世界のシネマソフトウェア市場:規模、動向、予測(2021-2025年版)

世界のシネマソフトウェア市場:規模、動向、予測(2021-2025年版)Global Cinema Software Market: Size, Trends, Forecasts (2021-2025 Edition)

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種別英文調査報告書
出版Daedal Research
出版年月2021年3月
ページ数68
図表数
価格(USD)
シングルユーザライセンス850
エンタープライズライセンス1400
 

レポート目次

  Report DetailsScope of the ReportThe report entitled “Global Cinema Software Market: Size, Trends, Forecasts (2021-2025 Edition)”, provides an in-depth analysis of the cinema software market including detailed description of market sizing and growth. The report provides analysis of the cinema software market by value, by volume, by penetration and by region. The report further provides detailed regional analysis of the global cinema software market by value and by penetration.Moreover, the report also assesses the key opportunities in the market and outlines the factors that are and will be driving the growth of the industry. Growth of the overall cinema software market has also been forecasted for the period 2021-2025, taking into consideration the previous growth patterns, the growth drivers and the current and future trends.The major players dominating the cinema software market are Vista Group, NCR Corporation, NEC Corporation, CREA Informatica S.r.l. and Omniterm Data Technology Ltd. The five companies have been profiled in the report providing detailed analysis of their financial information and business strategies.Country CoverageChinaCompany CoverageVista GroupNEC CorporationNCR CorporationOmniterm Data Technology Ltd.CREA Informatica S.r.l.Executive SummaryCinema software is installed on the cinema’s desktop hardware and then maintained by servers located on premise that the customer purchases and maintains a cloud version of the respective data. Cinema software is the nerve center for cinema, managing cinema operations, ticket sales and concessions.The cinema software includes customizable POS (Point of Sale) workstations which centralize ticket sales and seat preferences, whether booked from the POS, online or mobile. It also provides film and theatre scheduling via an easy drag-and-drop interface. Managing pricing of promotions and concessions, and real-time tracking of sales KPIs, either at head office or at the POS is also managed by the cinema software.The global cinema software market has perceived constant growth in the past few years and projections are made that in the forecasted period (2021-2025) the market would upsurge with a steady growth rate. The global cinema software market would be supported by the growth drivers such as growth in middle class population, increasing global consumer spending on cinema, growth in 3D cinema screens globally, growth in urban population, increasing smart phone users globally etc. However, growth of global cinema software market is being obstructed by various challenges. Some of the major challenges faced by the market are launch of technically advanced television, streaming video on demand, regulatory risk etc. Table of Contents

目次

1. Executive Summary2. Introduction2.1 Cinema: An Overview2.2 Types of Cinema: An Overview2.3 History of Cinema: An Overview2.4 Cinema Software Solution: An Overview2.5 Example of Cinema Software Solution and their Functions2.6 Advantages and Disadvantages of Cinema Software Solution3. Global Market Analysis3.1 Global Box Office Market: An Analysis3.1.1 Global Box Office Market by Value3.1.2 Global Box Office Market by Region (The US/Canada, China and International)3.1.3 Global Box Office Market by Cinema Screen3.1.4 Global Box Office Cinema Screen by Type (Large Circuit and Small Circuit)3.2 Global Cinema Software Market: An Analysis3.2.1 Global Cinema Software Market by Value3.2.2 Global Cinema Software Market by Volume3.2.3 Global Cinema Software Market by Penetration4. Regional Market Analysis4.1 The US/Canada Box Office Market: An Analysis4.1.1 The US/Canada Box Office Market by Value4.2 China Box Office Market: An Analysis4.2.1 China Box Office Market by Value4.2.2 China Box Office Market by Cinema Screen4.3 China Cinema Software Market: An Analysis4.3.1 China Cinema Software Market by Value4.3.2 China Cinema Software Market by Penetration5. Market Dynamics5.1 Growth Drivers5.1.1 Growth of Middle Class Population5.1.2 Global Consumer Spending on Cinema5.1.3 Upsurge in 3D Cinema Screens5.1.4 Growth in Urban Population5.1.5 Increasing Smartphone Users5.2 Challenges5.2.1 Technically Advanced Television5.2.2 Regulatory Risk5.2.3 Streaming Video on Demand5.2.4 High Capital Expenditure5.3 Market Trends5.3.1 Emerging Cloud Computing5.3.2 Involvement of SaaS Technology6. Competitive Landscape6.1 Global Cinema Software Market by Players: A Financial Comparison6.2 North America Cinema Software Players by Market Share6.3 EMEA Cinema Software Market by Cinema Screens7. Company Profiles7.1 Vista Group7.1.1 Business Overview7.1.2 Financial Overview7.1.3 Business Strategy7.2 NCR Corporation7.2.1 Business Overview7.2.2 Financial Overview7.2.3 Business Strategy7.3 NEC Corporation7.3.1 Business Overview7.3.2 Financial Overview7.3.3 Business Strategy7.4 Omniterm Data Technology Ltd.7.4.1 Business Overview7.4.2 Business Strategy7.5 CREA Informatica S.r.l.7.5.1 Business Overview7.5.2 Business StrategyList of FiguresFigure 1: Types of CinemaFigure 2: Types of Cinema in DetailFigure 3: Evolution of CinemaFigure 4: Cinema Software Implementation ProcessFigure 5: Example of Cinema Software Solution and their FunctionsFigure 6: Advantages and Disadvantages of Cinema Software SolutionFigure 7: Global Box Office Market by Value; 2016-2020 (US$ Billion)Figure 8: Global Box Office Market by Region; 2020 (Percentage, %)Figure 9: Global Box Office Market by Cinema Screen; 2016-2020 (Thousand)Figure 10: Global Box Office Market by Cinema Screen; 2021-2025 (Thousand)Figure 11: Global Box Office Cinema Screen by Type; 2020 (Percentage, %)Figure 12: Global Cinema Software Market by Value; 2016-2020 (US$ Million)Figure 13: Global Cinema Software Market by Value; 2021-2025 (US$ Million)Figure 14: Global Cinema Software Market by Volume; 2016-2020 (Thousand)Figure 15: Global Cinema Software Market by Volume; 2021-2025 (Thousand)Figure 16: Global Cinema Software Market by Penetration; 2016-2020 (Percentage, %)Figure 17: Global Cinema Software Market by Penetration; 2021-2025 (Percentage, %)Figure 18: The US/Canada Box Office Market by Value; 2016-2020 (US$ Billion)Figure 19: China Box Office Market by Value; 2016-2020 (US$ Billion)Figure 20: China Box Office Market by Value; 2021-2025 (US$ Billion)Figure 21: China Box Office Market by Cinema Screen; 2017-2020 (Thousand)Figure 22: China Box Office Market by Cinema Screen; 2021-2025 (Thousand)Figure 23: China Cinema Software Market by Value; 2017-2020 (US$ Million)Figure 24: China Cinema Software Market by Value; 2021-2025 (US$ Million)Figure 25: China Cinema Software Market by Penetration; 2017-2025 (Percentage, %)Figure 26: Global Middle Class Population; 2017-2025 (Million)Figure 27: Global Consumer Spending on Cinema; 2015-2019 (US$ Billion)Figure 28: Global 3D Cinema Screens; 2013-2019 (Thousand)Figure 29: Global Urban Population; 2015-2020 (Percentage, %)Figure 30: Global Smartphone Penetration; 2015-2021 (Percentage, %)Figure 31: Global Number of Video Streaming Users; 2017-2023 (Million)Figure 32: Global Cloud Computing Installed Workloads; 2015-2020 (Million)Figure 33: Global Adoption Index of SaaS by Companies; 2017-2022 (Percentage, %)Figure 34: North America Cinema Software Players by Market Share; 2019Figure 35: EMEA Cinema Software Market by Cinema Screens; 2019Figure 36: Vista Group Revenue; 2016-2020 (US$ Million)Figure 37: Vista Group Revenue by Segments; 2020 (Percentage, %)Figure 38: Vista Group Revenue by Regions; 2020 (Percentage, %)Figure 39: Restaurants POS SystemFigure 40: NCR Corporation Revenue; 2016-2020 (US$ Billion)Figure 41: NCR Corporation Revenue by Segments; 2020 (Percentage, %)Figure 42: NCR Corporation Revenue by Region; 2020 (Percentage, %)Figure 43: NEC Corporation Revenue; 2016-2020 (US$ Billion)Figure 44: NEC Corporation Revenue by Segments; 2020 (Percentage, %)Figure 45: Omniterm Products & Service PortfolioTable 1: Global Cinema Software Market Players: A Financial Comparison; 2020 (US$ Billion/Million)


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