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Light Field Market by Technology (Hardware (Imaging Solutions, Light Field Displays), Software), Vertical (Media & Entertainment, Healthcare, Architecture, Industrial, Defense), and Region(North America, APAC, Europe, and RoW) – Global Forecast to 2026

出版MarketsandMarkets
出版年月2021年 9月
ページ数148
図表数146
種別英文調査報告書

レポート目次 お問合せ

テクノロジー(ハードウェア(イメージングソリューション、ライトフィールドディスプレイ)、ソフトウェア)、垂直(メディア&エンターテインメント、ヘルスケア、建築、産業、防衛)、地域別(北米、APAC、ヨーロッパ、RoW)

The light field market size is expected to grow from USD 76 million in 2021 to USD 154 million by 2026; it is expected to grow at a CAGR of 15.1% from 2021 to 2026. The key factors driving the growth of the light field market are improved visual effects technology in movies and games, customized marketing, escalated need for prototyping and medical imaging.

“Market for hardware segment to account for larger market share during the forecast period”
The hardware segment is expected to continue to hold a larger market size during the forecast period. The increasing research for developing light field displays such as VR headsets and light field screens is expected to fuel the light field market. The software segment of the light field market has also seen rising demand from the animation and VFX sectors of the media and entertainment industry.

“Media & entertainment vertical to hold the largest size during the forecast period”
The media & entertainment vertical is expected to hold the largest market size during the forecast period. The light field market is expected to dominate the media and entertainment vertical, with an increased focus on auto stereoscopy. Auto stereoscopy can display stereoscopic pictures on screens without the viewer wearing any 3D glasses. This technology works by utilizing motion parallax and wide viewing angles and provides viewers an illusion of 3D imaging. Presently, auto stereoscopy is used in AR and VR systems. AR technology is used to improve the perception of reality among viewers on screens or glasses. Similarly, VR technology also alters the real world with a simulated one on screens and glasses. The light field display development kit includes hardware, software, and support services, which enable businesses to create industry-leading mixed-reality products.

“North America is expected to capture largest market size during the forecast period”
Presently, the light field market in North America is the largest revenue contributor compared to other regions; organizations are extensively investing in light field and 3D imaging for technological advancements to fuel the market growth in North America. This region has been amenable toward adopting light field and 3D imaging in companies to enhance visualization and augmented customer experience.

The break-up of the profiles of primary participants for the report has been given below:
•By Company Type: Tier 1 = 40%, Tier 2 = 35%, and Tier 3 = 25%
•By Designation: C-Level Executives = 48%, Directors = 33%, and Others= 19%
•By Region: North America = 35%, Europe = 18%, APAC = 40%, and RoW = 7%

Major players expected to operate in the light field market include Avegant (US), FoVI 3D (US), OTOY (US), Japan Display (Japan), Raytrix (Germany), Fathom Optics (US), NVIDIA (US), Light Field Lab (US), Holografika (Hungary), Leia (US), Quidient (US).

Research Coverage:
The research report on the global light field market covers the market based on technology, vertical, and region. Based on technology, the market has been segmented into hardware and software. Based on vertical, the light field market has been segmented into media & entertainment, healthcare, architecture, industrial, defense, and others. The report covers four major regions, namely, North America, Europe, Asia Pacific (APAC), and Rest of the World (RoW).

Key Benefits of Buying the Report:
This report segments the light field market comprehensively and provides the closest approximations of the overall market size, as well as that of the subsegments across different technology, vertical, and regions.
The report helps stakeholders understand the pulse of the market, expected market scenario and provides information on key market drivers, restraints, challenges, and opportunities.
The report helps to understand the COVID-19 impact on the light field market


目次

1INTRODUCTION21
1.1STUDY OBJECTIVES21
1.2MARKET DEFINITION AND SCOPE21
1.2.1INCLUSIONS AND EXCLUSIONS21
1.3STUDY SCOPE22
1.3.1MARKETS COVERED22
1.3.2YEARS CONSIDERED22
1.4CURRENCY23
1.5LIMITATIONS23
1.6MARKET STAKEHOLDERS23
1.7SUMMARY OF CHANGES23
2RESEARCH METHODOLOGY25
2.1RESEARCH DATA25
FIGURE 1LIGHT FIELD MARKET: RESEARCH DESIGN25
2.1.1SECONDARY DATA26
2.1.1.1Key data from secondary sources26
2.1.2PRIMARY DATA27
2.1.2.1Breakdown of primaries27
2.1.2.2Key data from primary sources27
2.1.3SECONDARY AND PRIMARY RESEARCH28
2.1.3.1Key industry insights29
2.2MARKET SIZE ESTIMATION30
FIGURE 2MARKET SIZE ESTIMATION METHODOLOGY (SUPPLY SIDE): REVENUE FROM PRODUCTS/SOLUTIONS/SERVICES OF LIGHT FIELD MARKET30
2.2.1BOTTOM-UP APPROACH31
2.2.1.1Approach for arriving at market size using bottom-up analysis31
FIGURE 3MARKET SIZE ESTIMATION METHODOLOGY: BOTTOM-UP APPROACH31
2.2.2TOP-DOWN APPROACH32
2.2.2.1Approach for arriving at market size using bottom-up analysis32
FIGURE 4MARKET SIZE ESTIMATION METHODOLOGY: TOP-DOWN APPROACH32
2.3MARKET BREAKDOWN AND DATA TRIANGULATION33
FIGURE 5MARKET BREAKDOWN AND DATA TRIANGULATION33
2.4RESEARCH ASSUMPTIONS34
FIGURE 6ASSUMPTION FOR RESEARCH STUDY34
2.5RISK ASSESSMENT35
TABLE 1LIMITATIONS & ASSOCIATED RESULTS35

3EXECUTIVE SUMMARY36
FIGURE 7COVID-19 IMPACT ANALYSIS ON LIGHT FIELD MARKET36
3.1REALISTIC SCENARIO37
3.2PESSIMISTIC SCENARIO37
3.3OPTIMISTIC SCENARIO37
FIGURE 8HARDWARE SEGMENT ACCOUNTED FOR LARGER MARKET SHARE IN 202037
FIGURE 9MEDIA & ENTERTAINMENT SEGMENT TO REGISTER HIGHEST CAGR
DURING FORECAST PERIOD38
FIGURE 10LIGHT FIELD MARKET TO WITNESS HIGHEST CAGR IN APAC
DURING FORECAST PERIOD39
4PREMIUM INSIGHTS40
4.1ATTRACTIVE OPPORTUNITIES IN LIGHT FIELD MARKET40
FIGURE 11INCREASING DEMAND FROM MEDIA & ENTERTAINMENT VERTICAL IS DRIVING LIGHT FIELD MARKET40
4.2LIGHT FIELD MARKET, BY TECHNOLOGY40
FIGURE 12HARDWARE SEGMENT TO HOLD LARGER SHARE IN LIGHT FIELD MARKET FROM 2021 TO 202640
4.3LIGHT FIELD MARKET, BY VERTICAL AND REGION41
FIGURE 13MEDIA & ENTERTAINMENT VERTICAL AND NORTH AMERICA ACCOUNTED FOR LARGEST SHARES OF LIGHT FIELD MARKET IN 202041
4.4LIGHT FIELD MARKET, BY GEOGRAPHY42
FIGURE 14US HELD LARGEST SHARE OF LIGHT FIELD MARKET IN 202042
5MARKET OVERVIEW43
5.1INTRODUCTION43
5.2MARKET DYNAMICS43
FIGURE 15LIGHT FIELD MARKET DYNAMICS43
5.2.1DRIVERS44
5.2.1.1Improving visual effects technology in movies and games44
5.2.1.2Customized marketing44
5.2.1.3Rising need for prototyping and medical imaging45
FIGURE 16DRIVERS OF LIGHT FIELD MARKET AND THEIR IMPACTS45
5.2.2RESTRAINTS46
5.2.2.1Increasing software corruption and privacy concerns46
FIGURE 17RESTRAINTS FOR LIGHT FIELD MARKET AND THEIR IMPACTS46
5.2.3OPPORTUNITIES46
5.2.3.1Rising demand for HD viewing experience46
5.2.3.2Development of artificial intelligence technologies47
FIGURE 18OPPORTUNITIES FOR LIGHT FIELD MARKET AND THEIR IMPACTS47
5.2.4CHALLENGES47
5.2.4.1Lack of expertise and skilled workforce47
FIGURE 19CHALLENGES FOR LIGHT FIELD MARKET AND THEIR IMPACT48
5.3VALUE CHAIN ANALYSIS48
FIGURE 20VALUE CHAIN ANALYSIS: LIGHT FIELD MARKET48
6APPLICATIONS OF LIGHT FIELD TECHNOLOGY50
6.1INTRODUCTION50
6.2ILLUMINATION ENGINEERING50
6.3LIGHT FIELD RENDERING50
6.4SYNTHETIC APERTURE PHOTOGRAPHY50
6.53D DISPLAY50
6.6BRAIN IMAGING51
7LIGHT FIELD MARKET, BY TECHNOLOGY52
7.1INTRODUCTION53
FIGURE 21HARDWARE SEGMENT TO HOLD LARGER SHARE IN LIGHT FIELD
MARKET DURING FORECAST PERIOD53
TABLE 2LIGHT FIELD MARKET, BY TECHNOLOGY, 2018–2020 (USD MILLION)53
TABLE 3LIGHT FIELD MARKET, BY TECHNOLOGY, 2021–2026 (USD MILLION)53
7.2HARDWARE54
TABLE 4LIGHT FIELD MARKET, BY HARDWARE, 2018–2020 (USD MILLION)54
TABLE 5LIGHT FIELD MARKET, BY HARDWARE, 2021–2026 (USD MILLION)54
7.2.1IMAGING SOLUTIONS54
7.2.1.1Light field camera55
7.2.1.2Function55
7.2.1.2.13D Modeling55
7.2.1.2.23D Scanning56
7.2.1.2.3Layout and Animation56
7.2.1.2.43D Rendering56
7.2.1.2.5Image Reconstruction56
TABLE 6LIGHT FIELD IMAGING SOLUTIONS MARKET, BY VERTICAL,
2018–2020 (USD MILLION)57
TABLE 7LIGHT FIELD IMAGING SOLUTIONS MARKET, BY VERTICAL,
2021–2026 (USD THOUSAND)57
7.2.2LIGHT FIELD DISPLAY57
7.2.2.1VR glasses58
7.2.2.2Light field projectors58
7.2.2.3Light field screens58
FIGURE 22MEDIA & ENTERTAINMENT SEGMENT TO DOMINATE LIGHT FIELD DISPLAYS MARKET DURING FORECAST PERIOD58
TABLE 8LIGHT FIELD DISPLAYS MARKET, BY VERTICAL, 2018–2020 (USD MILLION)59
TABLE 9LIGHT FIELD DISPLAYS MARKET, BY VERTICAL, 2021–2026 (USD THOUSAND)59
7.3SOFTWARE60
FIGURE 23MEDIA & ENTERTAINMENT SEGMENT TO DOMINATE LIGHT FIELD SOFTWARE MARKET DURING FORECAST PERIOD60
TABLE 10LIGHT FIELD SOFTWARE MARKET, BY VERTICAL, 2018–2020 (USD MILLION)60
TABLE 11LIGHT FIELD SOFTWARE MARKET, BY VERTICAL, 2021–2026 (USD MILLION)61
8LIGHT FIELD MARKET, BY VERTICAL62
8.1INTRODUCTION63
FIGURE 24MEDIA & ENTERTAINMENT VERTICAL TO DOMINATE LIGHT FIELD MARKET DURING FORECAST PERIOD63
TABLE 12LIGHT FIELD MARKET, BY VERTICAL, 2018–2020 (USD MILLION)63
TABLE 13LIGHT FIELD MARKET, BY VERTICAL, 2021–2026 (USD MILLION)64
8.2MEDIA & ENTERTAINMENT65
TABLE 14LIGHT FIELD MARKET IN MEDIA & ENTERTAINMENT VERTICAL,
BY HARDWARE, 2018–2020 (USD MILLION)65
TABLE 15LIGHT FIELD MARKET IN MEDIA & ENTERTAINMENT VERTICAL,
BY HARDWARE, 2021–2026 (USD MILLION)65
FIGURE 25MEDIA & ENTERTAINMENT VERTICAL IN NORTH AMERICA TO
DOMINATE LIGHT FIELD MARKET DURING FORECAST PERIOD66
TABLE 16LIGHT FIELD MARKET IN MEDIA & ENTERTAINMENT VERTICAL, BY REGION, 2018–2020 (USD MILLION)66
TABLE 17LIGHT FIELD MARKET IN MEDIA & ENTERTAINMENT VERTICAL, BY REGION, 2021–2026 (USD MILLION)66
8.3HEALTHCARE67
TABLE 18LIGHT FIELD MARKET IN HEALTHCARE VERTICAL, BY HARDWARE,
2018–2020 (USD MILLION)67
TABLE 19LIGHT FIELD MARKET IN HEALTHCARE VERTICAL, BY HARDWARE,
2021–2026 (USD MILLION)67
TABLE 20LIGHT FIELD MARKET IN HEALTHCARE VERTICAL, BY REGION,
2018–2020 (USD MILLION)68
TABLE 21LIGHT FIELD MARKET IN HEALTHCARE VERTICAL, BY REGION,
2021–2026 (USD MILLION)68
8.4ARCHITECTURE69
FIGURE 26LIGHT FIELD DISPLAY IN ARCHITECTURE VERTICAL TO DOMINATE
LIGHT FIELD MARKET69
TABLE 22LIGHT FIELD MARKET IN ARCHITECTURE VERTICAL, BY HARDWARE,
2018–2020 (USD MILLION)69
TABLE 23LIGHT FIELD MARKET IN ARCHITECTURE VERTICAL, BY HARDWARE,
2021–2026 (USD MILLION)70
TABLE 24LIGHT FIELD MARKET IN ARCHITECTURE VERTICAL, BY REGION,
2018–2020 (USD MILLION)70
TABLE 25LIGHT FIELD MARKET IN ARCHITECTURE VERTICAL, BY REGION,
2021–2026 (USD THOUSAND)70
8.5INDUSTRIAL71
TABLE 26LIGHT FIELD MARKET IN INDUSTRIAL VERTICAL, BY HARDWARE,
2018–2020 (USD MILLION)71
TABLE 27LIGHT FIELD MARKET IN INDUSTRIAL VERTICAL, BY HARDWARE,
2021–2026 (USD MILLION)71
TABLE 28LIGHT FIELD MARKET IN INDUSTRIAL VERTICAL, BY REGION,
2018–2020 (USD THOUSAND)72
TABLE 29LIGHT FIELD MARKET IN INDUSTRIAL VERTICAL, BY REGION,
2021–2026 (USD THOUSAND)72
8.6DEFENSE72
FIGURE 27LIGHT FIELD DISPLAY IN DEFENSE VERTICAL TO DOMINATE
LIGHT FIELD MARKET DURING FORECAST PERIOD73
TABLE 30LIGHT FIELD MARKET IN DEFENSE VERTICAL, BY HARDWARE,
2018–2020 (USD MILLION)73
TABLE 31LIGHT FIELD MARKET IN DEFENSE VERTICAL, BY HARDWARE,
2021–2026 (USD MILLION)73
TABLE 32LIGHT FIELD MARKET IN DEFENSE VERTICAL, BY REGION,
2018–2020 (USD THOUSAND)74
TABLE 33LIGHT FIELD MARKET IN DEFENSE VERTICAL, BY REGION,
2021–2026 (USD THOUSAND)74
8.7OTHERS74
TABLE 34LIGHT FIELD MARKET IN OTHER VERTICAL, BY HARDWARE,
2018–2020 (USD THOUSAND)74
TABLE 35LIGHT FIELD MARKET IN OTHER VERTICAL, BY HARDWARE,
2021–2026 (USD MILLION)75
FIGURE 28OTHER VERTICAL IN NORTH AMERICA TO DOMINATE LIGHT FIELD MARKET DURING FORECAST PERIOD75
TABLE 36LIGHT FIELD MARKET IN OTHER VERTICAL, BY REGION,
2018–2020 (USD THOUSAND)75
TABLE 37LIGHT FIELD MARKET IN OTHER VERTICAL, BY REGION,
2021–2026 (USD THOUSAND)76
9GEOGRAPHIC ANALYSIS77
9.1INTRODUCTION78
FIGURE 29LIGHT FIELD MARKET IN CHINA PROJECTED TO GROW AT HIGHEST CAGR FROM 2021 TO 202678
TABLE 38LIGHT FIELD MARKET, BY REGION, 2018–2020 (USD MILLION)78
TABLE 39LIGHT FIELD MARKET, BY REGION, 2021–2026 (USD MILLION)79
9.2NORTH AMERICA80
FIGURE 30NORTH AMERICA: LIGHT FIELD MARKET SNAPSHOT80
9.2.1US80
9.2.2CANADA81
9.2.3MEXICO81
TABLE 40LIGHT FIELD MARKET IN NORTH AMERICA, BY COUNTRY,
2018–2020 (USD MILLION)81
TABLE 41LIGHT FIELD MARKET IN NORTH AMERICA, BY COUNTRY,
2021–2026 (USD MILLION)81
TABLE 42LIGHT FIELD MARKET IN NORTH AMERICA, BY VERTICAL,
2018–2020 (USD MILLION)82
TABLE 43LIGHT FIELD MARKET IN NORTH AMERICA, BY VERTICAL,
2021–2026 (USD MILLION)82
9.3EUROPE82
FIGURE 31EUROPE: LIGHT FIELD MARKET SNAPSHOT83
9.3.1UK84
9.3.2GERMANY84
9.3.3FRANCE84
9.3.4REST OF EUROPE84
TABLE 44LIGHT FIELD MARKET IN EUROPE, BY COUNTRY, 2018–2020 (USD MILLION)85
TABLE 45LIGHT FIELD MARKET IN EUROPE, BY COUNTRY, 2021–2026 (USD MILLION)85
TABLE 46LIGHT FIELD MARKET IN EUROPE, BY VERTICAL, 2018–2020 (USD MILLION)85
TABLE 47LIGHT FIELD MARKET IN EUROPE, BY VERTICAL, 2021–2026 (USD MILLION)86
9.4APAC87
FIGURE 32APAC: LIGHT FIELD MARKET SNAPSHOT87
9.4.1CHINA88
9.4.2JAPAN88
9.4.3REST OF APAC (ROAPAC)88
TABLE 48LIGHT FIELD MARKET IN APAC, BY COUNTRY, 2018–2020 (USD MILLION)88
TABLE 49LIGHT FIELD MARKET IN APAC, BY COUNTRY, 2021–2026 (USD MILLION)88
TABLE 50LIGHT FIELD MARKET IN APAC, BY VERTICAL, 2018–2020 (USD MILLION)89
TABLE 51LIGHT FIELD MARKET IN APAC, BY VERTICAL, 2021–2026 (USD MILLION)89
9.5REST OF THE WORLD (ROW)90
FIGURE 33ROW: LIGHT FIELD MARKET SNAPSHOT90
9.5.1MIDDLE EAST & AFRICA90
9.5.2SOUTH AMERICA90
TABLE 52LIGHT FIELD MARKET IN ROW, BY REGION, 2018–2020 (USD MILLION)91
TABLE 53LIGHT FIELD MARKET IN ROW, BY REGION, 2021–2026 (USD MILLION)91
TABLE 54LIGHT FIELD MARKET IN ROW, BY VERTICAL, 2018–2020 (USD MILLION)91
TABLE 55LIGHT FIELD MARKET IN ROW, BY VERTICAL, 2021–2026 (USD MILLION)92
10COMPETITIVE LANDSCAPE93
10.1INTRODUCTION93
10.2MARKET SHARE ANALYSIS OF PLAYERS, 202093
TABLE 56LIGHT FIELD MARKET: CONSOLIDATED93
10.3COMPETITIVE EVALUATION QUADRANT94
10.3.1STAR95
10.3.2EMERGING LEADER95
10.3.3PERVASIVE95
10.3.4PARTICIPANT95
FIGURE 34LIGHT FIELD MARKET (GLOBAL) COMPETITIVE LEADERSHIP MAPPING, 202096
TABLE 57COMPANY FOOTPRINT ANALYSIS OF TOP PLAYERS IN LIGHT FIELD MARKET97
10.4COMPETITIVE SITUATIONS AND TRENDS98
10.4.1PRODUCT LAUNCHES98
TABLE 58LIGHT FIELD MARKET: PRODUCT LAUNCHES,
JANUARY 2018 – JANUARY 202198
10.4.2DEALS99
TABLE 59LIGHT FIELD MARKET: DEALS. JANUARY 2018 – JANUARY 202199

11COMPANY PROFILES100
11.1KEY PLAYERS100
(Business Overview, Products and Solutions Offered, Recent Developments, and MnM View)*
11.1.1AVEGANT100
TABLE 60AVEGANT: BUSINESS OVERVIEW100
11.1.2FOVI 3D102
TABLE 61FOVI 3D: BUSINESS OVERVIEW102
11.1.3OTOY104
TABLE 62OTOY: BUSINESS OVERVIEW104
11.1.4JAPAN DISPLAY105
TABLE 63JAPAN DISPLAY: BUSINESS OVERVIEW105
FIGURE 35JAPAN DISPLAY: COMPANY SNAPSHOT105
11.1.5RAYTRIX107
TABLE 64RAYTRIX: BUSINESS OVERVIEW107
11.1.6FATHOM OPTICS109
TABLE 65FATHOM OPTICS: BUSINESS OVERVIEW109
11.1.7NVIDIA111
TABLE 66NVIDIA: BUSINESS OVERVIEW111
FIGURE 36NVIDIA: COMPANY SNAPSHOT112
11.1.8LIGHT FIELD LAB113
TABLE 67LIGHT FIELD LAB: BUSINESS OVERVIEW113
11.1.9HOLOGRAFIKA115
TABLE 68HOLOGRAFIKA: BUSINESS OVERVIEW115
11.1.10LEIA117
TABLE 69LEIA: BUSINESS OVERVIEW117
11.1.11QUIDIENT119
TABLE 70QUIDIENT: BUSINESS OVERVIEW119
* Business Overview, Products and Solutions Offered, Recent Developments, and MnM View might not be captured in case of unlisted companies.
11.2OTHER KEY PLAYERS121
11.2.1APPLE INC.121
11.2.2SONY CORPORATION121
11.2.3GOOGLE LLC122
11.2.4TOSHIBA123
11.2.5K | LENS GMBH124
11.2.6CREAL124
11.2.7AYE3D125
11.2.8MOPIC LABS125
11.2.9PHOTONIC CRYSTAL CO.126
11.2.10LOOKING GLASS FACTORY126
11.2.11DIMENCO127
11.2.12WOOPTIX127
11.2.13POLIGHT128
11.2.14SURFACE OPTICS CORPORATION128
12ADJACENT & RELATED MARKET129
12.1INTRODUCTION129
12.2LIMITATIONS129
12.3AUGMENTED REALITY AND VIRTUAL REALITY MARKET129
12.3.1DEFINITION129
12.3.2MARKET OVERVIEW129
12.3.3AR MARKET BY REGION130
TABLE 71AUGMENTED REALITY MARKET, BY REGION, 2016–2019 (USD MILLION)130
TABLE 72AUGMENTED REALITY MARKET, BY REGION, 2020–2025 (USD MILLION)130
TABLE 73VIRTUAL REALITY MARKET, BY REGION, 2016–2019 (USD MILLION)131
TABLE 74VIRTUAL REALITY MARKET, BY REGION, 2020–2025 (USD MILLION)131
12.3.3.1North America131
TABLE 75AUGMENTED REALITY MARKET IN NORTH AMERICA, BY APPLICATION,
2016–2019 (USD MILLION)132
TABLE 76AUGMENTED REALITY MARKET IN NORTH AMERICA, BY APPLICATION,
2020–2025 (USD MILLION)132
TABLE 77AUGMENTED REALITY MARKET IN NORTH AMERICA, BY COUNTRY,
2016–2019 (USD MILLION)133
TABLE 78AUGMENTED REALITY MARKET IN NORTH AMERICA, BY COUNTRY,
2020–2025 (USD MILLION)133
TABLE 79VIRTUAL REALITY MARKET IN NORTH AMERICA, BY APPLICATION,
2016–2019 (USD MILLION)133
TABLE 80VIRTUAL REALITY MARKET IN NORTH AMERICA, BY APPLICATION,
2020–2025 (USD MILLION)134
TABLE 81VIRTUAL REALITY MARKET IN NORTH AMERICA, BY COUNTRY,
2016–2019 (USD MILLION)134
TABLE 82VIRTUAL REALITY MARKET IN NORTH AMERICA, BY COUNTRY,
2020–2025 (USD MILLION)134
12.3.3.2Europe135
TABLE 83AUGMENTED REALITY MARKET IN EUROPE, BY APPLICATION,
2016–2019 (USD MILLION)135
TABLE 84AUGMENTED REALITY MARKET IN EUROPE, BY APPLICATION,
2020–2025 (USD MILLION)135
TABLE 85AUGMENTED REALITY MARKET IN EUROPE, BY COUNTRY,
2016–2019 (USD MILLION)136
TABLE 86AUGMENTED REALITY MARKET IN EUROPE, BY COUNTRY,
2020–2025 (USD MILLION)136
TABLE 87VIRTUAL REALITY MARKET IN EUROPE, BY APPLICATION,
2016–2019 (USD MILLION)137
TABLE 88VIRTUAL REALITY MARKET IN EUROPE, BY APPLICATION,
2020–2025 (USD MILLION)137
TABLE 89VIRTUAL REALITY MARKET IN EUROPE, BY COUNTRY,
2016–2019 (USD MILLION)137
TABLE 90VR MARKET IN EUROPE, BY COUNTRY, 2020–2025 (USD MILLION)138
12.3.3.3APAC138
TABLE 91AUGMENTED REALITY MARKET IN APAC, BY APPLICATION,
2016–2019 (USD MILLION)138
TABLE 92AUGMENTED REALITY MARKET IN APAC, BY APPLICATION,
2020–2025 (USD MILLION)139
TABLE 93AUGMENTED REALITY MARKET IN APAC, BY COUNTRY,
2016–2019 (USD MILLION)139
TABLE 94AUGMENTED REALITY MARKET IN APAC, BY COUNTRY,
2020–2025 (USD MILLION)139
TABLE 95VIRTUAL REALITY MARKET IN APAC, BY APPLICATION,
2016–2019 (USD MILLION)140
TABLE 96VIRTUAL REALITY MARKET IN APAC, BY APPLICATION,
2020–2025 (USD MILLION)140
TABLE 97VIRTUAL REALITY MARKET IN APAC, BY COUNTRY,
2016–2019 (USD MILLION)141
TABLE 98VIRTUAL REALITY MARKET IN APAC, BY COUNTRY,
2020–2025 (USD MILLION)141
12.3.3.4ROW141
TABLE 99AUGMENTED REALITY MARKET IN ROW, BY APPLICATION,
2016–2019 (USD MILLION)142
TABLE 100AUGMENTED REALITY MARKET IN ROW, BY APPLICATION,
2020–2025 (USD MILLION)142
TABLE 101AUGMENTED REALITY MARKET IN ROW, BY REGION,
2016–2019 (USD MILLION)142
TABLE 102AUGMENTED REALITY MARKET IN ROW, BY REGION,
2020–2025 (USD MILLION)143
TABLE 103VIRTUAL REALITY MARKET IN ROW, BY APPLICATION,
2016–2019 (USD MILLION)143
TABLE 104VIRTUAL REALITY MARKET IN ROW, BY APPLICATION,
2020–2025 (USD MILLION)143
TABLE 105VIRTUAL REALITY MARKET IN ROW, BY REGION, 2016–2019 (USD MILLION)143
TABLE 106VIRTUAL REALITY MARKET IN ROW, BY REGION, 2020–2025 (USD MILLION)144
TABLE 107AUGMENTED REALITY MARKET IN KSA, BY APPLICATION,
2016–2019 (USD MILLION)144
TABLE 108AUGMENTED REALITY MARKET IN KSA, BY APPLICATION,
2020–2025 (USD MILLION)144
TABLE 109VIRTUAL REALITY MARKET IN KSA, BY APPLICATION,
2016–2019 (USD MILLION)145
TABLE 110VIRTUAL REALITY MARKET IN KSA, BY APPLICATION,
2020–2025 (USD MILLION)145

13APPENDIX146
13.1INSIGHTS OF INDUSTRY EXPERTS146
13.2DISCUSSION GUIDE147
13.3KNOWLEDGE STORE: MARKETSANDMARKETS’ SUBSCRIPTION PORTAL149
13.4AVAILABLE CUSTOMIZATIONS151
13.5RELATED REPORTS151
13.6AUTHOR DETAILS152


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