VR機器向け高屈折率レンズ市場調査レポート情報 : 2032年までの予測

High Refractive Lens for VR Equipment Market Research Report Information

High Refractive Lens for VR Equipment Market Research Report Information by Refractive Index (Medium Refractive Index Lenses (1.5 to 1.6) , High Refractive Index Lenses (1.67) ,Ultra-High Refractive Index Lenses (1.74)), by Material Type (Polycarbonate ,Acrylic ,and Others), by Coating Type(Anti-Reflective Coating ,Scratch-Resistant Coating ,UV Coating, And Others), by Application (Gaming VR Headsets, Healthcare and Medical VR Equipment ,Industrial VR Devices ,and Others) and by Region Forecast To 2032

商品番号 : SMB-80217

出版社Market Research Future
出版年月2025年5月
ページ数180
価格タイプシングルユーザライセンス
価格USD 4,950
種別英文調査報告書

VR機器向け高屈折率レンズ市場調査レポート情報 : 屈折率(中屈折率レンズ(1.5~1.6)、高屈折率レンズ(1.67)、超高屈折率レンズ(1.74))、材質別(ポリカーボネート、アクリル、その他)、コーティングタイプ別(反射防止コーティング、傷防止コーティング、UVコーティング、その他)、用途別(ゲーミングVRヘッドセット、ヘルスケア・医療用VR機器、産業用VRデバイス、その他)、および2032年までの地域別予測

Market Overview

VR Equipment with a High-Refractive Lens It is anticipated that the market will experience a compound annual growth rate (CAGR) of 15.5% during the forecast period.

高屈折率レンズを備えた VR 機器市場は、予測期間中に 15.5% の複合年間成長率 (CAGR) を経験すると予想されます。

A High Refractive Lens for VR Equipment is a specialized optical component that is intended to improve the visual quality and performance of virtual reality (VR) headgear by effectively manipulating light within compact spaces. These lenses are distinguished by their high refractive index, which enables them to bend light more effectively than standard lenses. The design of light and slender lenses that maintain superior optical performance, which is essential for excellent VR experiences, is made possible by this attribute. To correct distortions, minimize chromatic aberrations, and achieve a broad field of view, it is imperative to use high-refractive lenses. The lenses are typically constructed from sophisticated materials that are specifically designed to satisfy the rigorous demands of virtual reality applications. Numerous high-refractive lenses include anti-reflective coatings to mitigate glare, blue light filtering to safeguard users’ eyes, and durability improvements to accommodate extended use.

VR機器用高屈折率レンズは、コンパクトな空間内で光を効果的に操作することで、仮想現実(VR)ヘッドギアの画質と性能を向上させることを目的とした特殊な光学部品です。これらのレンズは屈折率が高いのが特徴で、標準レンズよりも効果的に光を曲げることができます。この特性により、優れたVR体験に不可欠な優れた光学性能を維持する軽量でスリムなレンズの設計が可能になります。歪みを補正し、色収差を最小限に抑え、広い視野を実現するには、高屈折レンズの使用が不可欠です。レンズは通常、仮想現実アプリケーションの厳しい要求を満たすように特別に設計された高度な材料で作られています。多くの高屈折レンズには、グレアを軽減する反射防止コーティング、ユーザーの目を保護するためのブルーライトフィルタリング、長期使用に対応するための耐久性向上などが施されています。

The high refractive lens market for VR equipment is experiencing significant growth because of its increasing use in a variety of applications. The primary factors fueling the growth of the high refractive lens market for VR equipment are the increasing demand for immersive gaming experiences and the increasingly widespread use of VR in education and training. Furthermore, the high refractive lens for VR equipment market is experiencing substantial growth opportunities because of the integration of augmented reality with VR technologies and the expansion of e-sports and competitive gaming tournaments. This trend is expected to further positively impact the market demand in the estimated timeframe. Nevertheless, the market expansion of the high refractive lens for VR equipment may be impeded by the high manufacturing costs.

Market Segmentation Analysis

  • The high refractive lens market for VR equipment has been divided into three categories based on refractive index: Medium Refractive Index Lenses (1.5 to 1.6), High Refractive Index Lenses (1.67), and Ultra-High Refractive Index Lenses (1.74). In 2023, the Medium Refractive Index Lenses (1.5 to 1.6) segment held most of the market, with a share of 54.47%.
  • The market has been segmented into Polycarbonate, Acrylic, and Others based on material type. The market was dominated by the Polycarbonate segment in 2023, with a 62.18% share.
  • The high refractive lens for VR equipment market has been categorized into the following categories: Anti-Reflective Coating, Scratch-Resistant Coating, UV Coating, and Others. This classification is based on the type of coating.
  • Gaming VR headsets, industrial VR devices, healthcare and medical VR equipment, and others comprise the market’s application segmentation.
  • The high refractive lens market for VR equipment has been segmented into North America, Europe, Asia Pacific, South America, and the Middle East and Africa, based on region. In 2023, the Asia Pacific region held a 43.80% market share.

Major Players

ESSILORLUXOTTICA, ZEISS, JIN, EDMUND OPTICS, INC, HOYA CORPORATION, Younger Optics, Corning Inc, Mitsui Chemicals, Inc., Tokai Optical Co., Ltd, and Prime Lenses are among the main players in the global high refractive lens market for VR equipment.

TABLE OF CONTENTS

1 EXECUTIVE SUMMARY ………………………………………………………………………………………………… 19

2 MARKET INTRODUCTION ……………………………………………………………………………………………… 25

2.1 DEFINITION ……………………………………………………………………………………………………………………………………………… 25

2.2 SCOPE OF THE STUDY ……………………………………………………………………………………………………………………………. 25

2.3 RESEARCH OBJECTIVE ………………………………………………………………………………………………………………………….. 25

2.4 MARKET STRUCTURE ……………………………………………………………………………………………………………………………. 26

3 RESEARCH METHODOLOGY ………………………………………………………………………………………… 27

3.1 OVERVIEW ……………………………………………………………………………………………………………………………………………….. 27

3.2 DATA FLOW ……………………………………………………………………………………………………………………………………………… 30

3.2.1 DATA MINING PROCESS ……………………………………………………………………………………………………………………… 30

3.3 PURCHASED DATABASE: ……………………………………………………………………………………………………………………….. 31

3.4 SECONDARY SOURCES: ………………………………………………………………………………………………………………………….. 32

3.4.1 SECONDARY RESEARCH DATA FLOW: ………………………………………………………………………………………………………… 33

3.5 PRIMARY RESEARCH: …………………………………………………………………………………………………………………………….. 34

3.5.1 PRIMARY RESEARCH DATA FLOW: ……………………………………………………………………………………………………….. 35

3.6 APPROACHES FOR MARKET SIZE ESTIMATION: ………………………………………………………………………………. 36

3.6.1 TRADE ANALYSIS APPROACH ………………………………………………………………………………………………………………… 36

3.7 DATA FORECASTING………………………………………………………………………………………………………………………………. 36

3.7.1 DATA FORECASTING TECHNIQUE ……………………………………………………………………………………………………………. 37

3.8 DATA MODELING …………………………………………………………………………………………………………………………………….. 38

3.8.1 MICROECONOMIC FACTOR ANALYSIS: ……………………………………………………………………………………………………….. 38

3.8.2 DATA MODELING: …………………………………………………………………………………………………………………………….. 38

3.9 TEAMS AND ANALYST CONTRIBUTION …………………………………………………………………………………………….. 41

4 MARKET DYNAMICS …………………………………………………………………………………………………….. 44

4.1 INTRODUCTION ……………………………………………………………………………………………………………………………………….. 44

4.2 DRIVERS ……………………………………………………………………………………………………………………………………………………. 45

4.2.1 INCREASING DEMAND FOR IMMERSIVE GAMING EXPERIENCES …………………………………………………………………………. 45

4.2.2 GROWING APPLICATIONS OF VR IN EDUCATION AND TRAINING …………………………………………………………………………… 46

4.3 RESTRAINTS ……………………………………………………………………………………………………………………………………………. 48

4.3.1 HIGH MANUFACTURING COSTS ………………………………………………………………………………………………………………. 48

4.4 OPPORTUNITY …………………………………………………………………………………………………………………………………………. 49

4.4.1 INTEGRATION OF AUGMENTED REALITY WITH VR TECHNOLOGIES ……………………………………………………………………….. 49

4.4.2 EXPANSION OF E-SPORTS AND COMPETITIVE GAMING TOURNAMENTS ………………………………………………………………… 49

4.5 IMPACT ANALYSIS OF COVID-19 ………………………………………………………………………………………………………….. 50

5 MARKET FACTOR ANALYSIS ………………………………………………………………………………………… 51

5.1 SUPPLY/VALUE CHAIN ANALYSIS ……………………………………………………………………………………………………… 51

5.1.1 RAW MATERIAL SUPPLIERS ………………………………………………………………………………………………………………. 51

5.1.1.1 RAW MATERIAL SELECTION & PROCUREMENT ………………………………………………………………………………………. 51

5.1.1.2 LIST OF RAW MATERIAL SUPPLIERS OF HIGH REFRACTIVE LENS (COMPANY NAME, PRODUCT TYPE, HEADQUARTERS, AND CONTACT DETAILS) 52

5.1.2 MANUFACTURERS ……………………………………………………………………………………………………………………………… 52

5.1.2.1 PROCESSING & PRODUCTION …………………………………………………………………………………………………………. 52

5.1.2.2 PRODUCT DEVELOPMENT AND INNOVATION ………………………………………………………………………………………… 53

5.1.3 DISTRIBUTION CHANNELS …………………………………………………………………………………………………………………….. 53

5.1.3.1 LOGISTICS ……………………………………………………………………………………………………………………………… 53

5.1.3.2 SALES AND MARKETING STRATEGIES ………………………………………………………………………………………………… 53

5.1.3.3 LIST OF DISTRIBUTORS/SUPPLIERS …………………………………………………………………………………………………… 53

5.1.4 END USE INDUSTRY …………………………………………………………………………………………………………………………… 54

5.1.4.1 CUSTOMER NEEDS, PREFERENCES, PAIN POINTS & APPLICATIONS ……………………………………………………………… 54

5.1.4.2 LIST OF POTENTIAL CUSTOMERS/END USERS ………………………………………………………………………………………. 54

5.2 PORTER’S FIVE FORCES MODEL …………………………………………………………………………………………………………… 55

5.2.1 THREAT OF NEW ENTRANTS ………………………………………………………………………………………………………………….. 56

5.2.2 THREAT OF SUBSTITUTES …………………………………………………………………………………………………………………….. 56

5.2.3 BARGAINING POWER OF SUPPLIERS …………………………………………………………………………………………………………. 56

5.2.4 BARGAINING POWER OF BUYERS ……………………………………………………………………………………………………………. 56

5.2.5 INTENSITY OF RIVALRY ………………………………………………………………………………………………………………………… 56

5.3 MARKET SHARE ANALYSIS OF HIGH REFRACTIVE LENSES AS A PERCENTAGE OF THE OVERALL VR EQUIPMENT MARKET (2018-2032)……………………………………………………………………………………………………………. 57

5.4 PESTLE ANALYSIS ………………………………………………………………………………………………………………………………….. 58

5.5 BROAD LEVEL GAP ANALYSIS ……………………………………………………………………………………………………………… 59

5.5.1 BY APPLICATION ……………………………………………………………………………………………………………………………… 59

5.5.2 BY COATING…………………………………………………………………………………………………………………………………… 59

5.6 PERFORMANCE CHARACTERISTICS ANALYSIS ……………………………………………………………………………….. 59

5.6.1 OPTICAL CLARITY ………………………………………………………………………………………………………………………………. 59

5.6.2 LENS THICKNESS AND WEIGHT …………………………………………………………………………………………………………….. 59

5.6.3 DURABILITY AND IMPACT RESISTANCE ……………………………………………………………………………………………………… 60

5.6.4 WEIGHT DISTRIBUTION AND USER COMFORT ……………………………………………………………………………………………….. 60

5.7 TECHNOLOGICAL ADVANCEMENTS ……………………………………………………………………………………………………. 60

5.7.1 ADVANCED OPTICAL MATERIALS …………………………………………………………………………………………………………….. 60

5.7.2 ASPHERIC AND FREEFORM LENS DESIGNS ………………………………………………………………………………………………… 60

5.7.3 INNOVATIVE COATING TECHNOLOGIES ……………………………………………………………………………………………………… 60

5.7.4 INTEGRATION OF PANCAKE OPTICS …………………………………………………………………………………………………………. 61

5.7.5 WAVEGUIDE INTEGRATION …………………………………………………………………………………………………………………… 61

5.8 RESEARCH AND DEVELOPMENT INITIATIVES …………………………………………………………………………………. 61

5.8.1 CURRENT SCENARIO …………………………………………………………………………………………………………………………… 61

5.8.2 FUTURE OUTLOOK ……………………………………………………………………………………………………………………………… 61

5.9 TREND ANALYSIS …………………………………………………………………………………………………………………………………… 62

5.9.1 RISE OF PANCAKE OPTICS IN VR HEADSETS …………………………………………………………………………………………….. 62

5.9.2 FOCUS ON BLUE LIGHT FILTERING AND EYE PROTECTION …………………………………………………………………………………. 62

5.10 REGULATORY FRAMEWORK ………………………………………………………………………………………………………………… 62

5.10.1 GLOBAL STANDARDS FOR OPTICAL QUALITY …………………………………………………………………………………………………. 62

5.10.2 MATERIAL SAFETY REGULATIONS…………………………………………………………………………………………………………….. 62

5.10.3 ANTI-REFLECTIVE AND COATING STANDARDS ………………………………………………………………………………………………. 63

5.10.4 ERGONOMICS AND USABILITY STANDARDS …………………………………………………………………………………………………. 63

5.10.5 INTELLECTUAL PROPERTY AND PATENT PROTECTIONS ………………………………………………………………………………………. 63

5.11 MARKET ENTRY BARRIERS FOR NEW PLAYERS ……………………………………………………………………………… 63

5.12 MARKET ENTRY STRATEGIES …………………………………………………………………………………………………………….. 64

5.13 KEY SUGGESTIONS FOR STAKEHOLDERS …………………………………………………………………………………………… 64

6 GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY REFRACTIVE INDEX 66

6.1 OVERVIEW ……………………………………………………………………………………………………………………………………………….. 66

6.2 MEDIUM REFRACTIVE INDEX LENSES (1.5 TO 1.6)…………………………………………………………………………….. 68

6.3 HIGH REFRACTIVE INDEX LENSES (1.67) ……………………………………………………………………………………………. 68

6.4 ULTRA-HIGH REFRACTIVE INDEX LENSES (1.74) ……………………………………………………………………………… 68

7 GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE …… 69

7.1 INTRODUCTION ……………………………………………………………………………………………………………………………………….. 69

7.2 POLYCARBONATE …………………………………………………………………………………………………………………………………… 70

7.3 ACRYLIC ……………………………………………………………………………………………………………………………………………………. 70

7.4 OTHERS …………………………………………………………………………………………………………………………………………………….. 70

8 GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE ……. 71

8.1 INTRODUCTION ……………………………………………………………………………………………………………………………………….. 71

8.2 ANTI-REFLECTIVE COATING ………………………………………………………………………………………………………………… 72

8.3 SCRATCH-RESISTANT COATING ………………………………………………………………………………………………………….. 72

8.4 UV COATING …………………………………………………………………………………………………………………………………………….. 72

8.5 OTHERS …………………………………………………………………………………………………………………………………………………….. 72

9 GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION ………. 73

9.1 INTRODUCTION ……………………………………………………………………………………………………………………………………….. 73

9.2 GAMING VR HEADSETS …………………………………………………………………………………………………………………………. 74

9.3 HEALTHCARE AND MEDICAL VR EQUIPMENT …………………………………………………………………………………. 74

9.4 INDUSTRIAL VR DEVICES ……………………………………………………………………………………………………………………… 74

9.5 OTHERS …………………………………………………………………………………………………………………………………………………….. 74

10 GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY REGION……………….. 75

10.1 OVERVIEW ……………………………………………………………………………………………………………………………………………….. 75

10.2 NORTH AMERICA ……………………………………………………………………………………………………………………………………. 76

10.2.1 US……………………………………………………………………………………………………………………………………………… 79

10.2.2 CANADA …………………………………………………………………………………………………………………………………….. 81

10.2.3 MEXICO ……………………………………………………………………………………………………………………………………… 83

10.3 EUROPE …………………………………………………………………………………………………………………………………………………….. 85

10.3.1 GERMANY …………………………………………………………………………………………………………………………………… 87

10.3.2 UK …………………………………………………………………………………………………………………………………………….. 89

10.3.3 FRANCE ……………………………………………………………………………………………………………………………………… 91

10.3.4 RUSSIA ………………………………………………………………………………………………………………………………………. 93

10.3.5 ITALY …………………………………………………………………………………………………………………………………………. 95

10.3.6 SPAIN ………………………………………………………………………………………………………………………………………… 97

10.3.7 REST OF EUROPE ………………………………………………………………………………………………………………………….. 99

10.4 ASIA-PACIFIC …………………………………………………………………………………………………………………………………………… 101

10.4.1 CHINA ………………………………………………………………………………………………………………………………………… 104

10.4.2 INDIA …………………………………………………………………………………………………………………………………………. 106

10.4.3 JAPAN ……………………………………………………………………………………………………………………………………….. 108

10.4.4 SOUTH KOREA ……………………………………………………………………………………………………………………………… 110

10.4.5 MALAYSIA ………………………………………………………………………………………………………………………………….. 112

10.4.6 THAILAND …………………………………………………………………………………………………………………………………… 114

10.4.7 INDONESIA ………………………………………………………………………………………………………………………………….. 116

10.4.8 REST OF ASIA-PACIFIC ………………………………………………………………………………………………………………….. 118

10.5 SOUTH AMERICA ……………………………………………………………………………………………………………………………………. 120

10.5.1 BRAZIL ……………………………………………………………………………………………………………………………………….. 122

10.5.2 ARGENTINA ………………………………………………………………………………………………………………………………… 124

10.5.3 REST OF SOUTH AMERICA ……………………………………………………………………………………………………………… 126

10.6 MIDDLE EAST & AFRICA ………………………………………………………………………………………………………………………… 128

10.6.1 GCC COUNTRIES…………………………………………………………………………………………………………………………… 130

10.6.2 SOUTH AFRICA …………………………………………………………………………………………………………………………….. 132

10.6.3 REST OF MEA ………………………………………………………………………………………………………………………………. 134

11 COMPETITIVE LANDSCAPE ………………………………………………………………………………………….. 137

11.1 INTRODUCTION ……………………………………………………………………………………………………………………………………….. 137

11.2 COMPETITION DASHBOARD ………………………………………………………………………………………………………………….. 137

11.3 MARKET SHARE ANALYSIS, 2023 ……………………………………………………………………………………………………….. 138

11.4 COMPETITIVE BENCHMARKING ………………………………………………………………………………………………………….. 139

11.5 COMPARATIVE ANALYSIS: KEY PLAYERS FINANCIAL …………………………………………………………………… 139

11.6 KEY DEVELOPMENTS & GROWTH STRATEGIES ……………………………………………………………………………….. 140

11.6.1 AGREEMENTS, PARTNERSHIPS & BUSINESS EXPANSION ………………………………………………………………………………… 140

11.6.2 ACQUISITION ………………………………………………………………………………………………………………………………….. 142

12 COMPANY PROFILES …………………………………………………………………………………………………… 144

12.1 ESSILORLUXOTTICA ………………………………………………………………………………………………………………………………. 144

12.1.1 COMPANY OVERVIEW ……………………………………………………………………………………………………………………. 144

12.1.2 FINANCIAL OVERVIEW …………………………………………………………………………………………………………………… 145

12.1.3 PRODUCTS OFFERED……………………………………………………………………………………………………………………… 145

12.1.4 KEY DEVELOPMENTS …………………………………………………………………………………………………………………….. 146

12.1.5 SWOT ANALYSIS ………………………………………………………………………………………………………………………….. 147

12.1.6 KEY STRATEGY ………………………………………………………………………………………………………………………………… 147

12.2 ZEISS …………………………………………………………………………………………………………………………………………………………. 148

12.2.1 COMPANY OVERVIEW ……………………………………………………………………………………………………………………. 148

12.2.2 FINANCIAL OVERVIEW …………………………………………………………………………………………………………………… 149

12.2.3 PRODUCTS OFFERED……………………………………………………………………………………………………………………… 149

12.2.4 KEY DEVELOPMENTS …………………………………………………………………………………………………………………….. 150

12.2.5 SWOT ANALYSIS ………………………………………………………………………………………………………………………….. 151

12.2.6 KEY STRATEGY ………………………………………………………………………………………………………………………………… 151

12.3 JINS …………………………………………………………………………………………………………………………………………………………… 152

12.3.1 COMPANY OVERVIEW ……………………………………………………………………………………………………………………….. 152

12.3.2 FINANCIAL OVERVIEW …………………………………………………………………………………………………………………… 153

12.3.3 PRODUCTS OFFERED …………………………………………………………………………………………………………………….. 153

12.3.4 KEY DEVELOPMENTS …………………………………………………………………………………………………………………….. 153

12.3.5 SWOT ANALYSIS …………………………………………………………………………………………………………………………….. 154

12.3.6 KEY STRATEGY ………………………………………………………………………………………………………………………………… 154

12.4 EDMUND OPTICS, INC. ……………………………………………………………………………………………………………………………. 155

12.4.1 COMPANY OVERVIEW ……………………………………………………………………………………………………………………. 155

12.4.2 FINANCIAL OVERVIEW …………………………………………………………………………………………………………………… 156

12.4.3 PRODUCTS OFFERED……………………………………………………………………………………………………………………… 156

12.4.4 KEY DEVELOPMENTS …………………………………………………………………………………………………………………….. 156

12.4.5 SWOT ANALYSIS ………………………………………………………………………………………………………………………….. 157

12.4.6 KEY STRATEGY ………………………………………………………………………………………………………………………………… 158

12.5 HOYA CORPORATION ……………………………………………………………………………………………………………………………… 159

12.5.1 COMPANY OVERVIEW ……………………………………………………………………………………………………………………. 159

12.5.2 FINANCIAL OVERVIEW …………………………………………………………………………………………………………………… 160

12.5.3 PRODUCTS OFFERED……………………………………………………………………………………………………………………… 160

12.5.4 KEY DEVELOPMENTS …………………………………………………………………………………………………………………….. 160

12.5.5 SWOT ANALYSIS ………………………………………………………………………………………………………………………….. 161

12.5.6 KEY STRATEGY ………………………………………………………………………………………………………………………………… 161

12.6 YOUNGER OPTICS ……………………………………………………………………………………………………………………………………. 162

12.6.1 COMPANY OVERVIEW ……………………………………………………………………………………………………………………. 162

12.6.2 FINANCIAL OVERVIEW …………………………………………………………………………………………………………………… 163

12.6.3 PRODUCTS OFFERED……………………………………………………………………………………………………………………… 163

12.6.4 KEY DEVELOPMENTS …………………………………………………………………………………………………………………….. 163

12.6.5 SWOT ANALYSIS ………………………………………………………………………………………………………………………….. 163

12.6.6 KEY STRATEGY ………………………………………………………………………………………………………………………………… 164

12.7 CORNING INC……………………………………………………………………………………………………………………………………………. 165

12.7.1 COMPANY OVERVIEW ……………………………………………………………………………………………………………………. 165

12.7.2 FINANCIAL OVERVIEW …………………………………………………………………………………………………………………… 166

12.7.3 PRODUCTS OFFERED……………………………………………………………………………………………………………………… 166

12.7.4 KEY DEVELOPMENTS …………………………………………………………………………………………………………………….. 166

12.7.5 SWOT ANALYSIS ………………………………………………………………………………………………………………………….. 167

12.7.6 KEY STRATEGY ………………………………………………………………………………………………………………………………… 167

12.8 MITSUI CHEMICALS, INC. ………………………………………………………………………………………………………………………. 168

12.8.1 COMPANY OVERVIEW ……………………………………………………………………………………………………………………. 168

12.8.2 FINANCIAL OVERVIEW …………………………………………………………………………………………………………………… 169

12.8.3 PRODUCTS OFFERE

LIST OF TABLES

TABLE 1 QFD MODELING FOR MARKET SHARE ASSESSMENT 39

TABLE 2 GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY REFRACTIVE INDEX, 2018-2032 (USD MILLION) 66

TABLE 3 GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 69

TABLE 4 GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 71

TABLE 5 GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 73

TABLE 6 GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY REGION, 2018-2032 (USD MILLION) 75

TABLE 7 NORTH AERICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 76

TABLE 8 NORTH AMERICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 76

TABLE 9 NORTH AMERICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 76

TABLE 10 NORTH AMERICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 77

TABLE 11 NORTH AMERICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COUNTRY, 2018-2032 (USD MILLION) 77

TABLE 12 US HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 79

TABLE 13 US HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 79

TABLE 14 US HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 79

TABLE 15 US HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 80

TABLE 16 CANADA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 81

TABLE 17 CANADA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 81

TABLE 18 CANADA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 81

TABLE 19 CANADA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 82

TABLE 20 MEXICO HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 83

TABLE 21 MEXICO HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 83

TABLE 22 MEXICO HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 83

TABLE 23 MEXICO HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 84

TABLE 24 EUROPE HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 85

TABLE 25 EUROPE HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 85

TABLE 26 EUROPE HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 85

TABLE 27 EUROPE HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 86

TABLE 28 EUROPE HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COUNTRY, 2018-2032 (USD MILLION) 86

TABLE 29 GERMANY HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 87

TABLE 30 GERMANY HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 87

TABLE 31 GERMANY HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 87

TABLE 32 GERMANY HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 88

TABLE 33 UK HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 89

TABLE 34 UK HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 89

TABLE 35 UK HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 89

TABLE 36 UK HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 90

TABLE 37 FRANCE HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 91

TABLE 38 FRANCE HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 91

TABLE 39 FRANCE HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 91

TABLE 40 FRANCE HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 92

TABLE 41 RUSSIA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 93

TABLE 42 RUSSIA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 93

TABLE 43 RUSSIA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 93

TABLE 44 RUSSIA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 94

TABLE 45 ITALY HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 95

TABLE 46 ITALY HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 95

TABLE 47 ITALY HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 95

TABLE 48 ITALY HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 96

TABLE 49 SPAIN HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 97

TABLE 50 SPAIN HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 97

TABLE 51 SPAIN HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 97

TABLE 52 SPAIN HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 98

TABLE 53 REST OF EUROPE HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 99

TABLE 54 REST OF EUROPE HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 99

TABLE 55 REST OF EUROPE HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 99

TABLE 56 REST OF EUROPE HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 100

TABLE 57 ASIA-PACIFIC HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 101

TABLE 58 ASIA-PACIFIC HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 101

TABLE 59 ASIA-PACIFIC HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 101

TABLE 60 ASIA-PACIFIC HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 102

TABLE 61 ASIA-PACIFIC HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COUNTRY, 2018-2032 (USD MILLION) 102

TABLE 62 CHINA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 104

TABLE 63 CHINA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 104

TABLE 64 CHINA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 104

TABLE 65 CHINA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 105

TABLE 66 INDIA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 106

TABLE 67 INDIA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 106

TABLE 68 INDIA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 106

TABLE 69 INDIA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 107

TABLE 70 JAPAN HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 108

TABLE 71 JAPAN HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 108

TABLE 72 JAPAN HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 108

TABLE 73 JAPAN HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 109

TABLE 74 SOUTH KOREA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 110

TABLE 75 SOUTH KOREA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 110

TABLE 76 SOUTH KOREA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 110

TABLE 77 SOUTH KOREA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 111

TABLE 78 MALAYSIA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 112

TABLE 79 MALAYSIA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 112

TABLE 80 MALAYSIA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 112

TABLE 81 MALAYSIA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 113

TABLE 82 THAILAND HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 114

TABLE 83 THAILAND HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 114

TABLE 84 THAILAND HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 114

TABLE 85 THAILAND HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 115

TABLE 86 INDONESIA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 116

TABLE 87 INDONESIA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 116

TABLE 88 INDONESIA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 116

TABLE 89 INDONESIA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 117

TABLE 90 REST OF ASIA-PACIFIC HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 118

TABLE 91 REST OF ASIA-PACIFIC HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 118

TABLE 92 REST OF ASIA-PACIFIC HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 118

TABLE 93 REST OF ASIA-PACIFIC HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 119

TABLE 94 SOUTH AMERICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 120

TABLE 95 SOUTH AMERICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 120

TABLE 96 SOUTH AMERICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 120

TABLE 97 SOUTH AMERICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 121

TABLE 98 SOUTH AMERICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COUNTRY, 2018-2032 (USD MILLION) 121

TABLE 99 BRAZIL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 122

TABLE 100 BRAZIL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 122

TABLE 101 BRAZIL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 122

TABLE 102 BRAZIL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 123

TABLE 103 ARGENTINA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 124

TABLE 104 ARGENTINA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 124

TABLE 105 ARGENTINA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 124

TABLE 106 ARGENTINA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 125

TABLE 107 REST OF SOUTH AMERICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 126

TABLE 108 REST OF SOUTH AMERICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 126

TABLE 109 REST OF SOUTH AMERICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 126

TABLE 110 REST OF SOUTH AMERICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 127

TABLE 111 MIDDLE EAST & AFRICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 128

TABLE 112 MIDDLE EAST & AFRICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 128

TABLE 113 MIDDLE EAST & AFRICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 128

TABLE 114 MIDDLE EAST & AFRICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 129

TABLE 115 MIDDLE EAST & AFRICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COUNTRY, 2018-2032 (USD MILLION) 129

TABLE 116 GCC COUNTRIES HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 130

TABLE 117 GCC COUNTRIES HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 130

TABLE 118 GCC COUNTRIES HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 130

TABLE 119 GCC COUNTRIES HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 131

TABLE 120 SOUTH AFRICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 132

TABLE 121 SOUTH AFRICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 132

TABLE 122 SOUTH AFRICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 132

TABLE 123 SOUTH AFRICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 133

TABLE 124 REST OF MEA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY TYPE, 2018-2032 (USD MILLION) 134

TABLE 125 REST OF MEA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2018-2032 (USD MILLION) 134

TABLE 126 REST OF MEA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2018-2032 (USD MILLION) 134

TABLE 127 REST OF MEA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2018-2032 (USD MILLION) 135

TABLE 128 COMPETITION DASHBOARD: GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET 137

TABLE 129 COMPARATIVE ANALYSIS: KEY PLAYERS FINANCIAL 139

TABLE 130 AGREEMENTS, PARTNERSHIPS & BUSINESS EXPANSION 140

TABLE 131 ACQUISITION 142

TABLE 132 ESSILORLUXOTTICA: PRODUCTS OFFERED 145

TABLE 133 ESSILORLUXOTTICA: KEY DEVELOPMENTS 146

TABLE 134 ZEISS: PRODUCTS OFFERED 149

TABLE 135 ZEISS: KEY DEVELOPMENTS 150

TABLE 136 JINS: PRODUCTS OFFERED 153

TABLE 137 EDMUND OPTICS, INC.: PRODUCTS OFFERED 156

TABLE 138 EDMUND OPTICS, INC.: KEY DEVELOPMENTS 156

TABLE 139 HOYA CORPORATION: PRODUCTS OFFERED 160

TABLE 140 YOUNGER OPTICS: PRODUCTS OFFERED 163

TABLE 141 CORNING INC: PRODUCTS OFFERED 166

TABLE 142 MITSUI CHEMICALS, INC., LTD.: PRODUCTS OFFERED 170

TABLE 143 TOKAI OPTICAL CO., LTD: PRODUCTS OFFERED 173

TABLE 144 PRIME LENSES: PRODUCTS OFFERED 176

LIST OF FIGURES

FIGURE 1 GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET (BY REGION), 2023 20

FIGURE 2 GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET SNAPSHOT 21

FIGURE 3 GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET: STRUCTURE 26

FIGURE 4 GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET: MARKET GROWTH FACTOR ANALYSIS (2018-2032) 44

FIGURE 5 ONLINE GAMING INDUSTRY REVENUE GENERATED IN INDIA (IN MILLION USD) 45

FIGURE 6 DRIVER IMPACT ANALYSIS (2024-2032) 47

FIGURE 7 RESTRAINT IMPACT ANALYSIS (2024-2032) 48

FIGURE 8 SUPPLY CHAIN: GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET 51

FIGURE 9 PORTER’S FIVE FORCES ANALYSIS OF THE HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET 55

FIGURE 10 GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY REFRACTIVE INDEX, 2023 (% SHARE) 66

FIGURE 11 GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY MATERIAL TYPE , 2023 (% SHARE) 69

FIGURE 12 GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COATING TYPE, 2023 (% SHARE) 71

FIGURE 13 GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY APPLICATION, 2023 (% SHARE) 73

FIGURE 14 GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY REGION, 2023 (% SHARE) 75

FIGURE 15 NORTH AMERICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COUNTRY, 2023 (% SHARE) 77

FIGURE 16 EUROPE HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COUNTRY, 2023 (% SHARE) 86

FIGURE 17 ASIA-PACIFIC HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COUNTRY, 2023 (% SHARE) 103

FIGURE 18 SOUTH AMERICA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COUNTRY, 2023 (% SHARE) 121

FIGURE 19 MEA HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET, BY COUNTRY, 2023 (% SHARE) 129

FIGURE 20 GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET MAJOR PLAYERS MARKET SHARE ANALYSIS, 2023 (%) 138

FIGURE 21 COMPETITIVE BENCHMARKING: GLOBAL HIGH REFRACTIVE LENS FOR VR EQUIPMENT MARKET 139

FIGURE 22 ESSILORLUXOTTICA: FINANCIAL OVERVIEW SNAPSHOT 145

FIGURE 23 ESSILORLUXOTTICA: SWOT ANALYSIS 147

FIGURE 24 ZEISS: FINANCIAL OVERVIEW SNAPSHOT 149

FIGURE 25 ZEISS: SWOT ANALYSIS 151

FIGURE 26 JINS: FINANCIAL OVERVIEW SNAPSHOT 153

FIGURE 27 JINS: SWOT ANALYSIS 154

FIGURE 28 EDMUND OPTICS, INC.: SWOT ANALYSIS 157

FIGURE 29 HOYA CORPORATION.: FINANCIAL OVERVIEW SNAPSHOT 160

FIGURE 30 HOYA CORPORATION: SWOT ANALYSIS 161

FIGURE 31 YOUNGER OPTICS: SWOT ANALYSIS 163

FIGURE 32 CORNING INC: FINANCIAL OVERVIEW SNAPSHOT 166

FIGURE 33 CORNING INC: SWOT ANALYSIS 167

FIGURE 34 MITSUI CHEMICALS, INC., LTD: FINANCIAL OVERVIEW SNAPSHOT 169

FIGURE 35 MITSUI CHEMICALS, INC.: SWOT ANALYSIS 171

FIGURE 36 TOKAI OPTICAL CO., LTD: ANALYSIS 174

FIGURE 37 PRIME LENSES (PARENT COMPANY: GKB OPTHALMICS LTD.): FINANCIAL OVERVIEW SNAPSHOT 176

FIGURE 38 PRIME LENSES: SWOT ANALYSIS 177