3D Digital Asset Market - Global Forecast to 2029
| 出版年月 | 2024年7月 |
| ページ数 | 298 |
| 図表数 | 360 |
| 価格タイプ | シングルユーザライセンス |
| 価格 | USD 4,950 |
| 種別 | 英文調査報告書 |
Report Overview
The 3d digital asset market is expected to grow from USD 28.3 billion in 2024 to USD 51.8 billion by 2029 at a Compound Annual Growth Rate (CAGR) of 12.9% during the forecast period.
3Dデジタルアセット市場は、予測期間中に12.9%の年間平均成長率(CAGR)で、2024年の283億米ドルから2029年までに518億米ドルに成長すると予想されています。

The growing incorporation of AI and machine learning in 3D asset management platforms greatly boosts efficiency and simplifies processes. AI-powered tools streamline the tagging, categorizing, and retrieval tasks, minimizing the time and energy needed to handle extensive collections of 3D assets. Machine learning algorithms enhance accuracy and relevance in asset search, allowing users to easily discover and utilize the appropriate assets. This automation results in projects being completed more efficiently and with higher quality outcomes.
“As per services, the managed services will grow at the highest CAGR during the forecast period.”
In the service division of the 3d digital asset market, managed services entail outsourcing digital asset management processes and infrastructure management to specialized service providers. This involves overseeing assets from creation to distribution, guaranteeing the best performance, scalability, and security. Managed service providers provide tailored solutions to meet industry requirements, including cloud storage, metadata management, and asset lifecycle management. By utilizing managed services, companies can simplify operations, cut IT costs, and concentrate on primary business goals while receiving expert advice and ongoing enhancements in digital asset management solutions and technologies.

“As per application type, visualization holds the largest share during the forecast period.”
In the 3d digital asset sector, the visualization tool is crucial for improving the presentation and engagement with 3D models in different sectors. This software allows users to create and control 3D assets with great accuracy and lifelike quality, making activities like virtual prototyping, product design, and immersive simulations easier. Visualization tools are essential in industries such as architecture for creating detailed building models and entertainment for bringing complex characters and scenes to life. By offering user-friendly interfaces and solid graphic features, these tools simplify processes, boost precision, and spur imaginative advancements, ultimately heightening efficiency and decision-making procedures.
“As per deployment mode, the cloud deployment will grow with the highest CAGR during the forecast period.”
Cloud deployment within the 3d digital asset market segment involves hosting software and storing assets on remote servers accessed via the Internet. This model offers significant benefits such as scalability, flexibility, and accessibility from any location, making it particularly appealing to organizations seeking to minimize upfront infrastructure costs and leverage rapid scalability. Cloud-based solutions facilitate seamless collaboration across distributed teams, streamline updates and maintenance, and enhance data security through centralized management and robust encryption measures. By adopting cloud deployment, businesses can optimize resource allocation, accelerate innovation cycles, and effectively manage 3D assets across industries ranging from architecture and entertainment to manufacturing and healthcare.
The breakup of the profiles of the primary participants is below:
By Company: Tier I: 35%, Tier II: 45%, and Tier III: 20%
By Designation: C-Level Executives: 35%, Director Level: 25%, and Others: 40%
By Region: North America: 45%, Europe: 20%, Asia Pacific: 30%, Rest of World: 5%

Note: Others include sales managers, marketing managers, and product managers
Note: The rest of the World consists of the Middle East & Africa, and Latin America
Note: Tier 1 companies have revenues of more than USD 100 million; tier 2 companies’ revenue ranges from USD 10 million to USD 100 million; and tier 3 companies’ revenue is less than 10 million
Source: Secondary Literature, Expert Interviews, and MarketsandMarkets Analysis
Some of the significant vendors offering 3d digital asset solutions and services across the globe include Autodesk (US), Siemens (Germany), Adobe (US), Unity (US), NVIDIA (US), Microsoft (US), Ansys (US), Epic Games (US), PTC (US), Trimble (US), Sony (Tokyo), Apple (US), Meta (US), Reply (Italy), Google (US), IKEA (Netherlands), Hexa (Israel), Threekit (US), Sitecore (US), Daminion (US), Consortiq (UK), Modelry (US), Design Connected (Bulgaria), VNTANA (US), Cesium (US), Keyshot (US), and Moovly (Belgium).
Research coverage:
The study provides an in-depth analysis of the 3d digital asset market from 2019 based on market trends and its potential growth from 2024 to 2029. It provides detailed market trends, a competitive landscape, market size, forecasts, and analysis of the key players in the 3d digital asset market. This market study analyzes the growth rate and penetration of 3d digital asset across all the major regions.
Reasons to buy this report:
The report will help the market leaders/new entrants with information on the closest approximations of the revenue numbers for the 3d digital asset market and the subsegments. This report will help stakeholders understand the competitive landscape and gain more insights to position their businesses better and plan suitable go-to-market strategies. The report also helps stakeholders understand the market pulse and provides information on key market drivers, restraints, challenges, and opportunities.
The report provides insights on the following pointers:
• Analysis of critical drivers (rapid technological advancement, advancements in AR & VR, educational and training application), restraints (technical standards and interpretability, security concerns), opportunities (e-commerce integration, growing interest in metaverse), and challenges (intellectual property and licensing issue, market fragmentation) influencing the growth of the 3d digital asset market.
• Product Development/Innovation: Detailed insights on upcoming technologies, research & development activities, and new product & service launches in the 3d digital asset market.
• Market Development: Comprehensive information about lucrative markets – the report analyses the 3d digital asset market across varied regions.
• Market Diversification: Exhaustive information about new products & services, untapped geographies, recent developments, and investments in the 3d digital asset market.
• Competitive Assessment: In-depth assessment of market shares, growth strategies, and Autodesk (US), Siemens (Germany), Adobe (US), Unity (US), NVIDIA (US), Microsoft (US), Ansys (US), Epic Games (US), PTC (US), Trimble (US), and Sony (Tokyo) among others in the 3d digital asset market.
Table of Contents
1 INTRODUCTION 41
1.1 STUDY OBJECTIVES 41
1.2 MARKET DEFINITION 41
1.2.1 INCLUSIONS AND EXCLUSIONS 41
TABLE 1 INCLUSIONS AND EXCLUSIONS 41
1.3 MARKET SCOPE 42
1.3.1 MARKET SEGMENTATION 43
FIGURE 1 3D DIGITAL ASSET MARKET SEGMENTATION 43
1.3.2 REGIONS COVERED 43
FIGURE 2 3D DIGITAL ASSET MARKET SEGMENTATION, BY REGION 43
1.3.3 YEARS CONSIDERED 44
FIGURE 3 STUDY YEARS CONSIDERED 44
1.4 CURRENCY 44
TABLE 2 USD EXCHANGE RATES, 2018–2023 45
1.5 STAKEHOLDERS 45
1.6 RECESSION IMPACT 45
2 RESEARCH METHODOLOGY 46
2.1 RESEARCH DATA 46
FIGURE 4 3D DIGITAL ASSET MARKET: RESEARCH DESIGN 46
2.1.1 SECONDARY DATA 47
2.1.2 PRIMARY DATA 47
2.1.2.1 Breakup of primary profiles 48
FIGURE 5 BREAKUP OF PRIMARY INTERVIEWS, BY COMPANY TYPE, DESIGNATION, AND REGION 48
2.1.2.2 Key industry insights 48
FIGURE 6 KEY INSIGHTS FROM INDUSTRY EXPERTS 48
2.2 MARKET SIZE ESTIMATION 49
FIGURE 7 3D DIGITAL ASSET MARKET: TOP-DOWN AND BOTTOM-UP APPROACHES 49
FIGURE 8 MARKET SIZE ESTIMATION METHODOLOGY: SUPPLY-SIDE ANALYSIS AND CORRESPONDING STAGE-WISE SOURCES 51
FIGURE 9 BOTTOM-UP APPROACH (SUPPLY SIDE): COLLECTIVE REVENUE OF 3D DIGITAL ASSET VENDORS 51
FIGURE 10 SUPPLY-SIDE ANALYSIS: ILLUSTRATION OF VENDOR REVENUE ESTIMATION 52
FIGURE 11 APPROACH 2 (DEMAND SIDE): REVENUE GENERATED FROM COMPONENTS 52
FIGURE 12 APPROACH 2 (DEMAND SIDE): REVENUE FROM COUNTRY-WISE SPENDING 53
2.3 MARKET FORECAST 53
TABLE 3 FACTOR ANALYSIS 53
2.4 DATA TRIANGULATION 54
FIGURE 13 DATA TRIANGULATION 54
2.5 RESEARCH ASSUMPTIONS 55
2.6 IMPACT OF RECESSION ON GLOBAL 3D DIGITAL ASSET MARKET 56
TABLE 4 RECESSION IMPACT 56
2.7 LIMITATIONS 57
FIGURE 14 LIMITATIONS 57
3 EXECUTIVE SUMMARY 58
FIGURE 15 3D DIGITAL ASSET MARKET SNAPSHOT, 2019–2029 59
FIGURE 16 TOP MARKET SEGMENTS IN TERMS OF GROWTH RATE 60
FIGURE 17 NORTH AMERICA TO ACCOUNT FOR LARGEST SHARE DURING FORECAST PERIOD 61
4 PREMIUM INSIGHTS 62
4.1 ATTRACTIVE GROWTH OPPORTUNITIES FOR PLAYERS IN 3D DIGITAL ASSET MARKET 62
FIGURE 18 INCREASING DEMAND FOR IMMERSIVE AND INTERACTIVE DIGITAL EXPERIENCES TO DRIVE 3D DIGITAL ASSET MARKET GROWTH 62
4.2 3D DIGITAL ASSET MARKET, BY COMPONENT, 2024 VS. 2029 62
FIGURE 19 SOFTWARE TO ACCOUNT FOR LARGEST SHARE IN 2024 62
4.3 3D DIGITAL ASSET MARKET, BY APPLICATION, 2024 VS. 2029 63
FIGURE 20 VISUALIZATION TO ACCOUNT FOR LARGEST SHARE IN 2024 63
4.4 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024 VS. 2029 63
FIGURE 21 ON-PREMISES SEGMENT TO ACCOUNT FOR LARGER SHARE IN 2024 63
4.5 3D DIGITAL ASSET MARKET, BY VERTICAL, 2024 VS. 2029 64
FIGURE 22 ARCHITECTURE & CONSTRUCTION TO ACCOUNT FOR LARGEST SHARE IN 2024 64
4.6 3D DIGITAL ASSET MARKET, BY REGION, 2024 VS. 2029 64
FIGURE 23 ASIA PACIFIC TO EMERGE AS BEST MARKET FOR INVESTMENTS IN NEXT FIVE YEARS 64
5 MARKET OVERVIEW AND INDUSTRY TRENDS 65
5.1 MARKET OVERVIEW 65
5.2 MARKET DYNAMICS 65
FIGURE 24 3D DIGITAL ASSET MARKET: DRIVERS, RESTRAINTS, OPPORTUNITIES, AND CHALLENGES 65
5.2.1 DRIVERS 66
5.2.1.1 Rapid technological advancements 66
5.2.1.2 Demand across industries for immersive technologies 66
5.2.1.3 Educational and training applications 66
5.2.2 RESTRAINTS 67
5.2.2.1 Technical standards and interoperability 67
5.2.2.2 Security concerns 67
5.2.3 OPPORTUNITIES 67
5.2.3.1 E-commerce integration 67
5.2.3.2 Rise in interest in metaverse 68
5.2.4 CHALLENGES 68
5.2.4.1 Intellectual Property (IP) and licensing issues 68
5.2.4.2 Market fragmentation 68
5.3 INDUSTRY TRENDS 69
5.3.1 BRIEF HISTORY OF 3D DIGITAL ASSET MARKET 69
FIGURE 25 BRIEF HISTORY OF 3D DIGITAL ASSET 69
5.3.1.1 1990–2000 69
5.3.1.2 2000–2010 69
5.3.1.3 2010–2020 70
5.3.1.4 2020–Present 70
5.3.2 TRENDS/DISRUPTIONS IMPACTING BUYERS/CUSTOMERS 70
FIGURE 26 TRENDS/DISRUPTIONS IMPACTING BUYERS/CUSTOMERS IN 3D DIGITAL ASSET MARKET 70
5.3.3 PRICING ANALYSIS 71
5.3.3.1 Average selling price trend of key players, by offering 71
FIGURE 27 AVERAGE SELLING PRICE TREND OF KEY PLAYERS, BY OFFERING (USD) 71
TABLE 5 AVERAGE SELLING PRICE TREND OF KEY PLAYERS, BY OFFERING (USD) 71
5.3.3.2 Indicative pricing analysis of 3D digital assets 71
TABLE 6 INDICATIVE PRICING ANALYSIS OF 3D DIGITAL ASSETS 72
5.3.4 SUPPLY CHAIN ANALYSIS 72
FIGURE 28 3D DIGITAL ASSET MARKET: SUPPLY CHAIN ANALYSIS 72
5.3.4.1 Content Creation 73
5.3.4.2 Processing & Optimization 73
5.3.4.3 Distribution & Monetization 73
5.3.4.4 End User Applications 73
5.3.5 ECOSYSTEM ANALYSIS 73
FIGURE 29 3D DIGITAL ASSET ECOSYSTEM 74
TABLE 7 3D DIGITAL ASSET MARKET: ECOSYSTEM 74
5.3.6 TECHNOLOGY ANALYSIS 75
5.3.6.1 Key Technologies 75
5.3.6.1.1 Procedural generation 75
5.3.6.1.2 Subdivision surfaces 76
5.3.6.1.3 Ray tracing 76
5.3.6.1.4 LIDAR 76
5.3.6.1.5 Photogrammetry 77
5.3.6.1.6 Simultaneous Localization and Mapping (SLAM) 77
5.3.6.2 Adjacent Technologies 77
5.3.6.2.1 IoT 77
5.3.6.2.2 5G Technology 77
5.3.6.2.3 Digital Twins 78
5.3.6.2.4 Data Mining 78
5.3.6.2.5 Predictive Analytics 78
5.3.6.3 Complementary Technologies 78
5.3.6.3.1 Virtualization 78
5.3.6.3.2 Computer Vision 79
5.3.6.3.3 Additive Manufacturing 79
5.3.6.3.4 Material Extrusion 79
5.3.6.3.5 Shader Technology 80
5.3.6.3.6 Vector Graphics 80
5.3.7 PATENT ANALYSIS 80
5.3.7.1 Methodology 80
FIGURE 30 LIST OF MAJOR PATENTS ASSOCIATED WITH 3D DIGITAL ASSET 81
TABLE 8 LIST OF MAJOR PATENTS 81
5.3.8 TRADE ANALYSIS 83
5.3.8.1 Export Scenario 83
TABLE 9 EXPORT SCENARIO FOR HS CODE: 903149, BY COUNTRY, 2021–2023 (USD THOUSAND) 83
FIGURE 31 EXPORT SCENARIO FOR HS CODE: 903149, BY COUNTRY, 2021–2023 (USD THOUSAND) 84
5.3.8.2 Import Scenario 84
TABLE 10 IMPORT SCENARIO FOR HS CODE: 903149, BY COUNTRY, 2021–2023 (USD THOUSAND) 84
FIGURE 32 IMPORT SCENARIO FOR HS CODE: 903149, BY COUNTRY, 2021–2023 (USD THOUSAND) 85
5.3.9 CASE STUDIES 85
TABLE 11 SONY PICTURES ANIMATION TRANSFORMS PRE-PRODUCTION WITH NVIDIA OMNIVERSE AND FLIXIVERSE 85
TABLE 12 TRANSFORMING RAPID PROTOTYPING WITH AUTODESK FUSION AT RIVIAN 86
TABLE 13 UNITY EMPOWERED BOSCH REXROTH TO BOOST SALES AND CUSTOMER ENGAGEMENT WITH VIRTUAL SHOWROOM SOLUTION 87
TABLE 14 ENHANCING IN-STORE DISPLAY EFFICIENCY AND DECISION-MAKING WITH ADOBE’S 3D SOLUTIONS AT HERSHEY 87
TABLE 15 META’S VR SOLUTION ENHANCED COLLABORATION AND REDUCED COSTS FOR MORTENSON CONSTRUCTION PROJECTS 88
5.3.10 KEY CONFERENCES & EVENTS 89
TABLE 16 3D DIGITAL ASSET MARKET: DETAILED LIST OF CONFERENCES & EVENTS, 2023–2024 89
5.3.11 CURRENT AND EMERGING BUSINESS MODELS 89
5.3.11.1 Current Business Models 89
5.3.11.1.1 Licensing Model 89
5.3.11.1.2 Subscription-based Services Model 89
5.3.11.1.3 3D Asset Marketplaces Model 89
5.3.11.2 Emerging Business Models 89
5.3.11.2.1 Subscription with Customization Model 89
5.3.11.2.2 3D Asset-as-a-Service (AaaS) Model 90
5.3.11.2.3 NFT-based Ownership Model 90
5.3.12 BEST PRACTICES IN 3D DIGITAL ASSET MARKET 90
5.3.13 TOOLS, FRAMEWORKS, AND TECHNIQUES 91
FIGURE 33 TOOLS, FRAMEWORKS, AND TECHNIQUES 91
5.3.14 FUTURE LANDSCAPE OF 3D DIGITAL ASSET MARKET 91
5.3.14.1 3D Digital Asset Technology Roadmap Till 2030 91
5.3.14.2 Short-term Roadmap (2024–2025) 91
5.3.14.3 Mid-Term Roadmap (2026–2028) 92
5.3.14.4 Long-Term Roadmap (2029–2030) 92
5.3.15 REGULATORY LANDSCAPE 92
5.3.15.1 REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 92
TABLE 17 NORTH AMERICA: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 92
TABLE 18 EUROPE: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 93
TABLE 19 ASIA PACIFIC: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 93
TABLE 20 MIDDLE EAST & AFRICA: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 93
TABLE 21 LATIN AMERICA: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS 94
5.3.15.2 Regulations, By Region 94
5.3.15.2.1 North America 94
5.3.15.2.1.1 US 94
5.3.15.2.1.2 Canada 94
5.3.15.2.2 Europe 94
5.3.15.2.2.1 UK 94
5.3.15.2.2.2 Germany 94
5.3.15.2.3 Asia Pacific 95
5.3.15.2.3.1 China 95
5.3.15.2.3.2 India 95
5.3.15.2.3.3 Japan 95
5.3.15.2.4 Middle East & Africa 95
5.3.15.2.4.1 UAE 95
5.3.15.2.4.2 South Africa 95
5.3.15.2.5 Latin America 95
5.3.15.2.5.1 Brazil 95
5.3.16 PORTER’S FIVE FORCES ANALYSIS 96
TABLE 22 IMPACT OF PORTER’S FIVE FORCES ON 3D DIGITAL ASSET MARKET 96
FIGURE 34 3D DIGITAL ASSET MARKET: PORTER’S FIVE FORCES MODEL 96
5.3.16.1 Threat of new entrants 97
5.3.16.2 Threat of substitutes 97
5.3.16.3 Bargaining power of buyers 97
5.3.16.4 Bargaining power of suppliers 97
5.3.16.5 Intensity of competitive rivalry 98
5.3.17 KEY STAKEHOLDERS & BUYING CRITERIA 98
5.3.17.1 Key stakeholders in buying process 98
FIGURE 35 INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS FOR TOP THREE VERTICALS 98
TABLE 23 INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS FOR TOP THREE VERTICALS 98
5.3.17.2 Buying criteria 99
FIGURE 36 KEY BUYING CRITERIA FOR TOP THREE VERTICALS 99
TABLE 24 KEY BUYING CRITERIA FOR TOP THREE VERTICALS 99
5.3.18 INVESTMENT AND FUNDING SCENARIO 99
FIGURE 37 INVESTMENT AND FUNDING SCENARIO, 2019–2023 (USD MILLION) 99
5.3.19 KEY TRENDS ANALYSIS 100
5.3.19.1 Universal Scene Description (USD) 100
5.3.19.2 OPENUSD 100
5.3.19.3 Physically Based Rendering (PBR) 100
5.3.19.4 OPENBR 100
5.3.19.5 OPENVDB 101
5.3.19.6 METAVERSE 101
5.3.19.7 Digital twins 101
6 3D DIGITAL ASSET MARKET, BY COMPONENT 102
6.1 INTRODUCTION 103
6.1.1 COMPONENT: 3D DIGITAL ASSET MARKET DRIVERS 103
FIGURE 38 SOFTWARE SEGMENT TO ACCOUNT FOR LARGEST MARKET IN 2024 103
TABLE 25 3D DIGITAL ASSET MARKET, BY COMPONENT, 2019–2023 (USD MILLION) 104
TABLE 26 3D DIGITAL ASSET MARKET, BY COMPONENT, 2024–2029 (USD MILLION) 104
6.2 HARDWARE 104
6.2.1 ADVANCED COMPUTING DEVICES TO ENSURE HIGH PERFORMANCE AND COMPATIBILITY FOR MANAGING 3D DATA ACROSS INDUSTRIES 104
FIGURE 39 3D SCANNERS SEGMENT TO ACCOUNT FOR LARGER MARKET IN 2024 105
TABLE 27 3D DIGITAL ASSET MARKET, BY HARDWARE, 2019–2023 (USD MILLION) 105
TABLE 28 3D DIGITAL ASSET MARKET, BY HARDWARE, 2024–2029 (USD MILLION) 105
TABLE 29 HARDWARE: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 106
TABLE 30 HARDWARE: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 106
6.2.2 3D SCANNERS 106
TABLE 31 3D SCANNERS: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 106
TABLE 32 3D SCANNERS: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 107
6.2.3 MOTION CAPTURE SYSTEMS 107
TABLE 33 MOTION CAPTURE SYSTEMS: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 107
TABLE 34 MOTION CAPTURE SYSTEMS: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 108
6.3 SOFTWARE 108
6.3.1 EFFICIENT 3D SOFTWARE SOLUTIONS TO ENHANCE DIGITAL ASSETS WITH ADVANCED FUNCTIONALITY AND COLLABORATION CAPABILITIES 108
FIGURE 40 3D MODELING SEGMENT TO ACCOUNT FOR LARGEST MARKET IN 2024 108
TABLE 35 3D DIGITAL ASSET MARKET, BY SOFTWARE, 2019–2023 (USD MILLION) 109
TABLE 36 3D DIGITAL ASSET MARKET, BY SOFTWARE, 2024–2029 (USD MILLION) 109
TABLE 37 SOFTWARE: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 109
TABLE 38 SOFTWARE: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 110
6.3.2 3D MODELING SOFTWARE 110
TABLE 39 3D MODELING SOFTWARE: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 110
TABLE 40 3D MODELING SOFTWARE: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 111
6.3.2.1 Solid modeling 111
6.3.2.2 Wireframe modeling 111
6.3.2.3 Surface modeling 111
6.3.3 3D SCANNING SOFTWARE 111
TABLE 41 3D SCANNING SOFTWARE: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 112
TABLE 42 3D SCANNING SOFTWARE: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 112
6.3.4 3D RENDERING & VISUALIZATION SOFTWARE 112
TABLE 43 3D RENDERING & VISUALIZATION SOFTWARE: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 113
TABLE 44 3D RENDERING & VISUALIZATION SOFTWARE: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 113
6.3.5 3D ANIMATION SOFTWARE 113
TABLE 45 3D ANIMATION SOFTWARE: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 114
TABLE 46 3D ANIMATION SOFTWARE: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 114
6.3.6 IMAGE RECONSTRUCTION SOFTWARE 114
TABLE 47 IMAGE RECONSTRUCTION SOFTWARE: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 115
TABLE 48 IMAGE RECONSTRUCTION SOFTWARE: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 115
6.4 SERVICES 115
6.4.1 COMPREHENSIVE SERVICES TO SIMPLIFY CREATION, MANAGEMENT, AND MONETIZATION OF 3D DIGITAL ASSETS 115
FIGURE 41 PROFESSIONAL SERVICES TO ACCOUNT FOR LARGER MARKET IN 2024 116
TABLE 49 3D DIGITAL ASSET MARKET, BY SERVICE, 2019–2023 (USD MILLION) 116
TABLE 50 3D DIGITAL ASSET MARKET, BY SERVICE, 2024–2029 (USD MILLION) 116
TABLE 51 SERVICES: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 117
TABLE 52 SERVICES: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 117
6.4.2 PROFESSIONAL SERVICES 117
TABLE 53 PROFESSIONAL SERVICES: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 118
TABLE 54 PROFESSIONAL SERVICES: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 118
6.4.2.1 Integration & implementation 118
6.4.2.2 Consulting & training 118
6.4.2.3 Support & maintenance 119
6.4.3 MANAGED SERVICES 119
TABLE 55 MANAGED SERVICES: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 119
TABLE 56 MANAGED SERVICES: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 119
7 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE 120
7.1 INTRODUCTION 121
FIGURE 42 ON-PREMISES TO ACCOUNT FOR LARGER MARKET IN 2029 121
7.1.1 DEPLOYMENT MODE: 3D DIGITAL ASSET MARKET DRIVERS 121
TABLE 57 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 122
TABLE 58 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 122
7.2 ON-PREMISES 122
7.2.1 NEED FOR SECURE AND CUSTOMIZED 3D DIGITAL ASSETS FOR HIGH-SECURITY INDUSTRIES TO DRIVE DEMAND 122
TABLE 59 ON-PREMISES: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 122
TABLE 60 ON-PREMISES: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 123
7.3 CLOUD 123
7.3.1 CLOUD TO OFFER SECURE, CONTROLLED, AND COMPLIANT INFRASTRUCTURE FOR ENTERPRISES 123
TABLE 61 CLOUD: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 123
TABLE 62 CLOUD: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 124
8 3D DIGITAL ASSET MARKET, BY APPLICATION 125
8.1 INTRODUCTION 126
8.1.1 APPLICATION: 3D DIGITAL ASSET MARKET DRIVERS 126
FIGURE 43 VISUALIZATION SEGMENT TO ACCOUNT FOR LARGEST MARKET IN 2024 126
8.2 VISUALIZATION 127
TABLE 63 VISUALIZATION: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 127
TABLE 64 VISUALIZATION: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 127
8.2.1 ARCHITECTURAL RENDERING 127
8.2.2 PRODUCT RENDERING FOR E-COMMERCE 128
8.2.3 DATA VISUALIZATION 128
8.2.4 OTHER VISUALIZATION APPLICATIONS 128
8.3 SIMULATION 128
TABLE 65 SIMULATION: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 129
TABLE 66 SIMULATION: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 129
8.3.1 MEDICAL TRAINING SIMULATIONS 129
8.3.2 FLIGHT TRAINING SIMULATORS 129
8.3.3 MANUFACTURING PROCESS SIMULATIONS 130
8.3.4 OTHER SIMULATION APPLICATIONS 130
8.4 DIGITAL PROTOTYPING 130
TABLE 67 DIGITAL PROTOTYPING: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 130
TABLE 68 DIGITAL PROTOTYPING: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 131
8.4.1 DIGITAL PROTOTYPING: APPLICATION AREAS 131
8.4.1.1 Automotive Concept Design 131
8.4.1.2 Consumer Product Prototyping 131
8.4.1.3 Interior Design Visualization 131
8.4.2 OTHER DIGITAL PROTOTYPING APPLICATIONS 132
8.5 GAMING & ANIMATION 132
TABLE 69 GAMING & ANIMATION: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 132
TABLE 70 GAMING & ANIMATION: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 133
8.5.1 GAMING & ANIMATION: APPLICATION AREAS 133
8.5.1.1 Character Modeling & Animation 133
8.5.1.2 Environment Design 133
8.5.1.3 Texturing & Shading 133
8.5.2 OTHER GAMING & ANIMATION APPLICATIONS 134
8.6 VIRTUAL EXPERIENCE 134
TABLE 71 VIRTUAL EXPERIENCE: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 134
TABLE 72 VIRTUAL EXPERIENCE: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 135
8.6.1 VIRTUAL TOURS 135
8.6.2 VIRTUAL TRAINING ENVIRONMENTS 135
8.6.3 VIRTUAL EVENTS & CONFERENCES 135
8.6.4 OTHER VIRTUAL EXPERIENCE APPLICATIONS 136
8.7 MARKETING & ADVERTISING 136
TABLE 73 MARKETING & ADVERTISING: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 136
TABLE 74 MARKETING & ADVERTISING: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 137
8.7.1 PRODUCT MARKETING 137
8.7.2 BRAND CAMPAIGNS 137
8.7.3 DIGITAL SIGNAGE 137
8.7.4 OTHER MARKETING & ADVERTISING APPLICATIONS 138
8.8 OTHER APPLICATIONS 138
TABLE 75 OTHER APPLICATIONS: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 138
TABLE 76 OTHER APPLICATIONS: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 139
9 3D DIGITAL ASSET MARKET, BY VERTICAL 140
9.1 INTRODUCTION 141
FIGURE 44 ARCHITECTURE & CONSTRUCTION VERTICAL TO GROW AT HIGHEST CAGR DURING FORECAST PERIOD 141
9.1.1 VERTICAL: 3D DIGITAL ASSET MARKET DRIVERS 141
TABLE 77 3D DIGITAL ASSET MARKET, BY VERTICAL, 2019–2023 (USD MILLION) 142
TABLE 78 3D DIGITAL ASSET MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 142
9.2 MEDIA & ENTERTAINMENT 143
TABLE 79 MEDIA & ENTERTAINMENT: 3D DIGITAL ASSET MARKET, BY TYPE, 2019–2023 (USD MILLION) 143
TABLE 80 MEDIA & ENTERTAINMENT: 3D DIGITAL ASSET MARKET, BY TYPE, 2024–2029 (USD MILLION) 143
TABLE 81 MEDIA & ENTERTAINMENT: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 143
TABLE 82 MEDIA & ENTERTAINMENT: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 144
9.2.1 MEDIA & ENTERTAINMENT, BY TYPE 144
9.2.1.1 Film & broadcasting 144
TABLE 83 FILM & BROADCASTING: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 144
TABLE 84 FILM & BROADCASTING: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 145
9.2.1.2 Gaming 145
TABLE 85 GAMING: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 145
TABLE 86 GAMING: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 146
9.2.1.3 Other media & entertainment applications 146
TABLE 87 OTHER MEDIA & ENTERTAINMENT APPLICATIONS: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 146
TABLE 88 OTHER MEDIA & ENTERTAINMENT APPLICATIONS: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 147
9.2.2 MEDIA & ENTERTAINMENT: USE CASES 147
9.2.2.1 Gaming 147
9.2.2.2 Visual Effects (VFX) 147
9.2.2.3 Augmented Reality & Virtual Reality 147
9.2.2.4 Other Use Cases 148
9.3 ARCHITECTURE & CONSTRUCTION 148
TABLE 89 ARCHITECTURE & CONSTRUCTION: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 148
TABLE 90 ARCHITECTURE & CONSTRUCTION: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 148
9.3.1 ARCHITECTURE & CONSTRUCTION: USE CASES 149
9.3.1.1 Architectural Visualization & Walkthrough 149
9.3.1.2 Building Information Modeling (BIM) 149
9.3.1.3 Site Analysis & Surveying 149
9.3.1.4 Other Use Cases 149
9.4 HEALTHCARE & LIFE SCIENCES 150
TABLE 91 HEALTHCARE & LIFE SCIENCES: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 150
TABLE 92 HEALTHCARE & LIFE SCIENCES: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 150
9.4.1 HEALTHCARE & LIFE SCIENCES: USE CASES 151
9.4.1.1 Medical Imaging & Visualization 151
9.4.1.2 Surgical Planning & Simulation 151
9.4.1.3 Anatomical Education & Training 151
9.4.1.4 Other Use Cases 151
9.5 RETAIL & E-COMMERCE 152
TABLE 93 RETAIL & E-COMMERCE: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 152
TABLE 94 RETAIL & E-COMMERCE: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 152
9.5.1 RETAIL & E-COMMERCE: USE CASES 153
9.5.1.1 Visual Try-ons 153
9.5.1.2 Product Visualization 153
9.5.1.3 Customization & Personalization 153
9.5.1.4 Other Use Cases 153
9.6 GOVERNMENT & DEFENSE 154
TABLE 95 GOVERNMENT & DEFENSE: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 154
TABLE 96 GOVERNMENT & DEFENSE: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 154
9.6.1 GOVERNMENT & DEFENSE: USE CASES 155
9.6.1.1 Urban Planning & GIS 155
9.6.1.2 Emergency Response & Disaster Management 155
9.6.1.3 Cultural Heritage Preservation 155
9.6.1.4 Other Use Cases 155
9.7 MANUFACTURING 156
TABLE 97 MANUFACTURING: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 156
TABLE 98 MANUFACTURING: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 156
9.7.1 MANUFACTURING: USE CASES 156
9.7.1.1 Product Design & Prototyping 156
9.7.1.2 Factory Layout Planning 157
9.7.1.3 Maintenance & Repair Simulation 157
9.7.1.4 Other Use Cases 157
9.8 AUTOMOTIVE 157
TABLE 99 AUTOMOTIVE: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 158
TABLE 100 AUTOMOTIVE: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 158
9.8.1 AUTOMOTIVE: USE CASES 158
9.8.1.1 Automated Parking Systems 158
9.8.1.2 Collision Avoidance Systems 158
9.8.1.3 Driver Assistance Systems 159
9.8.1.4 Other Use Cases 159
9.9 OTHER VERTICALS 159
TABLE 101 OTHER VERTICALS: 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 159
TABLE 102 OTHER VERTICALS: 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 160
10 3D DIGITAL ASSET MARKET, BY REGION 161
10.1 INTRODUCTION 162
FIGURE 45 ASIA PACIFIC TO GROW AT HIGHEST CAGR DURING FORECAST PERIOD 162
TABLE 103 3D DIGITAL ASSET MARKET, BY REGION, 2019–2023 (USD MILLION) 162
TABLE 104 3D DIGITAL ASSET MARKET, BY REGION, 2024–2029 (USD MILLION) 163
10.2 NORTH AMERICA 163
10.2.1 NORTH AMERICA: 3D DIGITAL ASSET MARKET DRIVERS 163
10.2.2 NORTH AMERICA: RECESSION IMPACT 164
FIGURE 46 NORTH AMERICA: MARKET SNAPSHOT 165
TABLE 105 NORTH AMERICA: 3D DIGITAL ASSET MARKET, BY COMPONENT, 2019–2023 (USD MILLION) 165
TABLE 106 NORTH AMERICA: 3D DIGITAL ASSET MARKET, BY COMPONENT, 2024–2029 (USD MILLION) 166
TABLE 107 NORTH AMERICA: 3D DIGITAL ASSET MARKET, BY HARDWARE, 2019–2023 (USD MILLION) 166
TABLE 108 NORTH AMERICA: 3D DIGITAL ASSET MARKET, BY HARDWARE, 2024–2029 (USD MILLION) 166
TABLE 109 NORTH AMERICA: 3D DIGITAL ASSET MARKET, BY SOFTWARE, 2019–2023 (USD MILLION) 166
TABLE 110 NORTH AMERICA: 3D DIGITAL ASSET MARKET, BY SOFTWARE, 2024–2029 (USD MILLION) 167
TABLE 111 NORTH AMERICA: 3D DIGITAL ASSET MARKET, BY SERVICE, 2019–2023 (USD MILLION) 167
TABLE 112 NORTH AMERICA: 3D DIGITAL ASSET MARKET, BY SERVICE, 2024–2029 (USD MILLION) 167
TABLE 113 NORTH AMERICA: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 167
TABLE 114 NORTH AMERICA: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 168
TABLE 115 NORTH AMERICA: 3D DIGITAL ASSET MARKET, BY APPLICATION, 2019–2023 (USD MILLION) 168
TABLE 116 NORTH AMERICA: 3D DIGITAL ASSET MARKET, BY APPLICATION, 2024–2029 (USD MILLION) 168
TABLE 117 NORTH AMERICA: 3D DIGITAL ASSET MARKET, BY VERTICAL, 2019–2023 (USD MILLION) 169
TABLE 118 NORTH AMERICA: 3D DIGITAL ASSET MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 169
TABLE 119 NORTH AMERICA: 3D DIGITAL ASSET MARKET IN MEDIA & ENTERTAINMENT, BY TYPE, 2019–2023 (USD MILLION) 169
TABLE 120 NORTH AMERICA: 3D DIGITAL ASSET MARKET IN MEDIA & ENTERTAINMENT, BY TYPE, 2024–2029 (USD MILLION) 170
TABLE 121 NORTH AMERICA: 3D DIGITAL ASSET MARKET, BY COUNTRY, 2019–2023 (USD MILLION) 170
TABLE 122 NORTH AMERICA: 3D DIGITAL ASSET MARKET, BY COUNTRY, 2024–2029 (USD MILLION) 170
10.2.3 US 170
10.2.3.1 North America’s competitive edge in 3D digital asset market defined by technological infrastructure and sector services 170
TABLE 123 US: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 171
TABLE 124 US: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 171
10.2.4 CANADA 171
10.2.4.1 Canada to drive 3D digital asset management with advanced technology and thriving creative industries 171
TABLE 125 CANADA: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 171
TABLE 126 CANADA: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 172
10.3 EUROPE 172
10.3.1 EUROPE: 3D DIGITAL ASSET MARKET DRIVERS 172
10.3.2 EUROPE: RECESSION IMPACT 172
TABLE 127 EUROPE: 3D DIGITAL ASSET MARKET, BY COMPONENT, 2019–2023 (USD MILLION) 173
TABLE 128 EUROPE: 3D DIGITAL ASSET MARKET, BY COMPONENT, 2024–2029 (USD MILLION) 173
TABLE 129 EUROPE: 3D DIGITAL ASSET MARKET, BY HARDWARE, 2019–2023 (USD MILLION) 173
TABLE 130 EUROPE: 3D DIGITAL ASSET MARKET, BY HARDWARE, 2024–2029 (USD MILLION) 174
TABLE 131 EUROPE: 3D DIGITAL ASSET MARKET, BY SOFTWARE, 2019–2023 (USD MILLION) 174
TABLE 132 EUROPE: 3D DIGITAL ASSET MARKET, BY SOFTWARE, 2024–2029 (USD MILLION) 174
TABLE 133 EUROPE: 3D DIGITAL ASSET MARKET, BY SERVICE, 2019–2023 (USD MILLION) 174
TABLE 134 EUROPE: 3D DIGITAL ASSET MARKET, BY SERVICE, 2024–2029 (USD MILLION) 175
TABLE 135 EUROPE: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 175
TABLE 136 EUROPE: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 175
TABLE 137 EUROPE: 3D DIGITAL ASSET MARKET, BY APPLICATION, 2019–2023 (USD MILLION) 175
TABLE 138 EUROPE: 3D DIGITAL ASSET MARKET, BY APPLICATION, 2024–2029 (USD MILLION) 176
TABLE 139 EUROPE: 3D DIGITAL ASSET MARKET, BY VERTICAL, 2019–2023 (USD MILLION) 176
TABLE 140 EUROPE: 3D DIGITAL ASSET MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 176
TABLE 141 EUROPE: 3D DIGITAL ASSET MARKET IN MEDIA & ENTERTAINMENT, BY TYPE, 2019–2023 (USD MILLION) 177
TABLE 142 EUROPE: 3D DIGITAL ASSET MARKET IN MEDIA & ENTERTAINMENT, BY TYPE, 2024–2029 (USD MILLION) 177
TABLE 143 EUROPE: 3D DIGITAL ASSET MARKET, BY COUNTRY, 2019–2023 (USD MILLION) 177
TABLE 144 EUROPE: 3D DIGITAL ASSET MARKET, BY COUNTRY, 2024–2029 (USD MILLION) 178
10.3.3 UK 178
10.3.3.1 UK to advance 3D digital asset management, fostering innovation in media and technology sectors 178
TABLE 145 UK: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 178
TABLE 146 UK: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 178
10.3.4 GERMANY 179
10.3.4.1 Germany to elevate 3D digital asset management with industrial innovation and strategic economic focus 179
TABLE 147 GERMANY: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 179
TABLE 148 GERMANY: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 179
10.3.5 FRANCE 179
10.3.5.1 France to excel in European 3D digital asset market with strong industry focus and government-backed innovation initiatives 179
TABLE 149 FRANCE: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 180
TABLE 150 FRANCE: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 180
10.3.6 ITALY 180
10.3.6.1 Italy to catalyze 3D digital innovation in creative and industrial sectors across Europe and globally 180
TABLE 151 ITALY: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 180
TABLE 152 ITALY: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 181
10.3.7 REST OF EUROPE 181
TABLE 153 REST OF EUROPE: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 181
TABLE 154 REST OF EUROPE: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 181
10.4 ASIA PACIFIC 182
10.4.1 ASIA PACIFIC: 3D DIGITAL ASSET MARKET DRIVERS 182
10.4.2 ASIA PACIFIC: RECESSION IMPACT 182
FIGURE 47 ASIA PACIFIC: MARKET SNAPSHOT 183
TABLE 155 ASIA PACIFIC: 3D DIGITAL ASSET MARKET, BY COMPONENT, 2019–2023 (USD MILLION) 183
TABLE 156 ASIA PACIFIC: 3D DIGITAL ASSET MARKET, BY COMPONENT, 2024–2029 (USD MILLION) 184
TABLE 157 ASIA PACIFIC: 3D DIGITAL ASSET MARKET, BY HARDWARE, 2019–2023 (USD MILLION) 184
TABLE 158 ASIA PACIFIC: 3D DIGITAL ASSET MARKET, BY HARDWARE, 2024–2029 (USD MILLION) 184
TABLE 159 ASIA PACIFIC: 3D DIGITAL ASSET MARKET, BY SOFTWARE, 2019–2023 (USD MILLION) 184
TABLE 160 ASIA PACIFIC: 3D DIGITAL ASSET MARKET, BY SOFTWARE, 2024–2029 (USD MILLION) 185
TABLE 161 ASIA PACIFIC: 3D DIGITAL ASSET MARKET, BY SERVICE, 2019–2023 (USD MILLION) 185
TABLE 162 ASIA PACIFIC: 3D DIGITAL ASSET MARKET, BY SERVICE, 2024–2029 (USD MILLION) 185
TABLE 163 ASIA PACIFIC: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 185
TABLE 164 ASIA PACIFIC: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 186
TABLE 165 ASIA PACIFIC: 3D DIGITAL ASSET MARKET, BY APPLICATION, 2019–2023 (USD MILLION) 186
TABLE 166 ASIA PACIFIC: 3D DIGITAL ASSET MARKET, BY APPLICATION, 2024–2029 (USD MILLION) 186
TABLE 167 ASIA PACIFIC: 3D DIGITAL ASSET MARKET, BY VERTICAL, 2019–2023 (USD MILLION) 187
TABLE 168 ASIA PACIFIC: 3D DIGITAL ASSET MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 187
TABLE 169 ASIA PACIFIC: 3D DIGITAL ASSET MARKET IN MEDIA & ENTERTAINMENT, BY TYPE, 2019–2023 (USD MILLION) 187
TABLE 170 ASIA PACIFIC: 3D DIGITAL ASSET MARKET IN MEDIA & ENTERTAINMENT, BY TYPE, 2024–2029 (USD MILLION) 188
TABLE 171 ASIA PACIFIC: 3D DIGITAL ASSET MARKET, BY COUNTRY, 2019–2023 (USD MILLION) 188
TABLE 172 ASIA PACIFIC: 3D DIGITAL ASSET MARKET, BY COUNTRY, 2024–2029 (USD MILLION) 188
10.4.3 CHINA 189
10.4.3.1 China’s strategic advancements in 3D digital asset management to fuel Asia Pacific market 189
TABLE 173 CHINA: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 189
TABLE 174 CHINA: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 189
10.4.4 JAPAN 189
10.4.4.1 Japan to expand 3D digital asset market with technological integration and industry specialization 189
TABLE 175 JAPAN: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 189
TABLE 176 JAPAN: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 190
10.4.5 AUSTRALIA & NEW ZEALAND 190
10.4.5.1 Australia and New Zealand to embrace advanced 3D digital asset solutions for creative industries 190
TABLE 177 AUSTRALIA & NEW ZEALAND: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 190
TABLE 178 AUSTRALIA & NEW ZEALAND: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 190
10.4.6 REST OF ASIA PACIFIC 191
TABLE 179 REST OF ASIA PACIFIC: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 191
TABLE 180 REST OF ASIA PACIFIC: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 191
10.5 MIDDLE EAST & AFRICA 191
10.5.1 MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET DRIVERS 191
10.5.2 MIDDLE EAST & AFRICA: RECESSION IMPACT 192
TABLE 181 MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET, BY COMPONENT, 2019–2023 (USD MILLION) 192
TABLE 182 MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET, BY COMPONENT, 2024–2029 (USD MILLION) 193
TABLE 183 MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET, BY HARDWARE, 2019–2023 (USD MILLION) 193
TABLE 184 MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET, BY HARDWARE, 2024–2029 (USD MILLION) 193
TABLE 185 MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET, BY SOFTWARE, 2019–2023 (USD MILLION) 193
TABLE 186 MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET, BY SOFTWARE, 2024–2029 (USD MILLION) 194
TABLE 187 MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET, BY SERVICE, 2019–2023 (USD MILLION) 194
TABLE 188 MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET, BY SERVICE, 2024–2029 (USD MILLION) 194
TABLE 189 MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 194
TABLE 190 MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 195
TABLE 191 MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET, BY APPLICATION, 2019–2023 (USD MILLION) 195
TABLE 192 MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET, BY APPLICATION, 2024–2029 (USD MILLION) 195
TABLE 193 MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET, BY VERTICAL, 2019–2023 (USD MILLION) 196
TABLE 194 MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 196
TABLE 195 MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET IN MEDIA & ENTERTAINMENT, BY TYPE, 2019–2023 (USD MILLION) 196
TABLE 196 MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET IN MEDIA & ENTERTAINMENT, BY TYPE, 2024–2029 (USD MILLION) 197
TABLE 197 MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET, BY COUNTRY, 2019–2023 (USD MILLION) 197
TABLE 198 MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET, BY COUNTRY, 2024–2029 (USD MILLION) 197
10.5.3 GCC COUNTRIES (GULF COOPERATION COUNCIL) 198
10.5.3.1 Saudi Arabia 198
10.5.3.1.1 Saudi Arabia to invest in 3D digital assets through Vision 2030 and expanding entertainment 198
TABLE 199 GCC COUNTRIES: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 198
TABLE 200 GCC COUNTRIES: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 198
TABLE 201 GCC COUNTRIES: 3D DIGITAL ASSET MARKET, BY COUNTRY, 2019–2023 (USD MILLION) 198
TABLE 202 GCC COUNTRIES: 3D DIGITAL ASSET MARKET, BY COUNTRY, 2024–2029 (USD MILLION) 199
10.5.3.2 UAE 199
10.5.3.2.1 UAE’s role as tech and cultural hub to drive 3D digital asset market growth 199
10.5.3.3 Rest of GCC Countries 199
10.5.4 SOUTH AFRICA 199
10.5.4.1 South Africa’s emerging role in expanding 3D digital asset solutions in Sub-Saharan Africa to drive market 199
TABLE 203 SOUTH AFRICA: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 200
TABLE 204 SOUTH AFRICA: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 200
10.5.5 REST OF MIDDLE EAST & AFRICA 200
TABLE 205 REST OF MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 200
TABLE 206 REST OF MIDDLE EAST & AFRICA: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 201
10.6 LATIN AMERICA 201
10.6.1 LATIN AMERICA: 3D DIGITAL ASSET MARKET DRIVERS 201
10.6.2 LATIN AMERICA: RECESSION IMPACT 201
TABLE 207 LATIN AMERICA: 3D DIGITAL ASSET MARKET, BY COMPONENT, 2019–2023 (USD MILLION) 202
TABLE 208 LATIN AMERICA: 3D DIGITAL ASSET MARKET, BY COMPONENT, 2024–2029 (USD MILLION) 202
TABLE 209 LATIN AMERICA: 3D DIGITAL ASSET MARKET, BY HARDWARE, 2019–2023 (USD MILLION) 202
TABLE 210 LATIN AMERICA: 3D DIGITAL ASSET MARKET, BY HARDWARE, 2024–2029 (USD MILLION) 203
TABLE 211 LATIN AMERICA: 3D DIGITAL ASSET MARKET, BY SOFTWARE, 2019–2023 (USD MILLION) 203
TABLE 212 LATIN AMERICA: 3D DIGITAL ASSET MARKET, BY SOFTWARE, 2024–2029 (USD MILLION) 203
TABLE 213 LATIN AMERICA: 3D DIGITAL ASSET MARKET, BY SERVICE, 2019–2023 (USD MILLION) 203
TABLE 214 LATIN AMERICA: 3D DIGITAL ASSET MARKET, BY SERVICE, 2024–2029 (USD MILLION) 204
TABLE 215 LATIN AMERICA: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 204
TABLE 216 LATIN AMERICA: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 204
TABLE 217 LATIN AMERICA: 3D DIGITAL ASSET MARKET, BY APPLICATION, 2019–2023 (USD MILLION) 204
TABLE 218 LATIN AMERICA: 3D DIGITAL ASSET MARKET, BY APPLICATION, 2024–2029 (USD MILLION) 205
TABLE 219 LATIN AMERICA: 3D DIGITAL ASSET MARKET, BY VERTICAL, 2019–2023 (USD MILLION) 205
TABLE 220 LATIN AMERICA: 3D DIGITAL ASSET MARKET, BY VERTICAL, 2024–2029 (USD MILLION) 206
TABLE 221 LATIN AMERICA: 3D DIGITAL ASSET MARKET IN MEDIA & ENTERTAINMENT, BY TYPE, 2019–2023 (USD MILLION) 206
TABLE 222 LATIN AMERICA: 3D DIGITAL ASSET MARKET IN MEDIA & ENTERTAINMENT, BY TYPE, 2024–2029 (USD MILLION) 206
TABLE 223 LATIN AMERICA: 3D DIGITAL ASSET MARKET, BY COUNTRY, 2019–2023 (USD MILLION) 207
TABLE 224 LATIN AMERICA: 3D DIGITAL ASSET MARKET, BY COUNTRY, 2024–2029 (USD MILLION) 207
10.6.3 BRAZIL 207
10.6.3.1 Brazil to boost 3D digital asset management with tech innovation and strategic sector support 207
TABLE 225 BRAZIL: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 207
TABLE 226 BRAZIL: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 208
10.6.4 MEXICO 208
10.6.4.1 Mexico’s growing influence in 3D assets to be fueled by media expansion and digital transformation 208
TABLE 227 MEXICO: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 208
TABLE 228 MEXICO: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 208
10.6.5 REST OF LATIN AMERICA 209
TABLE 229 REST OF LATIN AMERICA: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION) 209
TABLE 230 REST OF LATIN AMERICA: 3D DIGITAL ASSET MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION) 209
11 COMPETITIVE LANDSCAPE 210
11.1 INTRODUCTION 210
11.2 KEY PLAYER STRATEGIES 210
TABLE 231 STRATEGIES ADOPTED BY KEY PLAYERS 210
11.3 REVENUE ANALYSIS 212
FIGURE 48 3D DIGITAL ASSET MARKET: HISTORICAL REVENUE ANALYSIS, 2019–2023 (USD MILLION) 212
11.4 MARKET SHARE ANALYSIS 214
TABLE 232 MARKET SHARE OF KEY VENDORS, 2023 214
FIGURE 49 3D DIGITAL ASSET MARKET SHARE ANALYSIS, 2023 215
11.5 3D DIGITAL ASSET MARKET: VENDOR PRODUCTS/BRANDS COMPARISON 215
FIGURE 50 VENDOR PRODUCT/BRAND COMPARISON 215
11.6 COMPANY EVALUATION MATRIX: KEY PLAYERS, 2023 216
FIGURE 51 COMPANY EVALUATION MATRIX (KEY PLAYERS): CRITERIA WEIGHTAGE 216
11.6.1 STARS 217
11.6.2 EMERGING LEADERS 217
11.6.3 PERVASIVE PLAYERS 217
11.6.4 PARTICIPANTS 217
FIGURE 52 COMPANY EVALUATION MATRIX: KEY PLAYERS, 2023 218
11.6.5 COMPANY FOOTPRINT: KEY PLAYERS, 2023 219
FIGURE 53 3D DIGITAL ASSET MARKET: COMPANY FOOTPRINT 219
TABLE 233 3D DIGITAL ASSET MARKET: REGION FOOTPRINT 219
TABLE 234 3D DIGITAL ASSET MARKET: COMPONENT FOOTPRINT 220
TABLE 235 3D DIGITAL ASSET MARKET: VERTICAL FOOTPRINT 220
11.7 COMPANY EVALUATION MATRIX: STARTUPS/SMES, 2023 221
FIGURE 54 COMPANY EVALUATION MATRIX (STARTUPS/SMES): CRITERIA WEIGHTAGE 221
11.7.1 PROGRESSIVE COMPANIES 221
11.7.2 RESPONSIVE COMPANIES 221
11.7.3 DYNAMIC COMPANIES 222
11.7.4 STARTING BLOCKS 222
FIGURE 55 COMPANY EVALUATION MATRIX: STARTUPS/SMES, 2023 222
11.7.5 COMPETITIVE BENCHMARKING: STARTUPS/SMES, 2023 223
11.7.5.1 Detailed list of key startups/SMEs 223
TABLE 236 3D DIGITAL ASSET MARKET: COMPETITIVE BENCHMARKING FOR KEY STARTUPS/SMES 223
11.7.5.2 Competitive benchmarking of key startups/SMEs 223
TABLE 237 3D DIGITAL ASSET MARKET: KEY STARTUPS/SMES 223
11.8 COMPANY VALUATION AND FINANCIAL METRICS OF KEY VENDORS 224
11.8.1 COMPANY VALUATION 224
FIGURE 56 COMPANY VALUATION OF KEY VENDORS (USD BILLION) 224
11.8.2 EV/EBITDA 224
FIGURE 57 FINANCIAL METRICS OF KEY VENDORS, 2024 224
FIGURE 58 YEAR-TO-DATE (YTD) PRICE TOTAL RETURN AND 5-YEAR STOCK BETA OF KEY VENDORS, 2024 225
11.9 COMPETITIVE SCENARIO AND TRENDS 225
11.9.1 PRODUCT LAUNCHES 225
TABLE 238 3D DIGITAL ASSET MARKET: PRODUCT LAUNCHES, MARCH 2022–MAY 2024 225
11.9.2 DEALS 228
TABLE 239 3D DIGITAL ASSET MARKET: DEALS, JANUARY 2022–MARCH 2024 228
12 COMPANY PROFILES 234
12.1 INTRODUCTION 234
(Business Overview, Products/Solutions/Services Offered, Recent Developments, MnM view (Key strengths/Right to win, Strategic choices made, Weakness/competitive threats)*
12.2 KEY PLAYERS 234
12.2.1 AUTODESK 234
TABLE 240 AUTODESK: BUSINESS OVERVIEW 234
FIGURE 59 AUTODESK: COMPANY SNAPSHOT 235
TABLE 241 AUTODESK: PRODUCTS/SOLUTIONS/SERVICES OFFERED 235
TABLE 242 AUTODESK: PRODUCT LAUNCHES & ENHANCEMENTS 236
TABLE 243 AUTODESK: DEALS 237
12.2.2 SIEMENS 239
TABLE 244 SIEMENS: BUSINESS OVERVIEW 239
FIGURE 60 SIEMENS: COMPANY SNAPSHOT 240
TABLE 245 SIEMENS: PRODUCTS/SOLUTIONS/SERVICES OFFERED 240
TABLE 246 SIEMENS: DEALS 241
12.2.3 ADOBE 243
TABLE 247 ADOBE: BUSINESS OVERVIEW 243
FIGURE 61 ADOBE: COMPANY SNAPSHOT 244
TABLE 248 ADOBE: PRODUCTS/SOLUTIONS/SERVICES OFFERED 244
TABLE 249 ADOBE: PRODUCT LAUNCHES AND ENHANCEMENTS 245
TABLE 250 ADOBE: DEALS 246
12.2.4 UNITY 248
TABLE 251 UNITY: BUSINESS OVERVIEW 248
FIGURE 62 UNITY: COMPANY SNAPSHOT 249
TABLE 252 UNITY: PRODUCTS/SOLUTIONS/SERVICES OFFERED 249
TABLE 253 UNITY: PRODUCT LAUNCHES AND ENHANCEMENTS 250
TABLE 254 UNITY: DEALS 250
12.2.5 NVIDIA 253
TABLE 255 NVIDIA: BUSINESS OVERVIEW 253
FIGURE 63 NVIDIA: COMPANY SNAPSHOT 254
TABLE 256 NVIDIA: PRODUCTS/SOLUTIONS/SERVICES OFFERED 254
TABLE 257 NVIDIA: PRODUCT LAUNCHES AND ENHANCEMENTS 255
TABLE 258 NVIDIA: DEALS 255
TABLE 259 NVIDIA: OTHER DEVELOPMENTS 256
12.2.6 MICROSOFT 258
TABLE 260 MICROSOFT: BUSINESS OVERVIEW 258
FIGURE 64 MICROSOFT: COMPANY SNAPSHOT 259
TABLE 261 MICROSOFT: PRODUCTS/SOLUTIONS/SERVICES OFFERED 259
TABLE 262 MICROSOFT: DEALS 260
12.2.7 ANSYS 261
TABLE 263 ANSYS: BUSINESS OVERVIEW 261
FIGURE 65 ANSYS: COMPANY SNAPSHOT 262
TABLE 264 ANSYS: PRODUCTS/SOLUTIONS/SERVICES OFFERED 262
TABLE 265 ANSYS: DEALS 263
12.2.8 EPIC GAMES 264
TABLE 266 EPIC GAMES: BUSINESS OVERVIEW 264
TABLE 267 EPIC GAMES: PRODUCTS/SOLUTIONS/SERVICES OFFERED 264
TABLE 268 EPIC GAMES: PRODUCT LAUNCHES AND ENHANCEMENTS 265
TABLE 269 EPIC GAMES: DEALS 265
12.2.9 PTC 266
TABLE 270 PTC: BUSINESS OVERVIEW 266
FIGURE 66 PTC: COMPANY SNAPSHOT 267
TABLE 271 PTC: PRODUCTS/SOLUTIONS/SERVICES OFFERED 267
12.2.10 TRIMBLE 269
TABLE 272 TRIMBLE: BUSINESS OVERVIEW 269
FIGURE 67 TRIMBLE: COMPANY SNAPSHOT 270
TABLE 273 TRIMBLE: PRODUCTS/SOLUTIONS/SERVICES OFFERED 270
TABLE 274 TRIMBLE: PRODUCT LAUNCHES AND ENHANCEMENTS 271
TABLE 275 TRIMBLE: DEALS 272
12.2.11 SONY 273
TABLE 276 SONY: BUSINESS OVERVIEW 273
FIGURE 68 SONY: COMPANY SNAPSHOT 274
TABLE 277 SONY: PRODUCTS/SOLUTIONS/SERVICES OFFERED 274
TABLE 278 SONY: PRODUCT LAUNCHES AND ENHANCEMENTS 275
12.3 OTHER PLAYERS 276
12.3.1 APPLE 276
12.3.2 META 277
12.3.3 REPLY 278
12.3.4 GOOGLE 279
12.3.5 IKEA 280
12.3.6 PIXAR 281
12.3.7 HEXA 282
12.3.8 THREEKIT 283
12.3.9 SITECORE 284
12.3.10 DAMINION 284
12.3.11 CONSORTIQ 285
12.3.12 MODELRY 286
12.3.13 DESIGN CONNECTED 287
12.3.14 SPATIAL SYSTEMS 288
12.3.15 VNTANA 289
12.3.16 CESIUM 290
12.3.17 ECHO 3D 291
12.3.18 KEYSHOT 292
12.3.19 MOOVLY 293
*Details on Business Overview, Products/Solutions/Services Offered, Recent Developments, MnM view (Key strengths/Right to win, Strategic choices made, Weakness/competitive threats)* might not be captured in case of unlisted companies.
13 ADJACENT AND RELATED MARKETS 294
13.1 INTRODUCTION 294
13.1.1 RELATED MARKETS 294
13.2 3D IMAGING MARKET 294
TABLE 279 3D IMAGING MARKET, BY COMPONENT, 2018–2022 (USD MILLION) 294
TABLE 280 3D IMAGING MARKET, BY COMPONENT, 2023–2028 (USD MILLION) 295
TABLE 281 3D IMAGING MARKET, BY REGION, 2018–2022 (USD MILLION) 295
TABLE 282 3D IMAGING MARKET, BY REGION, 2023–2028 (USD MILLION) 295
TABLE 283 3D IMAGING MARKET, BY VERTICAL, 2018–2022 (USD MILLION) 296
TABLE 284 3D IMAGING MARKET, BY VERTICAL, 2023–2028 (USD MILLION) 296
13.3 AR VR SOFTWARE MARKET 297
TABLE 285 AR VR SOFTWARE MARKET, BY TECHNOLOGY TYPE, 2017–2022 (USD MILLION) 297
TABLE 286 AR VR SOFTWARE MARKET, BY TECHNOLOGY TYPE, 2023–2028 (USD MILLION) 297
TABLE 287 AR VR SOFTWARE MARKET, BY SOFTWARE TYPE, 2017–2022 (USD MILLION) 297
TABLE 288 AR VR SOFTWARE MARKET, BY SOFTWARE TYPE, 2023–2028 (USD MILLION) 298
TABLE 289 AR VR SOFTWARE MARKET, BY VERTICAL, 2017–2022 (USD MILLION) 298
TABLE 290 AR VR SOFTWARE MARKET, BY VERTICAL, 2023–2028 (USD MILLION) 299
TABLE 291 AR VR SOFTWARE MARKET, BY REGION, 2017–2022 (USD MILLION) 299
TABLE 292 AR VR SOFTWARE MARKET, BY REGION, 2023–2028 (USD MILLION) 300
14 APPENDIX 301
14.1 DISCUSSION GUIDE 301
14.2 KNOWLEDGESTORE: MARKETSANDMARKETS’ SUBSCRIPTION PORTAL 306
14.3 CUSTOMIZATION OPTIONS 308
14.4 RELATED REPORTS 308
14.5 AUTHOR DETAILS 309
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