (USD Million)

Fig. 48 South Korea Immersive Display in Entertainment Market Estimates & Forecast, 2018 – 2030 (USD Million)

Fig. 49 Latin America Immersive Display in Entertainment Market Estimates & Forecast, 2018 – 2030 (USD Million)

Fig. 50 Brazil Immersive Display in Entertainment Market Estimates & Forecast, 2018 – 2030 (USD Million)

Fig. 51 MEA Immersive Display in Entertainment Market Estimates & Forecast, 2018 – 2030 (USD Million)

Fig. 52 Saudi Arabia Immersive Display in Entertainment Market Estimates & Forecast, 2018 – 2030 (USD Million)

Fig. 53 South Africa Immersive Display in Entertainment Market Estimates & Forecast, 2018 – 2030 (USD Million)

Fig. 54 UAE Immersive Display in Entertainment Market Estimates & Forecast, 2018 – 2030 (USD Million)

Fig. 55 Key Company Categorization

Fig. 56 Company Market Positioning Analysis

Fig. 57 Strategic Framework