VFX Services - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030
| 出版年月 | 2024年7月 |
| ページ数 | 133 |
| 図表数 | 133 |
| 価格タイプ | シングルユーザライセンス |
| 価格 | USD 3,950 |
| 種別 | 英文調査報告書 |
Report Overview
The global market for VFX Services was estimated to be worth US$ 10,203.69 million in 2023 and is forecast to a readjusted size of US$ 22,069.57 million by 2030 with a CAGR of 12.15% during the forecast period 2024-2030.
VFXサービスの世界市場は、2023 年に 102 億 369 万米ドルの価値があると推定され、2024 年から 2030 年の予測期間中に 12.15% の CAGR で、2030 年までに再調整後の規模は 220 億 6,957 万米ドルになると予測されています。
North American market for VFX Services was valued at $ 5,684.83 million in 2023 and will reach $ 12,247.05 million by 2030, at a CAGR of 12.09% during the forecast period of 2024 through 2030.
Asia-Pacific market for VFX Services was valued at $ 1,778.62 million in 2023 and will reach $ 4,133.01 million by 2030, at a CAGR of 13.32% during the forecast period of 2024 through 2030.
Europe market for VFX Services was valued at $ 2,574.17 million in 2023 and will reach $ 5,418.32 million by 2030, at a CAGR of 11.69% during the forecast period of 2024 through 2030.
The global key companies of VFX Services include Industrial Light and Magic, Technicolor Group, Framestore, Sony Pictures Entertainment, DNEG, Wētā FX, Scanline VFX, Cinesite Group, Animal Logic, Digital Domain, Rodeo FX, Digital Idea, PhantomFX, Flatworld Solutions, Base FX, BUF, etc. In 2023, the global five largest players hold a share approximately 24.46% in terms of revenue.
This report aims to provide a comprehensive presentation of the global market for VFX Services, focusing on the total sales revenue, key companies market share and ranking, together with an analysis of VFX Services by region & country, by Type, and by Application.
The VFX Services market size, estimations, and forecasts are provided in terms of sales revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding VFX Services.
Market Segmentation
By Company
Industrial Light and Magic
Technicolor Group
Framestore
Sony Pictures Entertainment
DNEG
Wētā FX
Scanline VFX
Cinesite Group
Animal Logic
Digital Domain
Rodeo FX
Digital Idea
PhantomFX
Flatworld Solutions
Base FX
BUF
Segment by Type
Special Effects
Digital Effects
Segment by Application
Television
Film
Video Game
Others
By Region
North America
United States
Canada
Mexico
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia-Pacific
Europe
Germany
France
U.K.
Italy
Rest of Europe
South America
Brazil
Rest of South America
Middle East and Africa
Chapter Outline
Chapter 1: Introduces the report scope of the report, global total market size. This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 2: Detailed analysis of VFX Services company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 5: Revenue of VFX Services in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 6: Revenue of VFX Services in country level. It provides sigmate data by Type, and by Application for each country/region.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.
Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 9: Conclusion.
Table of Contents
1 Market Overview 1
1.1 VFX Services Product Introduction 1
1.2 Global VFX Services Market Size Forecast (2019-2030) 1
1.3 VFX Services Market Trends & Drivers 3
1.3.1 VFX Services Industry Trends 3
1.3.2 VFX Services Market Drivers & Opportunity 4
1.3.3 VFX Services Market Challenges 6
1.3.4 VFX Services Market Restraints 7
1.4 Assumptions and Limitations 7
1.5 Study Objectives 8
1.6 Years Considered 9
2 Competitive Analysis by Company 10
2.1 Global VFX Services Players Revenue Ranking (2023) 10
2.2 Global VFX Services Revenue by Company (2019-2024) 11
2.3 Key Companies VFX Services Founded Time and Headquarters 13
2.4 VFX Services Market Competitive Analysis 14
2.4.1 VFX Services Market Concentration Rate (2019-2024) 14
2.4.2 Global 5 and 10 Largest Companies by VFX Services Revenue in 2023 15
2.4.3 Global Top Companies by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in VFX Services as of 2023) 16
2.5 Mergers & Acquisitions, Expansion 18
3 Segmentation by Type 20
3.1 Introduction by Type 20
3.1.1 Special Effects 20
3.1.2 Digital Effects 21
3.2 Global VFX Services Sales Value by Type 22
3.2.1 Global VFX Services Sales Value by Type (2019 VS 2023 VS 2030) 22
3.2.2 Global VFX Services Sales Value, by Type (2019-2030) 23
3.2.3 Global VFX Services Sales Value, by Type (%) (2019-2030) 24
4 Segmentation by Application 25
4.1 Introduction by Application 25
4.1.1 Television 25
4.1.2 Film 25
4.1.3 Video Game 26
4.1.4 Others 27
4.2 Global VFX Services Sales Value by Application 28
4.2.1 Global VFX Services Sales Value by Application (2019 VS 2023 VS 2030) 28
4.2.2 Global VFX Services Sales Value, by Application (2019-2030) 30
4.2.3 Global VFX Services Sales Value, by Application (%) (2019-2030) 30
5 Segmentation by Region 32
5.1 Global VFX Services Sales Value by Region 32
5.1.1 Global VFX Services Sales Value by Region: 2019 VS 2023 VS 2030 32
5.1.2 Global VFX Services Sales Value by Region (2019-2024) 32
5.1.3 Global VFX Services Sales Value by Region (2025-2030) 33
5.1.4 Global VFX Services Sales Value by Region (%), (2019-2030) 33
5.2 North America 34
5.2.1 North America VFX Services Sales Value, 2019-2030 34
5.2.2 North America VFX Services Sales Value by Country (%), 2023 VS 2030 35
5.3 Europe 36
5.3.1 Europe VFX Services Sales Value, 2019-2030 36
5.3.2 Europe VFX Services Sales Value by Country (%), 2023 VS 2030 37
5.4 Asia Pacific 38
5.4.1 Asia Pacific VFX Services Sales Value, 2019-2030 38
5.4.2 Asia Pacific VFX Services Sales Value by Region (%), 2023 VS 2030 39
5.5 South America 40
5.5.1 South America VFX Services Sales Value, 2019-2030 40
5.5.2 South America VFX Services Sales Value by Country (%), 2023 VS 2030 41
5.6 Middle East and Africa 41
6 Segmentation by Key Countries/Regions 42
6.1 Key Countries/Regions VFX Services Sales Value Growth Trends, 2019 VS 2023 VS 2030 42
6.2 Key Countries/Regions VFX Services Sales Value, 2019-2030 43
6.3 United States 46
6.3.1 United States VFX Services Sales Value, 2019-2030 46
6.3.2 United States VFX Services Sales Value by Type (%), 2023 VS 2030 47
6.3.3 United States VFX Services Sales Value by Application, 2023 VS 2030 47
6.4 Europe 48
6.4.1 Europe VFX Services Sales Value, 2019-2030 48
6.4.2 Europe VFX Services Sales Value by Type (%), 2023 VS 2030 49
6.4.3 Europe VFX Services Sales Value by Application, 2023 VS 2030 49
6.5 China 50
6.5.1 China VFX Services Sales Value, 2019-2030 50
6.5.2 China VFX Services Sales Value by Type (%), 2023 VS 2030 51
6.5.3 China VFX Services Sales Value by Application, 2023 VS 2030 51
6.6 Japan 52
6.6.1 Japan VFX Services Sales Value, 2019-2030 52
6.6.2 Japan VFX Services Sales Value by Type (%), 2023 VS 2030 53
6.6.3 Japan VFX Services Sales Value by Application, 2023 VS 2030 53
6.7 South Korea 54
6.7.1 South Korea VFX Services Sales Value, 2019-2030 54
6.7.2 South Korea VFX Services Sales Value by Type (%), 2023 VS 2030 55
6.7.3 South Korea VFX Services Sales Value by Application, 2023 VS 2030 55
6.8 Southeast Asia 56
6.8.1 Southeast Asia VFX Services Sales Value, 2019-2030 56
6.8.2 Southeast Asia VFX Services Sales Value by Type (%), 2023 VS 2030 57
6.8.3 Southeast Asia VFX Services Sales Value by Application, 2023 VS 2030 57
6.9 India 58
6.9.1 India VFX Services Sales Value, 2019-2030 58
6.9.2 India VFX Services Sales Value by Type (%), 2023 VS 2030 59
6.9.3 India VFX Services Sales Value by Application, 2023 VS 2030 59
7 Company Profiles 60
7.1 Industrial Light and Magic 60
7.1.1 Industrial Light and Magic Profile 60
7.1.2 Industrial Light and Magic Main Business 61
7.1.3 Industrial Light and Magic VFX Services Products, Services and Solutions 61
7.1.4 Industrial Light and Magic VFX Services Revenue (US$ Million) & (2019-2024) 62
7.1.5 Industrial Light and Magic Recent Developments 62
7.2 Technicolor Group 63
7.2.1 Technicolor Group Profile 63
7.2.2 Technicolor Group Main Business 63
7.2.3 Technicolor Group VFX Services Products, Services and Solutions 64
7.2.4 Technicolor Group VFX Services Revenue (US$ Million) & (2019-2024) 65
7.2.5 Technicolor Group Recent Developments 65
7.3 Framestore 65
7.3.1 Framestore Profile 65
7.3.2 Framestore Main Business 66
7.3.3 Framestore VFX Services Products, Services and Solutions 66
7.3.4 Framestore VFX Services Revenue (US$ Million) & (2019-2024) 67
7.3.5 Framestore Recent Developments 67
7.4 Sony Pictures Entertainment 67
7.4.1 Sony Pictures Entertainment Profile 68
7.4.2 Sony Pictures Entertainment Main Business 68
7.4.3 Sony Pictures Entertainment VFX Services Products, Services and Solutions 69
7.4.4 Sony Pictures Entertainment VFX Services Revenue (US$ Million) & (2019-2024) 70
7.4.5 Sony Pictures Entertainment Recent Developments 70
7.5 DNEG 70
7.5.1 DNEG Profile 70
7.5.2 DNEG Main Business 71
7.5.3 DNEG VFX Services Products, Services and Solutions 71
7.5.4 DNEG VFX Services Revenue (US$ Million) & (2019-2024) 72
7.5.5 DNEG Recent Developments 73
7.6 Wētā FX 73
7.6.1 Wētā FX Profile 73
7.6.2 Wētā FX Main Business 74
7.6.3 Wētā FX VFX Services Products, Services and Solutions 75
7.6.4 Wētā FX VFX Services Revenue (US$ Million) & (2019-2024) 75
7.6.5 Wētā FX Recent Developments 75
7.7 Scanline VFX 76
7.7.1 Scanline VFX Profile 76
7.7.2 Scanline VFX Main Business 76
7.7.3 Scanline VFX VFX Services Products, Services and Solutions 77
7.7.4 Scanline VFX VFX Services Revenue (US$ Million) & (2019-2024) 77
7.7.5 Scanline VFX Recent Developments 78
7.8 Cinesite 78
7.8.1 Cinesite Profile 78
7.8.2 Cinesite Main Business 79
7.8.3 Cinesite VFX Services Products, Services and Solutions 79
7.8.4 Cinesite VFX Services Revenue (US$ Million) & (2019-2024) 80
7.8.5 Cinesite Recent Developments 80
7.9 Animal Logic 80
7.9.1 Animal Logic Profile 81
7.9.2 Animal Logic Main Business 81
7.9.3 Animal Logic VFX Services Products, Services and Solutions 82
7.9.4 Animal Logic VFX Services Revenue (US$ Million) & (2019-2024) 82
7.9.5 Animal Logic Recent Developments 83
7.10 Digital Domain 83
7.10.1 Digital Domain Profile 83
7.10.2 Digital Domain Main Business 84
7.10.3 Digital Domain VFX Services Products, Services and Solutions 84
7.10.4 Digital Domain VFX Services Revenue (US$ Million) & (2019-2024) 86
7.10.5 Digital Domain Recent Developments 86
7.11 Rodeo FX 87
7.11.1 Rodeo FX Profile 87
7.11.2 Rodeo FX Main Business 87
7.11.3 Rodeo FX VFX Services Products, Services and Solutions 88
7.11.4 Rodeo FX VFX Services Revenue (US$ Million) & (2019-2024) 89
7.11.5 Rodeo FX Recent Developments 89
7.12 Digital Idea 89
7.12.1 Digital Idea Profile 89
7.12.2 Digital Idea Main Business 90
7.12.3 Digital Idea VFX Services Products, Services and Solutions 90
7.12.4 Digital Idea VFX Services Revenue (US$ Million) & (2019-2024) 91
7.13 PhantomFX 91
7.13.1 PhantomFX Profile 92
7.13.2 PhantomFX Main Business 92
7.13.3 PhantomFX VFX Services Products, Services and Solutions 93
7.13.4 PhantomFX VFX Services Revenue (US$ Million) & (2019-2024) 94
7.13.5 PhantomFX Recent Developments 94
7.14 Flatworld Solutions 94
7.14.1 Flatworld Solutions Profile 94
7.14.2 Flatworld Solutions Main Business 95
7.14.3 Flatworld Solutions VFX Services Products, Services and Solutions 95
7.14.4 Flatworld Solutions VFX Services Revenue (US$ Million) & (2019-2024) 97
7.14.5 Flatworld Solutions Recent Developments 97
7.15 Base FX 97
7.15.1 Base FX Profile 97
7.15.2 Base FX Main Business 98
7.15.3 Base FX VFX Services Products, Services and Solutions 98
7.15.4 Base FX VFX Services Revenue (US$ Million) & (2019-2024) 99
7.16 BUF 100
7.16.1 BUF Profile 100
7.16.2 BUF Main Business 100
7.16.3 BUF VFX Services Products, Services and Solutions 101
7.16.4 BUF VFX Services Revenue (US$ Million) & (2019-2024) 101
7.16.5 BUF Recent Developments 101
8 Industry Chain Analysis 103
8.1 VFX Services Industrial Chain 103
8.2 Raw Materials Key Suppliers 103
8.3 Midstream Analysis 104
8.4 Downstream Analysis (Customers Analysis) 104
8.5 Sales Model and Sales Channels 105
9 Research Findings and Conclusion 106
10 Appendix 108
10.1 Research Methodology 108
10.1.1 Methodology/Research Approach 108
10.1.2 Data Source 111
10.2 Author Details 114
10.3 Disclaimer 115
Tables and Figures
Table 1. VFX Services Market Trends 3
Table 2. VFX Services Market Drivers & Opportunity 4
Table 3. VFX Services Market Challenges 6
Table 4. VFX Services Market Restraints 7
Table 5. Global VFX Services Revenue by Company (2019-2024) & (US$ Million) 12
Table 6. Global VFX Services Revenue Market Share by Company (2019-2024) 12
Table 7. Key Companies VFX Services Founded Time and Headquarters 13
Table 8. Global VFX Services Companies Market Concentration Ratio (CR5) 14
Table 9. Global Top Companies Market Share by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in VFX Services as of 2023) 16
Table 10. Mergers & Acquisitions, Expansion Plans 18
Table 11. Global VFX Services Sales Value by Type: 2019 VS 2023 VS 2030 (US$ Million) 22
Table 12. Global VFX Services Sales Value by Type (2019-2024) & (US$ Million) 23
Table 13. Global VFX Services Sales Value by Type (2025-2030) & (US$ Million) 24
Table 14. Global VFX Services Sales Market Share in Value by Type (2019-2024) 24
Table 15. Global VFX Services Sales Market Share in Value by Type (2025-2030) 24
Table 16. Global VFX Services Sales Value by Application: 2019 VS 2023 VS 2030 (US$ Million) 28
Table 17. Global VFX Services Sales Value by Application (2019-2024) & (US$ Million) 30
Table 18. Global VFX Services Sales Value by Application (2025-2030) & (US$ Million) 30
Table 19. Global VFX Services Sales Market Share in Value by Application (2019-2024) 30
Table 20. Global VFX Services Sales Market Share in Value by Application (2025-2030) 31
Table 21. Global VFX Services Sales Value by Region, (2019 VS 2023 VS 2030) & (US$ Million) 32
Table 22. Global VFX Services Sales Value by Region (2019-2024) & (US$ Million) 32
Table 23. Global VFX Services Sales Value by Region (2025-2030) & (US$ Million) 33
Table 24. Global VFX Services Sales Value by Region (2019-2024) & (%) 33
Table 25. Global VFX Services Sales Value by Region (2025-2030) & (%) 33
Table 26. Key Countries/Regions VFX Services Sales Value Growth Trends, (US$ Million): 2019 VS 2023 VS 2030 42
Table 27. Key Countries/Regions VFX Services Sales Value, (2019-2024) & (US$ Million) 43
Table 28. Key Countries/Regions VFX Services Sales Value, (2025-2030) & (US$ Million) 44
Table 29. Industrial Light and Magic Basic Information List 60
Table 30. Industrial Light and Magic Description and Business Overview 61
Table 31. Industrial Light and Magic VFX Services Products, Services and Solutions 61
Table 32. Revenue (US$ Million) in VFX Services Business of Industrial Light and Magic (2019-2024) 62
Table 33. Industrial Light and Magic Recent Developments 62
Table 34. Technicolor Group Basic Information List 63
Table 35. Technicolor Group Description and Business Overview 63
Table 36. Technicolor Group VFX Services Products, Services and Solutions 64
Table 37. Revenue (US$ Million) in VFX Services Business of Technicolor Group (2019-2024) 65
Table 38. Technicolor Group Recent Developments 65
Table 39. Framestore Basic Information List 65
Table 40. Framestore Description and Business Overview 66
Table 41. Framestore VFX Services Products, Services and Solutions 66
Table 42. Revenue (US$ Million) in VFX Services Business of Framestore (2019-2024) 67
Table 43. Framestore Recent Developments 67
Table 44. Sony Pictures Entertainment Basic Information List 68
Table 45. Sony Pictures Entertainment Description and Business Overview 68
Table 46. Sony Pictures Entertainment VFX Services Products, Services and Solutions 69
Table 47. Revenue (US$ Million) in VFX Services Business of Sony Pictures Entertainment (2019-2024) 70
Table 48. Sony Pictures Entertainment Recent Developments 70
Table 49. DNEG Basic Information List 70
Table 50. DNEG Description and Business Overview 71
Table 51. DNEG VFX Services Products, Services and Solutions 71
Table 52. Revenue (US$ Million) in VFX Services Business of DNEG (2019-2024) 72
Table 53. DNEG Recent Developments 73
Table 54. Wētā FX Basic Information List 73
Table 55. Wētā FX Description and Business Overview 74
Table 56. Wētā FX VFX Services Products, Services and Solutions 75
Table 57. Revenue (US$ Million) in VFX Services Business of Wētā FX (2019-2024) 75
Table 58. Wētā FX Recent Developments 75
Table 59. Scanline VFX Basic Information List 76
Table 60. Scanline VFX Description and Business Overview 76
Table 61. Scanline VFX VFX Services Products, Services and Solutions 77
Table 62. Revenue (US$ Million) in VFX Services Business of Scanline VFX (2019-2024) 77
Table 63. Scanline VFX Recent Developments 78
Table 64. Cinesite Basic Information List 78
Table 65. Cinesite Description and Business Overview 79
Table 66. Cinesite VFX Services Products, Services and Solutions 79
Table 67. Revenue (US$ Million) in VFX Services Business of Cinesite (2019-2024) 80
Table 68. Cinesite Recent Developments 80
Table 69. Animal Logic Basic Information List 81
Table 70. Animal Logic Description and Business Overview 81
Table 71. Animal Logic VFX Services Products, Services and Solutions 82
Table 72. Revenue (US$ Million) in VFX Services Business of Animal Logic (2019-2024) 82
Table 73. Animal Logic Recent Developments 83
Table 74. Digital Domain Basic Information List 83
Table 75. Digital Domain Description and Business Overview 84
Table 76. Digital Domain VFX Services Products, Services and Solutions 84
Table 77. Revenue (US$ Million) in VFX Services Business of Digital Domain (2019-2024) 86
Table 78. Digital Domain Recent Developments 86
Table 79. Rodeo FX Basic Information List 87
Table 80. Rodeo FX Description and Business Overview 87
Table 81. Rodeo FX VFX Services Products, Services and Solutions 88
Table 82. Revenue (US$ Million) in VFX Services Business of Rodeo FX (2019-2024) 89
Table 83. Rodeo FX Recent Developments 89
Table 84. Digital Idea Basic Information List 89
Table 85. Digital Idea Description and Business Overview 90
Table 86. Digital Idea VFX Services Products, Services and Solutions 90
Table 87. Revenue (US$ Million) in VFX Services Business of Digital Idea (2019-2024) 91
Table 88. PhantomFX Basic Information List 92
Table 89. PhantomFX Description and Business Overview 92
Table 90. PhantomFX VFX Services Products, Services and Solutions 93
Table 91. Revenue (US$ Million) in VFX Services Business of PhantomFX (2019-2024) 94
Table 92. PhantomFX Recent Developments 94
Table 93. Flatworld Solutions Basic Information List 94
Table 94. Flatworld Solutions Description and Business Overview 95
Table 95. Flatworld Solutions VFX Services Products, Services and Solutions 95
Table 96. Revenue (US$ Million) in VFX Services Business of Flatworld Solutions (2019-2024) 97
Table 97. Flatworld Solutions Recent Developments 97
Table 98. Base FX Basic Information List 97
Table 99. Base FX Description and Business Overview 98
Table 100. Base FX VFX Services Products, Services and Solutions 98
Table 101. Revenue (US$ Million) in VFX Services Business of Base FX (2019-2024) 99
Table 102. BUF Basic Information List 100
Table 103. BUF Description and Business Overview 100
Table 104. BUF VFX Services Products, Services and Solutions 101
Table 105. Revenue (US$ Million) in VFX Services Business of BUF (2019-2024) 101
Table 106. BUF Recent Developments 101
Table 107. Raw Materials Key Suppliers Lists 103
Table 108. VFX Services Downstream Customers 104
Table 109. Research Programs/Design for This Report 108
Table 110. Key Data Information from Secondary Sources 112
Table 111. Key Data Information from Primary Sources 113
List of Figures
Figure 1. VFX Services Product Picture 1
Figure 2. Global VFX Services Sales Value, 2019 VS 2024 VS 2030 (US$ Million) 2
Figure 3. Global VFX Services Sales Value (2019-2030) & (US$ Million) 3
Figure 4. VFX Services Report Years Considered 9
Figure 5. Global VFX Services Players Revenue Ranking (2023) & (US$ Million) 11
Figure 6. The 5 and 10 Largest Companies in the World: Market Share by VFX Services Revenue in 2023 15
Figure 7. VFX Services Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2019 VS 2023 17
Figure 8. Special Effects Picture 21
Figure 9. Digital Effects Picture 22
Figure 10. Global VFX Services Sales Value Market Share by Type, 2023 & 2030 23
Figure 11. Product Picture of Television 25
Figure 12. Product Picture of Film 26
Figure 13. Product Picture of Video Game 27
Figure 14. Product Picture of Others 27
Figure 15. Global VFX Services Sales Value Market Share by Application, 2023 & 2030 29
Figure 16. North America VFX Services Sales Value (2019-2030) & (US$ Million) 34
Figure 17. North America VFX Services Sales Value by Country (%), 2023 VS 2030 35
Figure 18. Europe VFX Services Sales Value, (2019-2030) & (US$ Million) 36
Figure 19. Europe VFX Services Sales Value by Country (%), 2023 VS 2030 37
Figure 20. Asia Pacific VFX Services Sales Value, (2019-2030) & (US$ Million) 38
Figure 21. Asia Pacific VFX Services Sales Value by Region (%), 2023 VS 2030 39
Figure 22. South America VFX Services Sales Value, (2019-2030) & (US$ Million) 40
Figure 23. South America VFX Services Sales Value by Country (%), 2023 VS 2030 41
Figure 24. Middle East and Africa VFX Services Sales Value, (2019-2030) & (US$ Million) 41
Figure 25. United States VFX Services Sales Value, (2019-2030) & (US$ Million) 46
Figure 26. United States VFX Services Sales Value by Type (%), 2023 VS 2030 47
Figure 27. United States VFX Services Sales Value by Application (%), 2023 VS 2030 47
Figure 28. Europe VFX Services Sales Value, (2019-2030) & (US$ Million) 48
Figure 29. Europe VFX Services Sales Value by Type (%), 2023 VS 2030 49
Figure 30. Europe VFX Services Sales Value by Application (%), 2023 VS 2030 49
Figure 31. China VFX Services Sales Value, (2019-2030) & (US$ Million) 50
Figure 32. China VFX Services Sales Value by Type (%), 2023 VS 2030 51
Figure 33. China VFX Services Sales Value by Application (%), 2023 VS 2030 51
Figure 34. Japan VFX Services Sales Value, (2019-2030) & (US$ Million) 52
Figure 35. Japan VFX Services Sales Value by Type (%), 2023 VS 2030 53
Figure 36. Japan VFX Services Sales Value by Application (%), 2023 VS 2030 53
Figure 37. South Korea VFX Services Sales Value, (2019-2030) & (US$ Million) 54
Figure 38. South Korea VFX Services Sales Value by Type (%), 2023 VS 2030 55
Figure 39. South Korea VFX Services Sales Value by Application (%), 2023 VS 2030 55
Figure 40. Southeast Asia VFX Services Sales Value, (2019-2030) & (US$ Million) 56
Figure 41. Southeast Asia VFX Services Sales Value by Type (%), 2023 VS 2030 57
Figure 42. Southeast Asia VFX Services Sales Value by Application (%), 2023 VS 2030 57
Figure 43. India VFX Services Sales Value, (2019-2030) & (US$ Million) 58
Figure 44. India VFX Services Sales Value by Type (%), 2023 VS 2030 59
Figure 45. India VFX Services Sales Value by Application (%), 2023 VS 2030 59
Figure 46. VFX Services Industrial Chain 103
Figure 47. Bottom-up and Top-down Approaches for This Report 110
Figure 48. Data Triangulation 111
Figure 49. Key Executives Interviewed 113
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