非代替性トークン市場:2027年までの世界予測

出版:MarketsandMarkets(マーケッツアンドマーケッツ) 出版年月:2022年5月

非代替性トークン(NFT)市場:オファリング(事業戦略の策定、NFTの作成と管理、NFTプラットフォーム–マーケットプレイス)、エンドユーザー(メディアとエンターテインメント、ゲーム)、地域(北米、ヨーロッパ、MEA、APAC)- 2027年までの世界予測

Non-Fungible Tokens Market by Offering (Business Strategy Formulation, NFT Creation, and Management, NFT Platform – Marketplace), End-user (Media and Entertainment, Gaming), Region (Americas, Europe, MEA, APAC) – Global forecast to 2027

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世界の非代替性トークン(NFT)市場規模は2022年に30億ドル、2027年までには136億ドルに達し、2022年から2027年までは年平均成長率(CAGR)35%で成長すると予測されています。

MarketsandMarkets(マーケッツアンドマーケッツ)「非代替性トークン(NFT)市場:オファリング(事業戦略の策定、NFTの作成と管理、NFTプラットフォーム–マーケットプレイス)、エンドユーザー(メディアとエンターテインメント、ゲーム)、地域(北米、ヨーロッパ、MEA、APAC)- 2027年までの世界予測 – Non-Fungible Tokens Market by Offering (Business Strategy Formulation, NFT Creation, and Management, NFT Platform – Marketplace), End-user (Media and Entertainment, Gaming), Region (Americas, Europe, MEA, APAC) – Global forecast to 2027」は世界の非代替性トークン(NFT)市場を調査し、主要セグメント毎の分析・予測結果を提供しています。

MarketsandMarketsの分析ポイント

  • 成長促進要因:ゲーム産業革命
  • 阻害要因:著作権保護問題
  • 機会:メタバースを現実にするための業界巨大企業の取り組み
  • 課題:高額かつ隠れた費用

調査範囲

  • オファリング別NFT市場
    • 事業戦略の策定
    • NFTの作成と管理
    • プラットフォーム – マーケットプレース
  • エンドユーザ別NFT市場
    • メディア&エンタテインメント
    • ゲーミング
    • その他(金融、医療、小売業、調査および学術研究機関)
  • 地域別NFT市場
    • 南北アメリカ
    • 欧州、中東、アフリカ
    • アジア太平洋地域

目次訳(一部抜粋)

  • 市場概観と業界動向
  • 非代替性トークン(NFT) – 市場動向
    • メタバース
    • Play to Earn(P2E)
  • オファリング別非代替性トークン(NFT)市場
  • エンドユーザ別非代替性トークン(NFT)市場
  • 地域別非代替性トークン(NFT)市場
  • 競争環境
    • 市場評価のフレームワーク
    • 上位市場プレイヤーの市場シェア
    • 非代替性トークン(NFT)市場における主要プレイヤランキング
    • 企業評価マトリックスと競合リーダーシップマッピング
    • スタートアップの競合ベンチマーキング
  • 企業情報
  • 関連市場
    • ブロックチェーン市場
    • 暗号資産管理市場
  • 付録

Report Overview

The global NFT market size is expected to grow from USD 3.0 billion in 2022 to USD 13.6 billion by 2027, at a Compound Annual Growth Rate (CAGR) of 35.0% from 2022 to 2027.

The major factors fueling the NFT market include the increasing influence of celebrities to fuel the momentum of NFT adoption, revolutionizing the gaming industry and the slow but continuing rise in demand for digital artworks. Moreover, increasing use cases of NFT in supply chain management, retail, and fashion, efforts of industry giants toward making Metaverse a reality, and personalization of NFT would provide lucrative opportunities for NFT vendors.

Non-Fungible Tokens Market Trends - MarketsandMarkets

COVID 19 IMPACT

NFT is a very niche topic with a lot of speculations still going around the same, COVID-19 fast-forwarded the adoption of NFT technology in addition to many other traditional markets, especially NFT related to art. In the beginning of the pandemic, since art gelleries and other NFT related assets were closed due to lockdown, art sellers and collectors were pushed to adopt the digital space. According to FuelArts, art fairs went online, galleries mastered VR, and auction houses offered mixed bids combining art and luxury goods due to which the demand for innovation in the art market increased and attracted various startups and venture capital. This further resulted into boom in new payment methods, instruments to help create, manage, and sell NFTs creating opportunities for users to take advantage of the Art+Tech fueled NFT technology. Compared to over the last 20 years before the pandemic, art-fueled tech companies received USD 640 million. According to industry experts, the exponential rise in digital marketplaces post the outbrek of COVID 19 pandemic contributed the most in the adoption and growth of NFT. These platforms attracted online shoppers with may enticing offers, and a new, informative way to represent art. Art collectors also preferred marketplaces for static online auctions of NFT offered by most galleries. Marketplaces have benefited most from the NFT hype as sales of digital collectibles surged to USD 10.7 billion in Q3 of 2020, up from USD 1.3 billion in Q2 of 2020.

Global Non-Fungible Tokens Market Dynamics

Driver: Revolutionizing the gaming industry

One of the important factors behind the exponential increase in demand for NFTs is that NFTs have extended their horizon from music, videos, and sports to other streams, such as Metaverse and especially gaming. In 2017, Enjin was one of the first mainstream gaming companies that merged blockchain technology with its infrastructure and issued a gaming cryptocurrency, ENJ, that is officially whitelisted for use in Japan. Also, with the advent of Pplay-to-Eearn (P2E), players can buy, sell, and trade earned in -in-game assets items. For example, games such as Axie Infinity and Splinterlands enable users to mint rare in-game assets into NFT, and buying or selling of these gaming-related asset transactions pile up. Data on DappRadar shows that Splinterlands alone generated more than 4 million transactions per day on Aug. 7, 8, and 9, 2021, while the entire Ethereum network generated an average of 1.2 million transactions per day. NFTs enable gamers to generate revenue through their in-game assets by converting them into NFTs. Also, according to Forbes, Axie Infinity witnessed a surge in user growth in the Philippines when it offered players an alternative source of income during the pandemic. Hence, the gaming industry, especially the play-to-earn blockchain gaming model, has established itself as an immense growth opportunity for NFT.

Restraint: Issues with copyright protection

Presently, the NFT marketplace does not have a dedicated legal framework and regulations to validate the true ownership of an NFT and the associated copyright evidence. Due to this, there is a threat of duplication of genuine works, such as images, photographs, music pieces, etc. Without the consent of the creator, and such duplicated assets can be personalized and spread online very easily. This is restraining the baseline of the NFT market, viz. NFTs being good for digital artists as it enables complete ownership to the original creators and earns from their work.

Opportunity: Efforts of industry giants towards making Metaverse a reality

The Metaverse is a vision of an internet-enabled virtual world where people have avatars and interact with digital assets with Augmented Reality (AR), Virtual Reality (VR), and Extended Reality (XR). This is developing rapidly with the evolution of blockchain technology. Industry experts believe that NFT is going to be the revenue model for the Metaverse. Presently, virtual items are the revenue model in video gaming viz USD 175 billion business annually. Since the Metaverse will have digital avatars, NFTs will enable direct access to real-life identities and digital avatars into the Metaverse. NFTs are expected to be used in various metaverse use cases, such as user interaction, socialization, and transactions. For example, in 2019, an NFT-based token was used as an entry ticket for NFT.NYC event. After the success of this event, many other events started using NFTs as entry- tickets, fueling the further adoption of NFTs in the Metaverse. With major players, such as Meta and, Microsoft, etc., investing in the Metaverse projects are focused on introducing massive transformations for online interaction. For example, Decentraland enables the virtual purchase of the real estate in Metaverse and also shows the places where users own Metaverse real estate by using land tokens. Industry experts also believe that in Metaverse, NFTs can be used in the form of currency, which can be used for transactions as well as purchase and trading of virtual digital assets, such as virtual property. Hence, the Metaverse is expected to be the biggest opportunity for NFTs.

Challenge: High and hidden fees

NFT transactions are associated with high and hidden gas fees, which most first-time users are either unaware of or ignorant of it. Many NFTs are based on the Ethereum blockchain, and ERC-20, ERC-721, ERC-1155, and some other token standards are used for issuing smart contracts. The Ethereum blockchain, in particular, uses the proof of work mechanism to determine its value, which causes high gas fees, and this is one of the challenges faced by the NFT Marketplace these days. As discussed above, Ethereum is working on reducing this limitation by moving from a proof-of-work model to a proof-of-stake model through which the energy per transaction could be reduced to as low as 35Wh, which would also result in reduced gas fees.

By end-user, the media and entertainment segment is expected to have the largest market share during the forecast period

In the media & entertainment industry, NFTs have the potential to completely transform the way films are made, produced, and distributed, democratizing this unilateral industry in the process. To demonstrate the future of NFTs in the world, the NFT community Arabian Camels is making a USD 50 million Hollywood film called Antara. NFT is especially useful for budding filmmakers and artists who are hardly visible in the industry. For big production and elite film franchises that have millions of followers, NFTs provide a unique opportunity to solidify their fandom in the Metaverse. Multiple production houses, such as Disney and Lionsgate, are already working on developing their own NFT marketplace. The integration of NFTs into the entertainment industry can lead to enabling users to actively participate in every step of the film production and distribution. NFTs will allow viewers and creators to connect beyond the screen and thus take the industry to unimaginable dimensions.

Non-Fungible Tokens Market - Americas

North America to hold the largest market size during the forecast period

The Americas is expected to be the largest contributor in terms of the market size in the global NFT market. An American company, OpenSea, unlike other platforms, does not impose a fee to mint NFTs. The platform charges a payment on the final sale price, which is presently 2.5%. Organizations are coming up front with many developments and partnerships to explore and make people aware of the trends and uses of NFTs to help them monetize their work. For example, Lagunitas Brewing Company recently became the first beer brand to enter the NFT segment in Latin America. With their partnership with Byte, Lagunitas has minted NFTs representing the quintessential elements of a traditional backyard. The presence of major NFT marketplace vendors such as OpenSea, Larva Labs, Cloudflare, Dapper Labs, etc., is also expected to create lucrative opportunities for NFT users in North America.

Asia Pacific to grow at the highest CAGR during the forecast period

In Asia Pacific, various organizations are emerging with NFT marketplaces, such as Animoca Brands, a Hong Kong-based blockchain gaming company, which is now valued at USD 5 billion. Aside from NFTs for its games, Animoca is also a primary investor in Axie Infinity. Though Chinese authorities are taking a cautious approach toward NFTs adoption, China government will take a different business model for NFT developments than the overseas world to avoid scams and frauds. China has a popular collection of NFTs such as Bored Apes and Phanta Bear. NFT Asia, a community for Asian NFT artists, has around 2,700 followers on Discord and over 9,000 followers on Twitter. One NFT game that saw rapid growth in Asia was the Play-To-Earn ‘Axie Infinity’ game from Vietnamese company Sky Mavis. When the pandemic hit the Philippines, over 4.5 million Filipinos lost their jobs, and Axie Infinity became an alternate source of income for many. Daily active Axie players jumped from over 10,000 players in January 2020 to over two million users in 2021, revealed Gaming analytics site ActivePlayer.IO.

Key Market Players

Major vendors in the global NFT market include Cloudflare (US), Gemini Trust (US), OpenSea (US), Semidot Infotech (US), Dapper Labs (Canada), The Sandbox (China), Axie Infinity (Vietnam), Rarible (US), Art Blocks (US), Foundation (US), Superrare (US), Mintbase (Portugal), Larva Labs (US), Appdupe (India), CryptoKitties (Canada), Sorare (France), Yellow Heart (US), Onchain Labs (China), Solanart (France), Gala Games (US)

SuperRare is a peer-to-peer NFT marketplace built on the Ethereum blockchain and is fully developed for creators and collectors to buy and sell digital artworks through this platform. Each artwork is authentically created by an artist in the network and tokenized as a crypto-collectible digital item that users can own and trade. SuperRare is a marketplace where users can collect and trade unique and single edition artworks in digital form. Each artwork on SuperRare is a digital collectible and tracked on the blockchain. Each digital artwork on SuperRare is a digital collectible that is completely secured by cryptography and is tracked on blockchain technology. In August 2021, SuperRare announced three major updates across the solution: SuperRare Spaces, SuperRare DAO, and Sovereign Smart Contracts. The USD RARE curation token will be the primary vehicle to onboard a growing network of curators, galleries, and collectives.

Scope of the Report

Report Metric

Details

Market Size available for years 2018-2027
Base Year Considered 2021
Forecast period 2022-2027
Forecast Unit Value(USD)
Segments covered NFT Market:
Offerings, End Users, and Region
Geographies covered Americas
Europe, Middle East and Africa
Asia Pacific
Companies Covered Cloudflare (US), Gemini Trust (US), OpenSea (US), Semidot Infotech (US), Dapper Labs (Canada), The Sandbox (China), Axie Infinity (Vietnam), Rarible (US), Art Blocks (US), Foundation (US), Superrare (US), Mintbase (Portugal), Larva Labs (US), Appdupe (India), CryptoKitties (Canada), Sorare (France), Yellow Heart (US), Onchain Labs (China), Solanart (France), Gala Games (US)

The research report categorizes the market into the following segments and subsegments:

NFT Market, By Offering

  • Business Strategy Formulation
  • NFT Creation and Management
  • NFT Platform – Marketplace

NFT Market, By End Users

  • Media and Entertainment
  • Gaming
  • Others (Finance, Healthcare, Retail, Research and Academia)

NFT Market, by Region

  • Americas
  • Europe, Middle East and Africa
  • Asia Pacific

Recent Developments

  1. In March 2022, The Sandbox partnered with the first of its kind NFT community, World of Women, to provide them grand funding of USD 25 million to amplify the representation of women in the digital spaces.
  2. In January 2022, Dapper Labs, in collaboration with UFC, the world’s premier mixed martial arts organization, officially launched their highly anticipated NFT collectible product, UFC Strike. UFC Strike Moment NFT is designed to capture, memorialize, and celebrate a specific instance of UFC history.
  3. In November 2021, with the integration with Adobe, OpenSea had added new features such as a new collection review pop-up, updates in the activity page, creator address on collection pages, and homepage top collection, among others.
  4. In May 2020, Torus did its latest DApp integration with OpenSea. With this integration, Torus’ customers can buy, sell, make bids, and auction over ten million unique digital collectibles on OpenSea.

Frequently Asked Questions (FAQ)

What does NFT mean?

Non-fungible tokens are used to describe unique assets such as a song, a painting, etc. Due to their uniqueness, these things become uninterchangeable. NFTs are tokens used to represent ownership of unique items. NFTs are stored on blockchain and can have only have one official owner at a time and the record of ownership remain uninterchangeable or copied/pasted into a new NFT.

What are the top trends that are impacting the NFT market?

Trends that are impacting the NFT market include:

    • Increasing influence of celebrities to fuel momentum of NFT adoption
    • Revolutionizing gaming industry
    • Slow but continuing rise in demand for digital artworks
    • Issues with copyright protection
    • Increasing use cases of NFT into supply chain management, retail, and fashion
    • Efforts of industry giants toward making Metaverse a reality
    • Personalization of NFT

Who are the prominent players in the NFT market?

Cloudflare (US), Gemini Trust (US), OpenSea (US), Semidot Infotech (US), Dapper Labs (Canada), The Sandbox (China), Axie Infinity (Vietnam), Rarible (US), Art Blocks (US), Foundation (US), Superrare (US), Mintbase (Portugal), Larva Labs (US), Appdupe (India), CryptoKitties (Canada), Sorare (France), Yellow Heart (US), Onchain Labs (China), Solanart (France), Gala Games (US)

What are the major service types of NFT?

There various service types of NFT are as follows:

    • Business Strategy Formulation
    • NFT Creation and Management
    • NFT Platform – Marketplace

What is the NFT market size?

The global NFT market size is expected to grow from USD 3.0 billion in 2022 to USD 13.6 billion by 2027, at a Compound Annual Growth Rate (CAGR) of 35.0% during the forecast period.


目次

Table Of Contents

1 Introduction (Page No. – 13)
1.1 Objectives Of The Study
1.2 Market Definition
1.2.1 Inclusions And Exclusions
1.3 Market Scope
1.3.1 Market Segmentation
1.3.2 Regions Covered
1.3.3 Years Considered
1.4 Currency Considered
Table 1 United States Dollar Exchange Rate,2018–2022
1.5 Stakeholders

2 Research Methodology (Page No. – 16)
2.1 Research Data
Figure 1 Non-Fungible Tokens Market: Research Design
2.1.1 Secondary Data
2.1.2 Primary Data
2.1.2.1 Breakup Of Primary Profiles
2.1.2.2 Key Industry Insights
2.2 Market Breakup And Data Triangulation
2.3 Market Size Estimation
2.4 Market Forecast
Table 2 Factor Analysis
2.5 Assumptions
2.6 Limitations

3 Executive Summary (Page No. – 23)
Table 3 Non-Fungible Tokens Market Size And Growth, 2018–2020 (Usd Million, Y-O-Y %)
Table 4 Market Size And Growth, 2022–2027 (Usd Million, Y-O-Y %)
Figure 2 Market To Grow Moderately From 2022 To 2027 Due To The Covid-19 Pandemic
Figure 3 North America To Account For The Largest Market Share In 2022

4 Premium Insights (Page No. – 27)
4.1 Attractive Opportunities In The Non-Fungible Tokens Market
Figure 4 Increased Influence Of Celebrities For Nft Adoption And Rise In Digital Artworks To Drive The Nft Market Growth
4.2 Market, By Offering, 2022–2027
Figure 5 Nft Platform-Marketplace Segment To Hold The Largest Market Size During The Forecast Period
4.3 Market, By End User, 2022–2027
Figure 6 Media And Entertainment Segment To Hold The Largest Market Size During The Forecast Period
4.4 Market, By Region, 2022–2027
Figure 7 Americas Segment To Hold The Largest Market Size During The Forecast Period
4.5 Market Investment Scenario
Figure 8 Asia Pacific To Emerge As The Best Market For Investments In The Next Five Years

5 Market Overview And Industry Trends (Page No. – 30)
5.1 Introduction
5.2 Market Dynamics
Figure 9 Drivers, Restraints, Opportunities, And Challenges: Non-Fungible Tokens Market
5.2.1 Drivers
5.2.1.1 Increasing Influence Of Celebrities To Fuel Momentum Of Nft Adoption
5.2.1.2 Revolutionizing Gaming Industry
5.2.1.3 Slow But Continuing Rise In Demand For Digital Artworks
5.2.2 Restraints
5.2.2.1 Issues With Copyright Protection
5.2.3 Opportunities
5.2.3.1 Increasing Use Cases Of Nft In Supply Chain Management, Retail, And Fashion
5.2.3.2 Efforts Of Industry Giants Toward Making Metaverse A Reality
5.2.3.3 Personalization Of Nft
5.2.4 Challenges
5.2.4.1 High And Hidden Fees
5.2.4.2 Lack Of Legal Representation, Absence Of Compliance, And Regulations For Nft
5.3 Value Chain
Figure 10 Value Chain Of Non-Fungible Tokens Market
5.4 Ecosystem: Non-Fungible Tokens
5.5 Technology Analysis
5.5.1 Blockchain
5.5.2 Cryptocurrency
5.6 Patent Analysis
Figure 11 Market: Patent Analysis
5.7 Trends And Disruptions Impacting Customers
Figure 12 Market: Trends And Disruptions Impacting Customers
5.8 Porter’s Five Forces Analysis
Figure 13 Porter’s Five Forces Model For The Market
Table 5 Porter’s Five Forces Analysis Impact On The Non-Fungible Tokens Market
5.8.1 Threat Of New Entrants
5.8.2 Threat Of Substitutes
5.8.3 Bargaining Power Of Suppliers
5.8.4 Bargaining Power Of Buyers
5.8.5 Intensity Of Competitive Rivalry
5.9 Tariff And Regulatory Landscape
5.9.1 Regulatory Bodies, Government Agencies, And Other Organizations
Table 6 North America: List Of Regulatory Bodies, Government Agencies, And Other Organizations
Table 7 Europe And Middle East & Africa: List Of Regulatory Bodies, Government Agencies, And Other Organizations
5.9.2 General Data Protection Regulation
5.9.3 Payment Card Industry-Data Security Standard (Pci-Dss)
5.9.4 Health Insurance Portability And Accountability Act
5.10 Use Cases
5.10.1 Use Cases: Identification, Certification, And Documentation
5.10.2 Use Cases: Real Estate
5.10.3 Use Cases: Event Ticketing
5.11 Key Conferences And Events In 2022–2023
Table 8 Non-Fungible Tokens Market: List Of Conferences And Events

6 Non Fungible Tokens – Market Trends (Page No. – 44)
6.1 Metaverse
6.2 Play To Earn (P2e)

7 Non-Fungible Tokens Market, By Offering (Page No. – 45)
7.1 Introduction
Figure 14 Nft Platform – Marketplace Segment To Grow At The Highest Cagr During The Forecast Period
Table 9 Market, By Offering, 2018–2021 (Usd Million)
Table 10 Market, By Offering, 2022–2027 (Usd Million)
7.2 Business Strategy Formulation
7.2.1 Business Strategy Formulation: Market Drivers
Table 11 Market: Business Strategy Formulation, By Region, 2018–2021 (Usd Million)
Table 12 Market: Business Strategy Formulation, By Region, 2022–2027 (Usd Million)
7.3 Nft Creation And Management
7.3.1 Nft Creation And Management: Market Drivers
Table 13 Market: Nft Creation And Management, By Region, By Region, 2018–2021 (Usd Million)
Table 14 Non-Fungible Tokens Market: Nft Creation And Management, By Region, 2022–2027 (Usd Million)
7.4 Nft Platform – Marketplace
7.4.1 Nft Platform – Marketplace: Market Drivers
Table 15 Market: Nft Platform-Marketplace, By Region, By Region, 2018–2021 (Usd Million)
Table 16 Market: Nft Platform-Marketplace, By Region, 2022–2027 (Usd Million)

8 Non-Fungible Tokens Market, By End User (Page No. – 51)
8.1 Introduction
Figure 15 Other End Users Segment To Grow At The Highest Cagr During The Forecast Period
Table 17 Market, By End User, 2018–2021 (Usd Million)
Table 18 Market, By End User, 2022–2027 (Usd Million)
8.2 Media And Entertainment
8.2.1 Media And Entertainment: Market Drivers
Table 19 Market: Media And Entertainment, By Region, 2018–2021 (Usd Million)
Table 20 Market: Media And Entertainment, By Region, 2022–2027 (Usd Million)
8.3 Online Gaming & Related Collectibles
8.3.1 Online Gaming & Related Collectibles: Non-Fungible Tokens Market Drivers
Table 21 Market: Gaming And Related Collectibles, By Region, 2018–2021 (Usd Million)
Table 22 Market: Gaming And Related Collectibles, By Region, 2022–2027 (Usd Million)
8.4 Other End Users
Table 23 Market: Other End Users, By Region, 2018–2021 (Usd Million)
Table 24 Market: Other End Users, By Region, 2022–2027 (Usd Million)

9 Non-Fungible Tokens Market, By Region (Page No. – 57)
9.1 Introduction
Figure 16 Asia Pacific To Grow At The Highest Cagr During The Forecast Period
Table 25 Market, By Region, 2018–2021 (Usd Million)
Table 26 Market, By Region, 2022–2027 (Usd Million)
9.2 Americas
9.2.1 Americas: Market Drivers
Figure 17 Americas: Market Snapshot
Table 27 Americas: Market, By Offering, 2018–2021 (Usd Million)
Table 28 Americas: Market, By Offering, 2022–2027 (Usd Million)
Table 29 Americas: Market, By End User, 2018–2021 (Usd Million)
Table 30 Americas: Market, By End User, 2022–2027 (Usd Million)
9.3 Europe, Middle East & Africa
9.3.1 Europe, Middle East & Africa: Non-Fungible Tokens Market Drivers
Table 31 Europe, Middle East & Africa: Market, By Offering, 2018–2021 (Usd Million)
Table 32 Europe, Middle East & Africa: Market, By Offering, 2022–2027 (Usd Million)
Table 33 Europe, Middle East & Africa: Market, By End User, 2018–2021 (Usd Million)
Table 34 Europe, Middle East & Africa: Market, By End User, 2022–2027 (Usd Million)
9.4 Asia Pacific
9.4.1 Asia Pacific: Non-Fungible Tokens Market Drivers
Figure 18 Asia Pacific: Market Snapshot
Table 35 Asia Pacific: Market, By Offering, 2018–2021 (Usd Million)
Table 36 Asia Pacific: Market, By Offering, 2022–2027 (Usd Million)
Table 37 Asia Pacific: Market, By End User, 2018–2021 (Usd Million)
Table 38 Asia Pacific: Market, By End User, 2022–2027 (Usd Million)

10 Competitive Landscape (Page No. – 67)
10.1 Overview
10.2 Market Evaluation Framework
Figure 19 Non-Fungible Tokens Market Evaluation Framework
10.3 Market Share Analysis Of Top Market Players
Table 39 Non – Fungible Tokens Market: Degree Of Competition
Table 40 Non-Fungible Tokens: Product Launches And Enhancements
Table 41 Non-Fungible Tokens: Deals
10.4 Ranking Of Key Players In The Nft Market
Figure 20 Key Players Ranking, 2021
10.5 Company Evaluation Matrix And Competitive Leadership Mapping
10.5.1 Company Evaluation Matrix Definitions And Methodology
Table 42 Evaluation Criteria
10.5.2 Stars
10.5.3 Emerging Leaders
10.5.4 Pervasive Players
10.5.5 Participants
Figure 21 Non-Fungible Tokens Market (Global), Competitive Leadership Mapping Of Key Players, 2022
10.6 Competitive Benchmarking For Startups
Table 43 Non – Fungible Tokens: List Of Startups/Smes
Table 44 Non – Fungible Tokens: Competitive Benchmarking Of Startups/Smes

11 Company Profiles (Page No. – 74)
11.1 Key Players
(Business Overview, Products, Solutions & Services, Recent Developments, Mnm View)*
11.1.1 Cloudflare
Table 45 Cloudflare: Business Overview
Figure 22 Cloudflare: Company Snapshot
Table 46 Cloudflare: Solutions Offered
Table 47 Cloudflare: Product Launches
11.1.2 Gemini Trust
Table 48 Gemini Trust: Business Overview
Table 49 Gemini Trust: Solutions Offered
Table 50 Gemini Trust: Product Launches
Table 51 Gemini Trust: Deals
11.1.3 Opensea
Table 52 Opensea: Business Overview
Table 53 Opensea: Solutions Offered
Table 54 Opensea: Product Launches
Table 55 Opensea: Deals
11.1.4 Dapper Labs
Table 56 Dapper Labs: Business Overview
Table 57 Dapper Labs: Products/Solutions/Services Offered
Table 58 Dapper Labs: Product Launches
Table 59 Dapper Labs: Deals
11.1.5 Semidot Infotech
Table 60 Semidot Infotech: Business Overview
Table 61 Semidot Infotech: Solutions Offered
11.1.6 The Sandbox
Table 62 The Sandbox: Business Overview
Table 63 The Sandbox: Solutions Offered
Table 64 The Sandbox: Product Launches
Table 65 The Sandbox: Deals
11.2 Other Players
11.2.1 Axie Infinity
11.2.2 Rarible
11.2.3 Art Blocks
11.2.4 Foundation
11.2.5 Superrare
11.2.6 Mintbase
11.2.7 Larva Labs
11.2.8 Appdupe
11.2.9 Cryptokitties
11.2.10 Sorare
11.2.11 Yellowheart
11.2.12 Onchain Labs
11.2.13 Solanart
11.2.14 Gala Games

*Details On Business Overview, Products, Solutions, & Services, Recent Developments, Mnm View Might Not Be Captured In Case Of Unlisted Companies.

12 Adjacent/Related Markets (Page No. – 98)
12.1 Introduction
12.2 Blockchain Market
12.2.1 Market Definition
Table 66 Blockchain Market Size, By Component, 2018–2025 (Usd Million)
Table 67 Component: Blockchain Market Size, By Region, 2018–2025 (Usd Million)
Table 68 Blockchain Market Size, By Provider, 2018–2025 (Usd Million)
Table 69 Providers: Blockchain Market Size, By Region, 2018–2025 (Usd Million)
Table 70 Blockchain Market Size, By Application Area, 2018–2025 (Usd Million)
Table 71 Application: Blockchain Market Size, By Region, 2018–2025 (Usd Million)
Table 72 Blockchain Market Size By Region, 2018–2025 (Usd Billion)
12.3 Cryptoasset Management Market
12.3.1 Market Definition
Table 73 Post-Covid-19: Crypto Asset Management Market Size, By Solution, 2018–2026 (Usd Million)
Table 74 Solution: Crypto Asset Management Market Size, By Region, 2018–2026 (Usd Million)
Table 75 Custodian Solution: Crypto Asset Management Market Size, By Region, 2018–2026 (Usd Million)
Table 76 Wallet Management: Crypto Asset Management Market Size, By Region, 2018–2026 (Usd Million)
Table 77 Post-Covid-19: Crypto Asset Management Market Size, By End User, 2018–2026 (Usd Million)
Table 78 End User: Crypto Asset Management Market Size, By Region, 2018–2026 (Usd Million)
Table 79 Individual User: Crypto Asset Management Market Size, By Region, 2018–2026 (Usd Million)
Table 80 Enterprise: Crypto Asset Management Market Size, By Region, 2018–2026 (Usd Million)
Table 81 Post-Covid-19: Crypto Asset Management Market Size, By Enterprise Vertical, 2018–2026 (Usd Thousand)
Table 82 Post-Covid-19: Crypto Asset Management Market Size, By Region, 2018–2026 (Usd Million)

13 Appendix (Page No. – 105)
13.1 Discussion Guide
13.2 Knowledge Store: Marketsandmarkets’ Subscription Portal
13.3 Available Customizations
13.4 Related Reports
13.5 Author Details


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