車両シミュレータ市場調査レポート : 2035年までの予測

Vehicular Simulators Market Research Report

Vehicular Simulators Market Research Report by Category [Motion Simulator (2 DOF, 3 DOF, 6 DOF), Non-Motion Simulator], by Industry [Military/Defense, Industrial / Construction / Heavy Equipment, Blue Light, Civilian (Shopping Malls, Game Centers, Amusement Parks, Others), Racing Industry (Professional Drivers and Racing Teams, Esports Organizations), Educational and Training Institutions, Public Transport, Civil Aviation, Rail Transport, Others], by Training Sector (Aviation/Flight, Ground/Land, Marine, Rail, Space), by Application (Training & Skill Development, Mission Rehearsal & Tactical Operations, Engineering & Prototyping, Human Factors & Safety Research, Autonomous Vehicle Testing, Maintenance & Troubleshooting, Hobby and Entertainment), by Product Type (Sim Racing, Non-Racing Simulator), and by Region (North America, Europe, Asia Pacific, Middle East & Africa, South America) Forecast till 2035

商品番号 : SMB-85260

出版社Market Research Future
出版年月2025年7月
ページ数230
価格タイプシングルユーザライセンス
価格USD 4,950
種別英文調査報告書

車両シミュレータ市場調査レポート : カテゴリー[モーションシミュレータ(2自由度、3自由度、6自由度)、非モーションシミュレータ]、業界別[軍事/防衛、産業/建設/重機、非常灯、民間(ショッピングモール、ゲームセンター、遊園地、その他)、レーシング業界(プロのドライバーとレーシングチーム、eスポーツ団体)、教育訓練機関、公共交通機関、民間航空、鉄道輸送、その他]、訓練分野別(航空/飛行、地上/陸上、海洋、鉄道、宇宙)、用途別(訓練とスキル開発、ミッションリハーサルと戦術運用、エンジニアリングとプロトタイピング、ヒューマンファクターと安全性の研究、自律走行車のテスト、メンテナンスとトラブルシューティング、趣味と娯楽)、製品タイプ別(シミュレーションレーシング、非レーシングシミュレータ)、地域別(北米、ヨーロッパ、アジア太平洋、中東とアフリカ、南米)2035年までの予測

世界の車両シミュレータ市場は2024年に23億4,400万米ドルに達すると推定され、2025年から2035年にかけて8.3%という高い年平均成長率(CAGR)で拡大し、予測期間末には58億4,500万米ドル近くに達すると予想されています。車両シミュレータは、現実世界の運転を再現するように設計された高度な仮想システムであり、安全で制御された、没入感のあるトレーニングやテスト体験を可能にします。実際の路上試験に伴うリスクやコストを負うことなく、自動車研究、運転教育、性能評価などにおいて広く利用されています。

世界の車両シミュレータ市場では、自動運転車(AV)の需要が高まっており、これが市場の成長要因の一つとなっています。センサー、ナビゲーション、物体検知などを安全かつ費用対効果の高い方法でテストするため、自動車メーカーや技術系企業はシミュレーションプラットフォームを積極的に活用しています。しかし、実世界でのテストはリスクが高く、コストも高く、限界もあるため、複雑な交通、気象、道路状況を再現するにはシミュレータが不可欠です。さらに、規制の強化と、配送、配車サービス、産業輸送におけるAVアプリケーションの拡大も市場の成長を後押ししています。

Market Overview

The global vehicular simulators market is valued at USD 2,344 million in 2024 and is expected to expand at a strong CAGR of 8.3% from 2025 to 2035, ultimately reaching nearly USD 5,845 million by the end of the forecast period. Vehicular simulators are advanced virtual systems designed to replicate real-world driving, enabling safe, controlled, and immersive training or testing experiences. They are widely used in automotive research, driver education, and performance evaluation without the risks and costs of actual road trials.

The global vehicular simulators market has a rising demand for autonomous vehicles (AVs), which is one of its main factors. To test the sensors, navigation, or object detection in a safe and cost-effective way, simulation platforms are heavily employed by automakers and technological organizations. Moreover, real-world testing is risky, costly, and limited, making simulators vital for replicating complex traffic, weather, and road conditions. Additionally, stricter regulations and the expansion of AV applications in delivery, ride-hailing, and industrial transport are fueling market growth.

Key Company Development

In March 2024, CXC Simulations introduced its revolutionary product, the Motion Pro Truck, manifesting the company’s expertise in the field of full-motion simulation. To simulate the off-road racing truck dynamics, the device employs a professional racing vehicle-inspired advanced chassis and body construction. The most important feature of the Motion Pro Truck is its high-frequency motion system, which allows very quick and very accurate measurements, for example, acceleration, cornering, and the roughness of the terrain. It recreates all the different situations, such as jumps, drops, skids, or rough natural terrain, that enable the driver to get an immersive, high-performance experience. This innovation is proof of CXC’s dedication to extending the horizons of simulation technology. By replicating conditions such as jumps, drops, skids, and rough natural terrain, it provides drivers with an immersive, high-performance experience. This innovation reflects CXC’s commitment to pushing simulation technology into new frontiers.

Major Players

Key players in the global vehicular simulators market are DOF Reality Motion Simulators, CXC Simulations, GTR Simulator, Trak Racer, SimCraft, Vesaro, Cruden B.V., Ansible Motion Limited, VI-grade GmbH, Sanlab, Elsaco Motion-Sim, Simulator Systems International, FAAC Inc., Simlog, and Tecknotrove Systems.

Report Attribute Details

Market Size 2024           USD 2,344 Million

Market Size 2035           USD 5,845 Million

CAGR (2025-2035)         8.3%

Base Year          2024

Market Forecast Period   2025-2035

Historical Data   2019-2024

Market Segmentations

By Category: Motion Simulator – 8.4%, Non-Motion Simulator – 7.6%.

By Industry: Military/Defense – 7.6%, Industrial / Construction / Heavy Equipment – 8.6%.

By Training Sector: Aviation/Flight – 7.4%, Ground/Land – 8.5%.

By Application: Training & Skill Development – 8.4%, Mission Rehearsal & Tactical Operations – 7.5%.

By Product Type: Sim Racing – 9.8%, Non-Racing Simulator – 7.8%.

Regional Insights

Technological innovation is the backbone of simulator growth in North America. The use of AI, cloud computing, and advanced analytics has been a major factor in strengthening simulation platforms for AV testing, insurance, and rehabilitation programs. With the U.S. generating USD 745.3 million and Canada USD 128.6 million, North America remains a dominant market for vehicular simulators.

Europe is greatly successful in the production of engineering-grade simulators, especially when it comes to satisfying the rigorous EU safety and emissions standards. The large German car companies are making a lot of money to create simulators for their research and development, as well as for self-driving technology. Germany leads Europe at USD 188.1 million, while the UK and France contribute USD 125.2 million and USD 93.4 million respectively, showing steady regional growth.

In the Asia-Pacific region, the implementation of the digital transformation and the building of smart infrastructure have led to the rapid growth of the use of simulators. China spearheads the Asia-Pacific market with USD 192.1 million, supported by Japan at USD 81.0 million and India at USD 76.2 million. China is utilizing AI and machine learning together with simulators to accelerate EV and AV development, whereas Japan and Korea are concentrating on ergonomic and behavioral research.

Simulator uptake in South America is strongly tied to safety improvement and cost efficiency. Governments, training institutes, and logistics firms use simulators to reduce accident risks and improve driver competency. Industries like mining and heavy transport benefit from simulation to train operators for challenging terrains.

In MEA, the adoption of simulators is strongly linked to modernization programs. Saudi Arabia invests in military simulation for mission rehearsal, while the UAE emphasizes civilian driver training through simulator-based centers. Growing logistics fleets and vocational training initiatives in Africa highlight the region’s rising demand despite slower market maturity.

TABLE OF CONTENTS

1 EXECUTIVE SUMMARY … 21

1.1 GLOBAL VEHICULAR SIMULATORS MARKET OVERVIEW ……. 21

2 MARKET INTRODUCTION …… 23

2.1 DEFINITION …… 23

2.2 SCOPE OF THE STUDY …. 23

2.3 RESEARCH OBJECTIVE …….. 23

2.4 MARKET STRUCTURE …. 24

3 RESEARCH METHODOLOGY …… 25

3.1 OVERVIEW …….. 25

3.2 DATA FLOW …… 27

3.2.1 DATA MINING PROCESS … 27

3.3 PURCHASED DATABASE: ….. 28

3.4 SECONDARY SOURCES: …….. 29

3.4.1 SECONDARY RESEARCH DATA FLOW: ……. 30

3.5 PRIMARY RESEARCH: ….. 31

3.5.1 PRIMARY RESEARCH DATA FLOW: ….. 32

3.5.2 PRIMARY RESEARCH: NUMBER OF INTERVIEWS CONDUCTED ……. 33

3.5.3 PRIMARY RESEARCH: REGIONAL COVERAGE …….. 33

3.6 APPROACHES FOR MARKET SIZE ESTIMATION: ……. 34

3.6.1 REVENUE ANALYSIS APPROACH … 34

3.7 DATA FORECASTING……. 35

3.7.1 DATA FORECASTING TYPE …… 35

3.8 DATA MODELING …….. 36

3.8.1 MICROECONOMIC FACTOR ANALYSIS: …… 36

3.8.2 DATA MODELING: ……. 37

3.9 TEAMS AND ANALYST CONTRIBUTION ….. 39

4 MARKET DYNAMICS …….. 41

4.1 INTRODUCTION ….. 41

4.2 DRIVERS ……. 42

4.2.1 INCREASED DEMAND FOR AUTONOMOUS VEHICLES … 42

4.2.2 RISING INVESTMENT IN DRIVER TRAINING AND SAFETY …. 42

4.2.3 ENHANCED VIRTUAL REALITY AND AUGMENTED REALITY APPLICATIONS ……. 42

4.2.4 MILITARY AND DEFENSE APPLICATIONS … 43

4.3 RESTRAINT …… 44

4.3.1 HIGH INITIAL INVESTMENT COSTS ….. 44

4.3.2 LACK OF STANDARDIZATION ACROSS SIMULATION PLATFORMS …….. 45

4.3.3 LIMITED DATA ACCESSIBILITY IN CERTAIN REGIONS … 45

4.4 OPPORTUNITY ……. 46

4.4.1 INTEGRATION WITH SMART CITY INITIATIVES ……. 46

4.4.2 PARTNERSHIPS WITH AUTOMOTIVE OEMS ….. 47

4.4.3 DEVELOPMENT OF CUSTOMIZABLE SIMULATION SOLUTIONS ……. 47

4.5 TRENDS …….. 48

4.5.1 AI-DRIVEN SIMULATION ENHANCEMENTS ……. 48

4.5.2 EMPHASIS ON DRIVER SAFETY AND TRAINING …… 48

4.6 IMPACT ANALYSIS OF COVID – 19 …… 50

4.6.1 IMPACT ON OVERALL AUTOMOTIVE … 50

4.6.2 IMPACT ON GLOBAL VEHICULAR SIMULATORS MARKET … 50

4.6.3 IMPACT ON SUPPLY CHAIN OF VEHICULAR SIMULATORS MARKET …… 50

4.6.4 IMPACT ON MARKET DEMAND OF VEHICULAR SIMULATORS MARKET ……. 50

4.6.5 IMPACT ON PRICING OF VEHICULAR SIMULATORS MARKET …. 51

5 MARKET FACTOR ANALYSIS …… 52

5.1 SUPPLY CHAIN ANALYSIS ……. 52

5.1.1 RAW MATERIAL AND COMPONENT SUPPLIERS ….. 52

5.1.2 SIMULATOR MANUFACTURERS AND SYSTEM INTEGRATORS … 52

5.1.3 SOFTWARE PROVIDERS AND PLATFORM DEVELOPERS …… 53

5.1.4 DISTRIBUTION CHANNEL PARTNERS … 53

5.1.5 END USERS …. 53

5.2 PORTER’S FIVE FORCES MODEL … 54

5.2.1 THREAT OF NEW ENTRANTS (MODERATE): ….. 55

5.2.2 BARGAINING POWER OF SUPPLIERS (MODERATE TO HIGH): …. 55

5.2.3 BARGAINING POWER OF BUYERS (HIGH): …….. 55

5.2.4 THREAT OF SUBSTITUTE PRODUCTS (MODERATE): ….. 55

5.2.5 RIVALRY AMONG EXISTING COMPETITORS (HIGH): ….. 55

5.3 REGULATORY OUTLOOK …… 56

5.4 GLOBAL VEHICULAR SIMULATOR MARKET: SWOT ANALYSIS … 57

5.5 MARKET PESTEL ANALYSIS … 57

5.5.1 POLITICAL: ….. 57

5.5.2 ECONOMIC: …. 58

5.5.3 SOCIAL: … 58

5.5.4 TECHNOLOGICAL: …… 58

5.5.5 ENVIRONMENTAL: …… 58

5.5.6 LEGAL: ….. 59

5.6 DEMAND SIDE ANALYSIS…. 59

5.1 PATENTS TREND ANALYSIS … 59

6 GLOBAL VEHICULAR SIMULATORS MARKET, BY CATEGORY …… 62

6.1 OVERVIEW …….. 62

6.1 MOTION SIMULATOR …… 62

6.1.1 2 DOF ……. 62

6.1.2 3 DOF ……. 63

6.1.3 6 DOF ……. 63

6.2 NON-MOTION SIMULATOR ……. 63

7 GLOBAL VEHICULAR SIMULATORS MARKET, BY INDUSTRY …….. 65

7.1 OVERVIEW …….. 65

7.1 MILITARY/DEFENSE ……. 66

7.2 INDUSTRIAL / CONSTRUCTION / HEAVY EQUIPMENT ……. 66

7.3 BLUE LIGHT …… 66

7.4 CIVILIAN …… 66

7.4.1 SHOPPING MALLS …… 66

7.4.2 GAME CENTERS … 66

7.4.3 AMUSEMENT PARKS …….. 67

7.4.4 OTHERS … 67

7.5 RACING INDUSTRY …. 67

7.5.1 PROFESSIONAL DRIVERS AND RACING TEAMS …… 67

7.5.2 ESPORTS ORGANIZATIONS ….. 67

7.6 EDUCATIONAL AND TRAINING INSTITUTIONS…. 67

7.7 PUBLIC TRANSPORT ……. 67

7.8 CIVIL AVIATION …. 68

7.9 RAIL TRANSPORT …… 68

7.10 OTHERS …….. 68

8 GLOBAL VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR ….. 70

8.1 OVERVIEW …….. 70

8.1 AVIATION/FLIGHT ….. 70

8.2 GROUND/LAND …… 71

8.3 MARINE ……. 71

8.4 RAIL … 71

8.5 SPACE ….. 71

9 GLOBAL VEHICULAR SIMULATORS MARKET, BY APPLICATION … 73

9.1 OVERVIEW …….. 73

9.1 TRAINING & SKILL DEVELOPMENT …….. 73

9.2 MISSION REHEARSAL & TACTICAL OPERATIONS ….. 74

9.3 ENGINEERING & PROTOTYPING … 74

9.4 HUMAN FACTORS & SAFETY RESEARCH … 74

9.5 AUTONOMOUS VEHICLE TESTING …. 74

9.6 MAINTENANCE & TROUBLESHOOTING ……. 74

9.7 HOBBY AND ENTERTAINMENT … 74

10 GLOBAL VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE …. 76

10.1 OVERVIEW …….. 76

10.1 SIM RACING …… 76

10.2 NON-RACING SIMULATOR …….. 76

11 GLOBAL VEHICULAR SIMULATORS MARKET, BY REGION …… 78

11.1 OVERVIEW …….. 78

11.1.1 GLOBAL VEHICULAR SIMULATORS MARKET, BY REGION, 2019–2035 (USD MILLION) …. 79

11.2 NORTH AMERICA ……. 80

11.2.1 US…… 84

11.2.2 CANADA …….. 86

11.2.3 MEXICO … 88

11.3 EUROPE …….. 91

11.3.1 GERMANY …… 96

11.3.2 UK ….. 98

11.3.3 FRANCE … 100

11.3.4 RUSSIA …. 102

11.3.5 ITLAY ……. 104

11.3.6 SPAIN …… 106

11.3.7 REST OF EUROPE …….. 109

11.4 ASIA-PACIFIC … 112

11.4.1 CHINA …… 117

11.4.2 INDIA ……. 119

11.4.3 JAPAN ….. 121

11.4.4 SOUTH KOREA …… 123

11.4.5 MALAYSIA ….. 125

11.4.6 THAILAND …… 127

11.4.7 INDONESIA ….. 129

11.4.8 REST OF ASIA-PACIFIC ….. 131

11.5 SOUTH AMERICA ……. 134

11.5.1 BRAZIL ….. 139

11.5.2 ARGENTINA … 141

11.5.3 REST OF SOUTH AMERICA …… 143

11.6 MIDDLE EAST & AFRICA …… 146

11.6.1 GCC COUNTRIES… 152

11.6.2 SOUTH AFRICA ….. 154

11.6.3 REST OF MIDDLE EAST & AFRICA …….. 156

12 COMPETITIVE LANDSCAPE …….. 160

12.1 INTRODUCTION ….. 160

12.2 COMPETITOR DASHBOARD……. 161

12.3 COMPANY MARKET SHARE ANALYSIS, 2024 ……. 162

12.4 COMPETITOR’S PRODUCT INFORMATION/ PRODUCT BENCHMARKING ANALYSIS …… 163

12.5 KEY DEVELOPMENTS & GROWTH STRATEGIES …….. 166

12.5.1 NEW PRODUCT LAUNCH/ DEVELOPMENT……. 166

12.5.2 PARTNERSHIP/COLLABORATION, INVESTMENT, EXPANSION, AND OTHERS….. 168

13 COMPANY PROFILES …… 170

13.1 DOF REALITY MOTION SIMULATORS ….. 170

13.1.1 COMPANY OVERVIEW ……. 170

13.1.2 FINANCIAL OVERVIEW …… 171

13.1.3 PRODUCTS OFFERED …….. 171

13.1.4 KEY DEVELOPMENTS …….. 172

13.1.5 SWOT ANALYSIS …….. 173

13.1.6 KEY STRATEGIES …….. 173

13.2 CXC SIMULATIONS …. 174

13.2.1 COMPANY OVERVIEW ……. 174

13.2.2 FINANCIAL OVERVIEW …… 175

13.2.3 PRODUCTS OFFERED …….. 175

13.2.4 KEY DEVELOPMENTS …….. 176

13.2.5 SWOT ANALYSIS …….. 177

13.2.6 KEY STRATEGIES …….. 177

13.3 GTR SIMULATOR …….. 178

13.3.1 COMPANY OVERVIEW ……. 178

13.3.2 FINANCIAL OVERVIEW …… 179

13.3.3 PRODUCTS OFFERED …….. 179

13.3.4 KEY DEVELOPMENTS …….. 180

13.3.5 SWOT ANALYSIS …….. 181

13.3.6 KEY STRATEGIES …….. 181

13.4 TRAK RACER …. 182

13.4.1 COMPANY OVERVIEW ……. 182

13.4.2 FINANCIAL OVERVIEW …… 183

13.4.3 PRODUCTS OFFERED …….. 183

13.4.4 KEY DEVELOPMENTS …….. 185

13.4.5 SWOT ANALYSIS …….. 186

13.4.6 KEY STRATEGIES …….. 186

13.5 SIMCRAFT … 187

13.5.1 COMPANY OVERVIEW ……. 187

13.5.2 FINANCIAL OVERVIEW …… 188

13.5.3 PRODUCTS OFFERED …….. 188

13.5.4 KEY DEVELOPMENTS …….. 189

13.5.5 SWOT ANALYSIS …….. 189

13.5.6 KEY STRATEGIES …….. 190

13.6 VESARO …….. 191

13.6.1 COMPANY OVERVIEW ……. 191

13.6.2 FINANCIAL OVERVIEW …… 192

13.6.3 PRODUCTS OFFERED …….. 192

13.6.4 KEY DEVELOPMENTS …….. 194

13.6.5 SWOT ANALYSIS …….. 195

13.6.6 KEY STRATEGIES …….. 195

13.7 CRUDEN B.V. ….. 196

13.7.1 COMPANY OVERVIEW ……. 196

13.7.2 FINANCIAL OVERVIEW …… 197

13.7.3 PRODUCTS OFFERED …….. 197

13.7.4 KEY DEVELOPMENTS …….. 197

13.7.5 SWOT ANALYSIS …….. 198

13.7.6 KEY STRATEGIES …….. 198

13.8 ANSIBLE MOTION LIMITED …… 199

13.8.1 COMPANY OVERVIEW ……. 199

13.8.2 FINANCIAL OVERVIEW …… 200

13.8.3 PRODUCTS OFFERED …….. 200

13.8.4 KEY DEVELOPMENTS …….. 201

13.8.5 SWOT ANALYSIS …….. 201

13.8.6 KEY STRATEGIES …….. 202

13.9 VI-GRADE GMBH (SPECTRIS PLC) …… 203

13.9.1 COMPANY OVERVIEW ……. 203

13.9.2 FINANCIAL OVERVIEW …… 204

13.9.3 PRODUCTS OFFERED …….. 205

13.9.4 KEY DEVELOPMENTS …….. 205

13.9.5 SWOT ANALYSIS …….. 206

13.9.6 KEY STRATEGIES …….. 207

13.10 SANLAB…….. 207

13.10.1 COMPANY OVERVIEW ……. 207

13.10.2 FINANCIAL OVERVIEW …… 208

13.10.3 PRODUCTS OFFERED …….. 208

13.10.4 KEY DEVELOPMENTS …….. 209

13.10.5 SWOT ANALYSIS …….. 209

13.10.6 KEY STRATEGIES …….. 210

13.11 ELSACO MOTION-SIM ….. 210

13.11.1 COMPANY OVERVIEW ……. 210

13.11.2 FINANCIAL OVERVIEW …… 211

13.11.3 PRODUCTS OFFERED …….. 211

13.11.4 KEY DEVELOPMENTS …….. 212

13.11.5 SWOT ANALYSIS …….. 212

13.11.6 KEY STRATEGIES …….. 213

13.12 SIMULATOR SYSTEMS INTERNATIONAL… 214

13.12.1 COMPANY OVERVIEW ……. 214

13.12.2 FINANCIAL OVERVIEW …… 215

13.12.3 PRODUCTS OFFERED …….. 215

13.12.4 KEY DEVELOPMENTS …….. 216

13.12.5 SWOT ANALYSIS …….. 217

13.12.6 KEY STRATEGIES …….. 217

13.13 FAAC INC. …. 218

13.13.1 COMPANY OVERVIEW ……. 218

13.13.2 FINANCIAL OVERVIEW …… 219

13.13.3 PRODUCTS OFFERED …….. 219

13.13.4 KEY DEVELOPMENTS …….. 220

13.13.5 SWOT ANALYSIS …….. 221

13.13.6 KEY STRATEGIES …….. 221

13.14 SIMLONG …… 222

13.14.1 COMPANY OVERVIEW ……. 222

13.14.2 FINANCIAL OVERVIEW …… 223

13.14.3 PRODUCTS OFFERED …….. 223

13.14.4 KEY DEVELOPMENTS …….. 223

13.14.5 SWOT ANALYSIS …….. 223

13.14.6 KEY STRATEGIES …….. 224

13.15 TECKNOTROVE SYSTEM ….. 225

13.15.1 COMPANY OVERVIEW ……. 225

13.15.2 FINANCIAL OVERVIEW …… 226

13.15.3 PRODUCTS OFFERED …….. 226

13.15.4 KEY DEVELOPMENTS …….. 227

13.15.5 SWOT ANALYSIS …….. 228

13.15.6 KEY STRATEGIES …….. 228

LIST OF TABLES

TABLE 1 QFD MODELING FOR MARKET SHARE ASSESSMENT 37

TABLE 2 GLOBAL VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 63

TABLE 3 GLOBAL VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 68

TABLE 4 GLOBAL VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 71

TABLE 5 GLOBAL VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 75

TABLE 6 GLOBAL VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 77

TABLE 7 GLOBAL VEHICULAR SIMULATORS MARKET, BY REGION, 2019–2035 (USD MILLION) 79

TABLE 8 NORTH AMERICA: VEHICULAR SIMULATORS MARKET, BY COUNTRY, 2019-2035 (USD MILLION) 81

TABLE 9 NORTH AMERICA VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 81

TABLE 10 NORTH AMERICA VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 82

TABLE 11 NORTH AMERICA VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 83

TABLE 12 NORTH AMERICA VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 83

TABLE 13 NORTH AMERICA VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 83

TABLE 14 US VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 84

TABLE 15 US VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 84

TABLE 16 US VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 85

TABLE 17 US VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 85

TABLE 18 US VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 85

TABLE 19 CANADA VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 86

TABLE 20 CANADA VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 86

TABLE 21 CANADA VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 87

TABLE 22 CANADA VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 87

TABLE 23 CANADA VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 88

TABLE 24 MEXICO VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 88

TABLE 25 MEXICO VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 88

TABLE 26 MEXICO VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 89

TABLE 27 MEXICO VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 89

TABLE 28 MEXICO VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 90

TABLE 29 EUROPE: VEHICULAR SIMULATORS MARKET , BY COUNTRY, 2019-2035 (USD MILLION) 93

TABLE 30 EUROPE VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 93

TABLE 31 EUROPE VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 93

TABLE 32 EUROPE VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 94

TABLE 33 EUROPE VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 94

TABLE 34 EUROPE VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 95

TABLE 35 GERMANY VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 96

TABLE 36 GERMANY VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 96

TABLE 37 GERMANY VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 97

TABLE 38 GERMANY VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 97

TABLE 39 GERMANY VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 97

TABLE 40 UK VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 98

TABLE 41 UK VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION)

TABLE 42 UK VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 99

TABLE 43 UK VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 99

TABLE 44 UK VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 100

TABLE 45 FRANCE VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 100

TABLE 46 FRANCE VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 100

TABLE 47 FRANCE VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 101

TABLE 48 FRANCE VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 101

TABLE 49 FRANCE VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 102

TABLE 50 RUSSIA VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 102

TABLE 51 RUSSIA VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 102

TABLE 52 RUSSIA VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 103

TABLE 53 RUSSIA VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 103

TABLE 54 RUSSIA VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 104

TABLE 55 ITALY VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 104

TABLE 56 ITALY VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 104

TABLE 57 ITALY VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 105

TABLE 58 ITALY VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 106

TABLE 59 ITALY VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 106

TABLE 60 SPAIN VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 106

TABLE 61 SPAIN VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 107

TABLE 62 SPAIN VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 107

TABLE 63 SPAIN VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 108

TABLE 64 SPAIN VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 108

TABLE 65 REST OF EUROPE VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 109

TABLE 66 REST OF EUROPE VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 109

TABLE 67 REST OF EUROPE VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 110

TABLE 68 REST OF EUROPE VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 110

TABLE 69 REST OF EUROPE VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 110

TABLE 70 ASIA-PACIFIC: VEHICULAR SIMULATORS MARKET, BY COUNTRY, 2019-2035 (USD MILLION) 114

TABLE 71 ASIA PACIFIC VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 114

TABLE 72 ASIA PACIFIC VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 114

TABLE 73 ASIA PACIFIC VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 115

TABLE 74 ASIA PACIFIC VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 115

TABLE 75 ASIA PACIFIC VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 116

TABLE 76 CHINA VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 117

TABLE 77 CHINA VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 117

TABLE 78 CHINA VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 118

TABLE 79 CHINA VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 118

TABLE 80 CHINA VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 118

TABLE 81 INDIA VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 119

TABLE 82 INDIA VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 119

TABLE 83 INDIA VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 120

TABLE 84 INDIA VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 120

TABLE 85 INDIA VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 121

TABLE 86 JAPAN VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 121

TABLE 87 JAPAN VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 121

TABLE 88 JAPAN VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 122

TABLE 89 JAPAN VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 122

TABLE 90 JAPAN VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 123

TABLE 91 SOUTH KOREA VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 123

TABLE 92 SOUTH KOREA VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 123

TABLE 93 SOUTH KOREA VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 124

TABLE 94 SOUTH KOREA VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 124

TABLE 95 SOUTH KOREA VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 125

TABLE 96 MALAYSIA VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 125

TABLE 97 MALAYSIA VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 125

TABLE 98 MALAYSIA VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 126

TABLE 99 MALAYSIA VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 126

TABLE 100 MALAYSIA VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 127

TABLE 101 THAILAND VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 127

TABLE 102 THAILAND VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 127

TABLE 103 THAILAND VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 128

TABLE 104 THAILAND VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 129

TABLE 105 THAILAND VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 129

TABLE 106 INDONESIA VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 129

TABLE 107 INDONESIA VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 130

TABLE 108 INDONESIA VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 130

TABLE 109 INDONESIA VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 131

TABLE 110 INDONESIA VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 131

TABLE 111 REST OF ASIA-PACIFIC VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 131

TABLE 112 REST OF ASIA PACIFIC VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 132

TABLE 113 ASIA PACIFIC VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 132

TABLE 114 ASIA PACIFIC VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 133

TABLE 115 ASIA PACIFIC VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 133

TABLE 116 MIDDLE EAST & AFRICA: VEHICULAR SIMULATORS MARKET, BY COUNTRY, 2019-2035 (USD MILLION) 136

TABLE 117 SOUTH AMERICA VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 136

TABLE 118 SOUTH AMERICA VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 136

TABLE 119 SOUTH KOREA VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 137

TABLE 120 SOUTH KOREA VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 137

TABLE 121 SOUTH KOREA VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 138

TABLE 122 BRAZIL VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 139

TABLE 123 BRAZIL VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 139

TABLE 124 BRAZIL VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 140

TABLE 125 BRAZIL VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 140

TABLE 126 BRAZIL VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 140

TABLE 127 ARGENTINA VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 141

TABLE 128 ARGENTINA VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 141

TABLE 129 ARGENTINA VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 142

TABLE 130 ARGENTINA VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 142

TABLE 131 ARGENTINA VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 143

TABLE 132 REST OF SOUTH AMERICA VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 143

TABLE 133 REST OF SOUTH AMERICA VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 143

TABLE 134 REST OF SOUTH AMERICA VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 144

TABLE 135 REST OF SOUTH AMERICA VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 144

TABLE 136 REST OF SOUTH AMERICA VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 145

TABLE 137 MIDDLE EAST & AFRICA: VEHICULAR SIMULATORS MARKET, BY COUNTRY, 2019-2035 (USD MILLION) 149

TABLE 138 MIDDLE EAST & AFRICA: VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 149

TABLE 139 MIDDLE EAST & AFRICA: VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 149

TABLE 140 MIDDLE EAST & AFRICA VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 150

TABLE 141 MIDDLE EAST & AFRICA VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 150

TABLE 142 MIDDLE EAST & AFRICA VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 151

TABLE 143 GCC COUNTRIES VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 152

TABLE 144 GCC COUNTRIES VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 152

TABLE 145 GCC COUNTRIES VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 153

TABLE 146 GCC COUNTRIES VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 153

TABLE 147 GCC COUNTRIES VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 153

TABLE 148 SOUTH AFRICA VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 154

TABLE 149 SOUTH AFRICA VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 154

TABLE 150 SOUTH AFRICA VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 155

TABLE 151 SOUTH AFRICA VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 155

TABLE 152 SOUTH AFRICA VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 156

TABLE 153 REST OF MIDDLE EAST & AFRICA VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2019–2035 (USD MILLION) 156

TABLE 154 REST OF MIDDLE EAST & AFRICA VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2019–2035 (USD MILLION) 156

TABLE 155 REST OF MIDDLE EAST & SOUTH AFRICA VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2019–2035 (USD MILLION) 157

TABLE 156 REST OF MIDDLE EAST & AFRICA VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2019–2035 (USD MILLION) 157

TABLE 157 REST OF MIDDLE EAST & AFRICA VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2019–2035 (USD MILLION) 158

TABLE 158 OVERALL MARKET SHARE 162

TABLE 159 MARKET SHARE IN MOTION SIMULATOR CATEGORY-VALUE 162

TABLE 160 MARKET SHARE IN MOTION SIMULATOR CATEGORY-VOLUME 162

TABLE 161 MARKET SHARE IN NON-MOTION SIMULATOR CATEGORY-VALUE 163

TABLE 162 MARKET SHARE IN NON-MOTION SIMULATOR CATEGORY-VOLUME 163

TABLE 163 COMPETITOR’S PRODUCT INFORMATION/ PRODUCT BENCHMARKING ANALYSIS 163

TABLE 164 NEW PRODUCT LAUNCH 166

TABLE 165 PARTNERSHIP/COLLABORATION, INVESTMENT, EXPANSION, AND OTHERS 168

TABLE 166 DOF REALITY MOTION SIMULATORS: PRODUCTS/ SOLUTIONS/ SERVICES OFFERED 171

TABLE 167 DOF REALITY MOTION SIMULATORS: KEY DEVELOPMENTS 172

TABLE 168 CXC SIMULATIONS: PRODUCTS/ SOLUTIONS/ SERVICES OFFERED 175

TABLE 169 CXC SIMULATIONS: KEY DEVELOPMENTS 176

TABLE 170 GTR SIMULATOR: PRODUCTS/ SOLUTIONS/ SERVICES OFFERED 179

TABLE 171 GTR SIMULATOR: KEY DEVELOPMENTS 180

TABLE 172 TRAK RACER: PRODUCTS/ SOLUTIONS/ SERVICES OFFERED 183

TABLE 173 GTR SIMULATOR: KEY DEVELOPMENTS 185

TABLE 174 SIMCRAFT: PRODUCTS/ SOLUTIONS/ SERVICES OFFERED 188

TABLE 175 SIMCRAFT: KEY DEVELOPMENTS 189

TABLE 176 VESARO: PRODUCTS/ SOLUTIONS/ SERVICES OFFERED 192

TABLE 177 VESARO: KEY DEVELOPMENTS 194

TABLE 178 CRUDEN B.V.: PRODUCTS/ SOLUTIONS/ SERVICES OFFERED 197

TABLE 179 CRUDEN B.V.: KEY DEVELOPMENTS 197

TABLE 180 ANSIBLE MOTION LIMITED: PRODUCTS/ SOLUTIONS/ SERVICES OFFERED 200

TABLE 181 ANSIBLE MOTION LIMITED: KEY DEVELOPMENTS 201

TABLE 182 VI-GRADE GMBH: PRODUCTS/ SOLUTIONS/ SERVICES OFFERED 205

TABLE 183 VI-GRADE GMBH: KEY DEVELOPMENTS 205

TABLE 184 SANLAB: PRODUCTS/ SOLUTIONS/ SERVICES OFFERED 208

TABLE 185 ELSACO MOTION-SIM: PRODUCTS/ SOLUTIONS/ SERVICES OFFERED 211

TABLE 186 SIMULATOR SYSTEMS INTERNATIONAL: PRODUCTS/ SOLUTIONS/ SERVICES OFFERED 215

TABLE 187 FAAC INC.: PRODUCTS/ SOLUTIONS/ SERVICES OFFERED 219

TABLE 188 FAAC INC.: KEY DEVELOPMENTS 220

TABLE 189 SIMLOG: PRODUCTS/ SOLUTIONS/ SERVICES OFFERED 223

TABLE 190 SIMLOG: KEY DEVELOPMENTS 223

TABLE 191 TECKNOTROVE SYSTEMS: PRODUCTS/ SOLUTIONS/ SERVICES OFFERED 226

TABLE 192 TECKNOTROVE SYSTEMS: KEY DEVELOPMENTS 227

LIST OF FIGURES

FIGURE 1 GLOBAL VEHICULAR SIMULATORS MARKET: STRUCTURE 24

FIGURE 2 GLOBAL VEHICULAR SIMULATORS MARKET: MARKET GROWTH FACTOR ANALYSIS (2019-2032) 41

FIGURE 3 DRIVER IMPACT ANALYSIS (2022-2035) 44

FIGURE 4 RESTRAINT IMPACT ANALYSIS (2022-2035) 46

FIGURE 5 OPPORTUNITY IMPACT FORECAST 48

FIGURE 6 SUPPLY/VALUE CHAIN: VEHICULAR SIMULATORS MARKET 52

FIGURE 7 PORTER’S FIVE FORCES ANALYSIS OF THE VEHICULAR SIMULATORS MARKET 54

FIGURE 8 SOWT ANALYSIS OF THE VEHICULAR SIMULATORS MARKET 57

FIGURE 9 GLOBAL VEHICULAR SIMULATORS MARKET, BY CATEGORY, 2024 & 2035 (USD MILLION) 62

FIGURE 10 GLOBAL VEHICULAR SIMULATORS MARKET SHARE (%), BY CATEGORY, 2024 64

FIGURE 11 GLOBAL VEHICULAR SIMULATORS MARKET, BY INDUSTRY, 2024 & 2035 (USD MILLION) 65

FIGURE 12 GLOBAL VEHICULAR SIMULATORS MARKET SHARE (%), BY INDUSTRY, 2024 69

FIGURE 13 GLOBAL VEHICULAR SIMULATORS MARKET, BY TRAINING SECTOR, 2024 & 2035 (USD MILLION) 70

FIGURE 14 GLOBAL VEHICULAR SIMULATORS MARKET SHARE (%), BY TRAINING SECTOR, 2024 72

FIGURE 15 GLOBAL VEHICULAR SIMULATORS MARKET, BY APPLICATION, 2024 & 2035 (USD MILLION) 73

FIGURE 16 GLOBAL VEHICULAR SIMULATORS MARKET SHARE (%), BY CATEGORY, 2024 75

FIGURE 17 GLOBAL VEHICULAR SIMULATORS MARKET, BY PRODUCT TYPE, 2024 & 2035 (USD MILLION) 76

FIGURE 18 GLOBAL VEHICULAR SIMULATORS MARKET SHARE (%), BY PRODUCT TYPE, 2024 77

FIGURE 19 GLOBAL VEHICULAR SIMULATORS MARKET, BY REGION, 2024 (% SHARE) 78

FIGURE 20 GLOBAL VEHICULAR SIMULATORS MARKET, BY REGION, 2023 VS 2035(USD MILLION) 78

FIGURE 21 NORTH AMERICA MARKET ANALYSIS: VEHICULAR SIMULATORS MARKET, 2019-2035 80

FIGURE 22 NORTH AMERICA:  VEHICULAR SIMULATORS MARKET SHARE, BY COUNTRY, 2024 (% SHARE) 81

FIGURE 23 NORTH AMERICA:  VEHICULAR SIMULATORS MARKET SHARE, BY COUNTRY, 2024 & 2035(USD MILLION) 81

FIGURE 24 EUROPE MARKET ANALYSIS: VEHICULAR SIMULATORS MARKET, 2019-2035 91

FIGURE 25 EUROPE:  VEHICULAR SIMULATORS MARKET SHARE, BY COUNTRY, 2024 (% SHARE) 92

FIGURE 26 EUROPE:  VEHICULAR SIMULATORS MARKET SHARE, BY COUNTRY, 2024 & 2035(USD MILLION) 92

FIGURE 27 ASIA-PACIFIC MARKET ANALYSIS: VEHICULAR SIMULATORS MARKET, 2019-2035 112

FIGURE 28 ASIA-PACIFIC:  VEHICULAR SIMULATORS MARKET SHARE, BY COUNTRY, 2024 (% SHARE) 113

FIGURE 29 ASIA-PACIFIC:  VEHICULAR SIMULATORS MARKET SHARE, BY COUNTRY, 2024 & 2035(USD MILLION) 113

FIGURE 30 SOUTH AMERICA MARKET ANALYSIS: VEHICULAR SIMULATORS MARKET, 2019-2035 134

FIGURE 31 SOUTH AMERICA:  VEHICULAR SIMULATORS MARKET SHARE, BY COUNTRY, 2024 (% SHARE) 135

FIGURE 32 SOUTH AMERICA:  VEHICULAR SIMULATORS MARKET SHARE, BY COUNTRY, 2024 & 2035(USD MILLION) 135

FIGURE 33 MIDDLE EAST & AFRICA MARKET ANALYSIS: VEHICULAR SIMULATORS MARKET, 2019-2035 147

FIGURE 34 MIDDLE EAST & AFRICA:  VEHICULAR SIMULATORS MARKET SHARE, BY COUNTRY, 2024 (% SHARE) 147

FIGURE 35 MIDDLE EAST & AFRICA:  VEHICULAR SIMULATORS MARKET  SHARE, BY COUNTRY, 2024 & 2035(USD MILLION) 147

FIGURE 36 COMPETITOR DASHBOARD: VEHICULAR SIMULATORS MARKET 161